我的工作场所正在开发用于构建通用公司电子表格的内部程序。我们的程序不需要过多的功能,但我们想要包括的一件事是能够点击单元格,向上/向下/向左/向右拖动,以及复制内容原始单元格到用户选择的单元格,如Excel可以做到。
我寻求一个可靠,明确和有条理的答案并没有取得多大成果。最接近我发现的事情是this SO question和关于在数据网格上移动行的物理位置的文章。该问题的作者没有成功,报告他们跳过了'#34;拖动和复制"完全实施。
是否有合理的方法在MVVM之后构建的应用程序中实现此功能?
答案 0 :(得分:1)
简单XAML - 请注意添加到数据网格的SelectionUnit,SelectedCellsChanges和Keyup事件
<Window x:Class="WpfApp4.MainWindow"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:local="clr-namespace:WpfApp4"
mc:Ignorable="d"
Title="MainWindow" Height="350" Width="525">
<Grid>
<DataGrid x:Name="MyGrid" HorizontalAlignment="Left" Height="276" Margin="18,21,0,0" VerticalAlignment="Top" Width="466" SelectionUnit="Cell" SelectedCellsChanged="SelectionChanged" KeyUp="MyGrid_PreviewKeyUp"/>
</Grid>
</Window>
一些简单的C#代码:
using System;
using System.Collections.Generic;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Input;
namespace WpfApp4
{
public class MyItems
{
public int Col1 { get; set; }
public int Col2 { get; set; }
public int Col3 { get; set; }
public int Col4 { get; set; }
}
public partial class MainWindow : Window
{
// create a source for the datagrid
public List<MyItems> DataList { get; set; }
// somewhere to hold the selected cells
IList<DataGridCellInfo> DataGridSelectedCells { get; set; }
public MainWindow()
{
InitializeComponent();
DataContext = this;
DataList = new List<MyItems>()
{
new MyItems() { Col1=1, Col2=2, Col3=3, Col4=4},
new MyItems() { Col1=5, Col2=6, Col3=7, Col4=8},
new MyItems() { Col1=9, Col2=10, Col3=11, Col4=12},
new MyItems() { Col1=13, Col2=14, Col3=15, Col4=16},
};
MyGrid.ItemsSource = DataList;
}
private void SelectionChanged(object sender, SelectedCellsChangedEventArgs e)
{
DataGridSelectedCells = MyGrid.SelectedCells;
}
private void MyGrid_PreviewKeyUp(object sender, KeyEventArgs e)
{
// Check your key here (Ctrl D, Ctrl R etc)
// then loop around your data looking at what is selected
// chosing the direction based on what key was pressed
foreach (DataGridCellInfo d in DataGridSelectedCells)
{ // get the content of the cell
var cellContent = d.Column.GetCellContent(d.Item);
if (cellContent != null)
{ // if it's not null try to get the content
DataGridCell dc = (DataGridCell)cellContent.Parent;
TextBlock tb = (TextBlock)dc.Content;
// Change the contents of tb.Content here
// or dump for debugging
Console.WriteLine(tb.Text);
}
}
}
}
}
用户可以向任何方向拖动单元格和“GridSelectedCells”。将只填充选定的单元格。使用KeyUp(或其他首选)事件允许用户复制(或使用上下文菜单实现右键单击事件),然后根据需要循环访问数据(向前或向后)以进行复制。
虽然它不是一个完整的解决方案,但它应该让你开始。
答案 1 :(得分:0)
最终解决方案。
using System.Linq;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Input;
namespace Fatele.Imp.Exp.Application.Applications.Components {
public class DataGridBehaviour {
public static readonly DependencyProperty NavLikeProperty = DependencyProperty.RegisterAttached("NavLike",
typeof(bool), typeof(DataGridBehaviour), new UIPropertyMetadata(NavLikeChanged));
public static bool GetNavLike(DependencyObject obj) {
return (bool) obj.GetValue(NavLikeProperty);
}
public static void SetNavLike(DependencyObject obj, bool value) {
obj.SetValue(NavLikeProperty, value);
}
private static void NavLikeChanged(object oo, DependencyPropertyChangedEventArgs ee) {
var odg = (DataGrid) oo;
odg.KeyUp += KeyUp;
}
private static void KeyUp(object sender, KeyEventArgs e) {
var dataGrid = sender as DataGrid;
if (dataGrid == null) {
return;
}
if (e.Key != Key.LeftCtrl) {
return;
}
if (dataGrid.SelectedCells.Count < 2) {
return;
}
var firstCell = dataGrid.SelectedCells.First();
var propertyInfo = firstCell.Item.GetType().GetProperty(firstCell.Column.SortMemberPath);
if (propertyInfo == null) {
return;
}
var value1 = propertyInfo.GetValue(firstCell.Item);
foreach (var cellInfo in dataGrid.SelectedCells.Skip(1)) {
var value2 = propertyInfo.GetValue(cellInfo.Item);
if (value2 == null) {
propertyInfo.SetValue(cellInfo.Item, value1);
}
}
}
}
}