我正在尝试取得进展,但它可以解决它。 我正在使用if else来增加宽度,但它不起作用
var x = document.getElementById("p_bar");
for(var i = 0; i < 100; i++) {
var wid;
wid=1;
if(wid == 800)
break;
else
wid+=8;
x.style.width=wid+"px";
}
document.body.style.background = "#"+((1<<24)*Math.random()|0).toString(16);
#cont {
width: 800px;
height: 30px;
background-color: cornsilk;
position: relative;
}
#p_bar {
width: 8px;
height: 30px;
background-color: red;
position: absolute;
}
<div id="cont">
<div id="p_bar"></div>
</div>
<p id="write"></p>
答案 0 :(得分:3)
var x=document.getElementById("p_bar");
var wid = 1;
var it = setInterval(function(){
if(wid <= 800){
wid+=8;
x.style.width=wid+"px";
}else{
clearInterval(it);
}
}, 1000);
document.body.style.background = "#"+((1<<24)*Math.random()|0).toString(16);
#cont{
width: 800px;
height: 30px;
background-color: cornsilk;
position: relative;
}
#p_bar{
width: 8px;
height: 30px;
background-color: red;
position: absolute;
}
<div id="cont">
<div id="p_bar"></div></div>
<p id="write"></p>
如果您想查看移动进度条,则应使用setInterval()
。
如果仅使用for
,则无法看到任何动画。
因为,计算机的计算速度太快,所以你只能看到for
的结果
答案 1 :(得分:0)
我不确定你真正期望的是什么行为。条形大小通常根据任何应用程序事件(在我的示例中由超时)更改。我希望这会有所帮助:
document.body.style.background = "#"+((1<<24)*Math.random()|0).toString(16);
var setBarWidthInPercent = function(barId, value){
var bar=document.getElementById(barId);
bar.style.width = value+"%";
}
setTimeout(function(){
setBarWidthInPercent("p_bar",10)
},500)
setTimeout(function(){
setBarWidthInPercent("p_bar",50)
},1500)
setTimeout(function(){
setBarWidthInPercent("p_bar",100)
},3000)
#cont{
width: 800px;
height: 30px;
background-color: cornsilk;
position: relative;
}
#p_bar{
width: 8px;
height: 30px;
background-color: red;
position: absolute;
-webkit-transition: width 1s ease-in-out;
-moz-transition: width 1s ease-in-out;
-o-transition: width 1s ease-in-out;
transition: width 1s ease-in-out;
}
<div id="cont">
<div id="p_bar"></div></div>
<p id="write"></p>
答案 2 :(得分:0)
我使用函数再次编写它,试试这个shubham:
var x = document.getElementById('p_bar');
var container = document.getElementById('cont');
var write = document.getElementById('write');
var containerWidth = container.offsetWidth;
var currentWidth = x.offsetWidth;
var compeleteProgress = function (step, every) {
currentWidth = Math.min(currentWidth + step, containerWidth);
write.innerHTML = Math.floor((currentWidth / containerWidth) * 100) + '%' // Priniting percentage
x.style.width = currentWidth + 'px'
if (currentWidth < containerWidth) setTimeout(function () {
compeleteProgress(step, every)
}, every)
}
compeleteProgress(8, 300) // When you call this function, everything starts
document.body.style.background = "#"+((1<<24)*Math.random()|0).toString(16);
&#13;
#cont{
width: 800px;
height: 30px;
background-color: cornsilk;
position: relative;
}
#p_bar{
width: 8px;
height: 30px;
background-color: red;
position: absolute;
}
&#13;
<div id="cont">
<div id="p_bar"></div>
</div>
<p id="write"></p>
&#13;