我想在我的borderPane上制作多个相同的矩形,为游戏制作墙。每个墙看起来都一样,大小相同。我知道图像有效并且没有其他错误。我使用以下代码添加矩形:
public class Antz extends Application{
public BorderPane borderPane;
public Scene scene;
public Image wallImage = new Image("/recources/images/walls.png");
public Rectangle wall = new Rectangle();
public int[][] walls = {{1,0,0,0,0,1,1,1,0,1,0,0,0,0,0,1,0},
{1,1,1,1,0,1,0,0,0,1,0,1,1,1,0,1,0},
{0,1,0,1,0,0,0,1,0,1,0,0,0,1,0,0,0},
{0,1,0,1,1,1,0,1,0,1,1,1,0,1,0,1,0},
{0,0,0,0,1,0,0,1,0,0,0,1,0,1,1,1,0},
{1,0,1,1,1,1,0,1,1,1,1,1,0,1,0,0,0},
{1,0,1,0,0,1,0,0,0,0,0,1,0,0,0,1,1},
{1,0,1,1,0,1,0,1,0,1,0,0,0,1,0,0,1},
{1,0,0,0,0,0,0,1,1,1,0,0,1,1,1,0,1},
{0,0,1,0,1,1,0,1,0,1,1,0,1,0,0,0,0},
{1,1,1,0,1,0,0,0,0,0,1,0,1,1,0,1,0},
{1,0,0,0,0,0,1,1,1,0,1,0,0,1,1,1,0},
{1,0,1,0,1,1,1,0,1,1,1,1,0,0,0,1,0},
{0,0,1,0,0,0,0,0,0,0,0,1,0,1,0,0,0},
{1,0,1,1,1,1,0,1,1,1,0,1,0,1,1,0,1},
{0,0,1,0,0,0,0,0,0,1,0,0,0,1,0,0,0}};
public static void main(String[] args){
launch(args);
}
@Override
public void start(Stage primaryStage) throws Exception {
buildWindows();
buildWalls();
primaryStage.setScene(scene);
primaryStage.setTitle("Formicidae");
primaryStage.show();
primaryStage.setMinHeight(550);
primaryStage.setMinWidth(700);
primaryStage.setFullScreenExitHint("");
primaryStage.setFullScreenExitKeyCombination(KeyCombination.NO_MATCH);
}
public void buildWindows() {
borderPane = new BorderPane();
borderPane.setStyle("-fx-background-color: #000000;");
scene = new Scene(borderPane, 700, 550);
}
public void buildWalls(){
wall = new Rectangle(wallImage.getWidth(), wallImage.getHeight());
wall.setFill(new ImagePattern(wallImage));
for(int i = 0;i<walls.length;i++){
for(int j = 0;j<walls[i].length;j++){
if(walls[i][j]==1){
wall.setX(j*20);
wall.setY(i*20);
borderPane.getChildren().add(wall);
}
}
}
}
}
运行时出现此错误:
Caused by: java.lang.IllegalArgumentException: Children: duplicate children added: parent = BorderPane@4a17c25d[styleClass=root]
答案 0 :(得分:0)
尝试在Node
对象中添加两次相同的Pane
行为不正确。
因此,每次在窗格对象上添加对象时都必须创建新的。
public void buildWalls(){
wall.setFill(new ImagePattern(wallImage));
for(int i = 0;i<walls.length;i++){
for(int j = 0;j<walls[i].length;j++){
if(walls[i][j]==1){
wall = new Rectangle(wallImage.getWidth(), wallImage.getHeight());
wall.setX(j*20);
wall.setY(i*20);
borderPane.getChildren().add(wall);
}
}
}
}
好吧,我用谷歌的一些图片测试了这个程序。
我不知道你应该对你的游戏做什么,但这里是输出图像。