我正在尝试将Grpc服务器作为控制台守护程序运行。这个gRPC服务器是一个在docker容器中运行的微服务。
我能找到的所有例子都使用以下内容:
var rawurl = "https://emp.com/some/path?key1.name=a%20line%20with%3D&key2=val2&key2=valdouble&key3=&key%204=44#book1";
var uri = new Uri(rawurl);
Dictionary<string, string> queryString = ParseQueryString(uri.Query);
// queryString return:
// key1.name, a line with=
// key2, valdouble
// key3,
// key 4, 44
public Dictionary<string, string> ParseQueryString(string requestQueryString)
{
Dictionary<string, string> rc = new Dictionary<string, string>();
string[] ar1 = requestQueryString.Split(new char[] { '&', '?' });
foreach (string row in ar1)
{
if (string.IsNullOrEmpty(row)) continue;
int index = row.IndexOf('=');
if (index < 0) continue;
rc[Uri.UnescapeDataString(row.Substring(0, index))] = Uri.UnescapeDataString(row.Substring(index + 1)); // use Unescape only parts
}
return rc;
}
这确实会阻止主线程并使其保持运行但在docker中不起作用并出现以下错误:
Console.ReadKey();
现在我可能会尝试专门为docker找一个解决方法,但这仍然感觉不对。有没有人知道一个好的&#34;生产就绪&#34;保持服务运行的方法?
答案 0 :(得分:13)
您现在可以使用Microsoft.Extensions.Hosting
pacakge,它是asp.net核心和控制台应用程序的托管和启动基础架构。
与asp.net核心类似,您可以使用HostBuilder API开始构建gRPC主机并进行设置。以下代码是为了让控制器应用程序一直运行直到它被停止(例如使用Control-C):
using System;
using System.Threading.Tasks;
using Microsoft.Extensions.Hosting;
public class Program
{
public static async Task Main(string[] args)
{
var hostBuilder = new HostBuilder();
// register your configuration and services.
....
await hostBuilder.RunConsoleAsync();
}
}
要运行gRPC服务,您需要在托管服务中启动/停止Grpc.Core.Server
。托管服务基本上是主机本身启动时由主机运行的一段代码,而停止时则由托管服务运行。这在IHostedService接口中表示。这就是说,实现一个GrpcHostedService来覆盖接口:
using System.Threading;
using System.Threading.Tasks;
using Grpc.Core;
using Microsoft.Extensions.Hosting;
namespace Grpc.Host
{
public class GrpcHostedService: IHostedService
{
private Server _server;
public GrpcHostedService(Server server)
{
_server = server;
}
public Task StartAsync(CancellationToken cancellationToken)
{
_server.Start();
return Task.CompletedTask;
}
public async Task StopAsync(CancellationToken cancellationToken) => await _server.ShutdownAsync();
}
}
真的很简单。我们通过依赖注入注入GrpcHostedService
实例,并在启动主机时对其运行StartAsync。当主机停止时,我们运行StopAsync,以便我们可以优雅地关闭所有内容,包括Grpc服务器。
然后返回Program.cs
并进行一些更改:
public class Program
{
public static async Task Main(string[] args)
{
var hostBuilder = new HostBuilder()
// Add configuration, logging, ...
.ConfigureServices((hostContext, services) =>
{
// Better to use Dependency Injection for GreeterImpl
Server server = new Server
{
Services = {Greeter.BindService(new GreeterImpl())},
Ports = {new ServerPort("localhost", 5000, ServerCredentials.Insecure)}
};
services.AddSingleton<Server>(server);
services.AddSingleton<IHostedService, GrpcHostedService>();
});
await hostBuilder.RunConsoleAsync();
}
}
通过这样做,通用主机将自动在我们的托管服务上运行StartAsync,而托管服务又会在Server
实例上调用StartAsync,实质上是启动gRPC服务器。
当我们使用Control-C关闭主机时,通用主机将自动在我们的托管服务上调用StopAsync,这将再次调用Server
实例上的StopAsync进行清理。
对于HostBuilder中的其他配置,您可以看到此blog。
答案 1 :(得分:5)
使用ManualResetEvent
阻止主线程,直到收到关闭事件。
例如在一个微不足道的情况下:
class Program
{
public static ManualResetEvent Shutdown = new ManualResetEvent(false);
static void Main(string[] args)
{
Task.Run(() =>
{
Console.WriteLine("Waiting in other thread...");
Thread.Sleep(2000);
Shutdown.Set();
});
Console.WriteLine("Waiting for signal");
Shutdown.WaitOne();
Console.WriteLine("Resolved");
}
}
例如,在您的情况下,我想象的是:
using System;
using System.Net.Sockets;
using System.Threading;
using System.Threading.Tasks;
using Grpc.Core;
using Helloworld;
namespace GreeterServer
{
class GreeterImpl : Greeter.GreeterBase
{
// Server side handler of the SayHello RPC
public override Task<HelloReply> SayHello(HelloRequest request, ServerCallContext context)
{
Program.Shutdown.Set(); // <--- Signals the main thread to continue
return Task.FromResult(new HelloReply {Message = "Hello " + request.Name});
}
}
class Program
{
const int Port = 50051;
public static ManualResetEvent Shutdown = new ManualResetEvent(false);
public static void Main(string[] args)
{
Server server = new Server
{
Services = {Greeter.BindService(new GreeterImpl())},
Ports = {new ServerPort("localhost", Port, ServerCredentials.Insecure)}
};
server.Start();
Shutdown.WaitOne(); // <--- Waits for ever or signal received
server.ShutdownAsync().Wait();
}
}
}