我有这个AlertDialog应该是两个玩家之间的决斗。它显示了一个决斗的图像,三秒后,由于一个计时器,它显示了一个" BANG"图片。当" BANG"图像出现后,玩家必须按下" BANG"按钮和溃烂的玩家获胜。我的问题是按钮上的聆听者没有工作,我无法解除alertDialog。这是代码
package com.example.root.gbu;
import android.app.Activity;
import android.app.AlertDialog;
import android.content.Context;
import android.content.DialogInterface;
import android.os.SystemClock;
import android.widget.ImageView;
public class DuelFrame {
private Context context;
private long startTime;
private long endTime;
private boolean timeToShot=false;
private ImageView image;
private AlertDialog alertDialog;
public DuelFrame(String enemy, Context context){
this.context = context;
AlertDialog.Builder builder = new AlertDialog.Builder(context);
builder.setTitle("Duel against " + enemy);
image = new ImageView(context);
image.setImageResource(R.drawable.duel_start);
builder.setView(image);
builder.setNegativeButton("BANG",
new DialogInterface.OnClickListener()
{
public void onClick(DialogInterface dialog, int id)
{
System.out.println("********************BANG PREMUTO*************************");
if(timeToShot) {
endTime = SystemClock.elapsedRealtimeNanos();
ConnectionStream.getOut().println("TIME:" + String.valueOf(endTime - startTime));
}
else
ConnectionStream.getOut().println("TIME:LOSE");
}
});
alertDialog = builder.create();
}
public void start(){
((Activity)context).runOnUiThread(new Runnable(){//mostro la finestra
@Override
public void run(){
alertDialog.show();
}
});
new java.util.Timer().schedule(//timer per cambiare l'immagine
new java.util.TimerTask() {
@Override
public void run() {
((Activity)context).runOnUiThread(new Runnable(){
@Override
public void run(){
image.getLayoutParams().height = image.getHeight();
image.getLayoutParams().width = image.getWidth();
image.setImageResource(R.drawable.bang);
startTime = SystemClock.elapsedRealtimeNanos();
timeToShot = true;
}
});
}
}, 3000);
}
public void cancel(){
((Activity)context).runOnUiThread(new Runnable(){
@Override
public void run(){
alertDialog.dismiss();
}
});
}
}
所以我需要修复onClickListener和cancel()函数
答案 0 :(得分:2)
你需要打电话给
showDialog(int)
方法。
然后覆盖该方法
onCreateDialog(int)
在其中创建对话框并设置正面和负面按钮然后它将起作用。
虽然这种方式已被弃用。你现在应该使用片段。但你仍然可以尝试一下! 请检查此链接:https://developer.android.com/guide/topics/ui/dialogs.html
答案 1 :(得分:1)
使用此警告框。它为我工作
AlertDialog.Builder alertDialogBuilder = new AlertDialog.Builder(SettingActivity.this);
alertDialogBuilder.setMessage("Message");
alertDialogBuilder.setPositiveButton("yes", new DialogInterface.OnClickListener() {
@Override
public void onClick(DialogInterface arg0, int arg1) {
//Code
dialog.cancel();
}
});
alertDialogBuilder.setNegativeButton("No", new DialogInterface.OnClickListener() {
@Override
public void onClick(DialogInterface dialog, int which) {
dialog.cancel();
}
});
AlertDialog alertDialog = alertDialogBuilder.create();
alertDialog.show();