如何在上下文线程中防止CompletableFuture#whenComplete执行

时间:2017-09-04 09:53:51

标签: java multithreading concurrency concurrenthashmap completable-future

我有以下代码:

ConcurrentHashMap taskMap= new ConcurrentHashMap();
....
taskMap.compute(key, (k, queue) -> {
        CompletableFuture<Void> future = (queue == null)
                ? CompletableFuture.runAsync(myTask, poolExecutor)
                : queue.whenCompleteAsync((r, e) -> myTask.run(), poolExecutor);
        //to prevent OutOfMemoryError in case if we will have too much keys
        future.whenComplete((r, e) -> taskMap.remove(key, future));            
        return future;
    });

future已完成whenComplete函数参数的情况下,此代码的问题在与compute相同的线程中调用。在这个方法的主体中,我们从地图中删除条目。但是计算方法文档禁止这个和应用程序冻结。

如何解决此问题?

1 个答案:

答案 0 :(得分:2)

最明显的解决方案是使用whenCompleteAsync而不是whenComplete,因为前者保证使用提供的Executor而不是调用线程来执行操作。

可以证明这一点
Executor ex = r -> { System.out.println("job scheduled"); new Thread(r).start(); };
for(int run = 0; run<2; run++) {
    boolean completed = run==0;
    System.out.println("*** "+(completed? "with already completed": "with async"));
    CompletableFuture<String> source = completed?
        CompletableFuture.completedFuture("created   in "+Thread.currentThread()):
        CompletableFuture.supplyAsync(() -> {
            LockSupport.parkNanos(TimeUnit.SECONDS.toNanos(1));
            return "created   in "+Thread.currentThread();
        }, ex);

    source.thenApplyAsync(s -> s+"\nprocessed in "+Thread.currentThread(), ex)
          .whenCompleteAsync((s,t) -> {
                if(t!=null) t.printStackTrace(); else System.out.println(s);
                System.out.println("consumed  in "+Thread.currentThread());
            }, ex)
          .join();
}

将打印类似

的内容
*** with already completed
job scheduled
job scheduled
created   in Thread[main,5,main]
processed in Thread[Thread-0,5,main]
consumed  in Thread[Thread-1,5,main]
*** with async
job scheduled
job scheduled
job scheduled
created   in Thread[Thread-2,5,main]
processed in Thread[Thread-3,5,main]
consumed  in Thread[Thread-4,5,main]

所以你可以使用

taskMap.compute(key, (k, queue) -> {
        CompletableFuture<Void> future = (queue == null)
                ? CompletableFuture.runAsync(myTask, poolExecutor)
                : queue.whenCompleteAsync((r, e) -> myTask.run(), poolExecutor);
        //to prevent OutOfMemoryError in case if we will have too much keys
        future.whenCompleteAsync((r, e) -> taskMap.remove(key, future), poolExecutor);
        return future;
    });

如果提前完成的可能性很大,您可以使用

减少开销
taskMap.compute(key, (k, queue) -> {
        CompletableFuture<Void> future = (queue == null)
                ? CompletableFuture.runAsync(myTask, poolExecutor)
                : queue.whenCompleteAsync((r, e) -> myTask.run(), poolExecutor);
        //to prevent OutOfMemoryError in case if we will have too much keys
        if(future.isDone()) future = null;
        else future.whenCompleteAsync((r, e) -> taskMap.remove(key, future), poolExecutor);
        return future;
    });

也许,你没有找到这个明显的解决方案,因为你不喜欢将依赖操作总是作为新任务安排到池中,即使已经在另一个任务中完成了。您可以使用专门的执行程序解决此问题,该执行程序仅在必要时重新安排任务:

Executor inPlace = Runnable::run;
Thread forbidden = Thread.currentThread();
Executor forceBackground
       = r -> (Thread.currentThread()==forbidden? poolExecutor: inPlace).execute(r);

…

future.whenCompleteAsync((r, e) -> taskMap.remove(key, future), forceBackground);

但您可能会重新考虑是否真的需要这种复杂的每映射清理逻辑。它不仅复杂,而且可能会产生显着的开销,可能会安排许多清理操作,这些操作在执行时已经过时并不是真正需要的。

执行

可能更简单,效率更高
taskMap.values().removeIf(CompletableFuture::isDone);

不时清理整个地图。