可达性不能通过swift 3中的蜂窝连接进行连接

时间:2017-08-30 02:06:57

标签: ios swift reachability

这是我的班级,用于检查我的应用程序的连接,因为它需要使用互联网/移动连接,但如果通过蜂窝连接(3G / 4G / LTE)连接我的应用程序不起作用。有人可以帮我一把吗?致谢

public class Reachability {

class func isConnectedToNetwork() -> Bool {

    var zeroAddress = sockaddr_in(sin_len: 0, sin_family: 0, sin_port: 0, sin_addr: in_addr(s_addr: 0), sin_zero: (0, 0, 0, 0, 0, 0, 0, 0))
    zeroAddress.sin_len = UInt8(MemoryLayout.size(ofValue: zeroAddress))
    zeroAddress.sin_family = sa_family_t(AF_INET)

    let defaultRouteReachability = withUnsafePointer(to: &zeroAddress) {
        $0.withMemoryRebound(to: sockaddr.self, capacity: 1) {zeroSockAddress in
            SCNetworkReachabilityCreateWithAddress(nil, zeroSockAddress)
        }
    }

    var flags: SCNetworkReachabilityFlags = SCNetworkReachabilityFlags(rawValue: 0)
    if SCNetworkReachabilityGetFlags(defaultRouteReachability!, &flags) == false {
        return false
    }

    let isReachable = flags == .reachable
    let needsConnection = flags == .connectionRequired
    let wWAN = flags == .isWWAN

    return isReachable || wWAN && !needsConnection

}
}

1 个答案:

答案 0 :(得分:1)

我在我的代码中使用了这个方法,以便查找设备是否连接到互联网!我在StackOverFlow上找到了代码,但无法记住链接。如果有人知道该链接,请发表评论,以便我可以更新帖子

class func isConnectedToNetwork() -> Bool {

    var zeroAddress = sockaddr_in(sin_len: 0, sin_family: 0, sin_port: 0, sin_addr: in_addr(s_addr: 0), sin_zero: (0, 0, 0, 0, 0, 0, 0, 0))
    zeroAddress.sin_len = UInt8(MemoryLayout.size(ofValue: zeroAddress))
    zeroAddress.sin_family = sa_family_t(AF_INET)

    let defaultRouteReachability = withUnsafePointer(to: &zeroAddress) {
        $0.withMemoryRebound(to: sockaddr.self, capacity: 1) {zeroSockAddress in
            SCNetworkReachabilityCreateWithAddress(nil, zeroSockAddress)
        }
    }

    var flags: SCNetworkReachabilityFlags = SCNetworkReachabilityFlags(rawValue: 0)
    if SCNetworkReachabilityGetFlags(defaultRouteReachability!, &flags) == false {
        return false
    }

    /* Only Working for WIFI
     let isReachable = flags == .reachable
     let needsConnection = flags == .connectionRequired

     return isReachable && !needsConnection
     */

    // Working for Cellular and WIFI
    let isReachable = (flags.rawValue & UInt32(kSCNetworkFlagsReachable)) != 0
    let needsConnection = (flags.rawValue & UInt32(kSCNetworkFlagsConnectionRequired)) != 0
    let ret = (isReachable && !needsConnection)

    return ret

}