我已经以编程方式制作了一个网格,现在我不知道如何以鼠标结束的方式对行+列进行加工。
我在列上找了一个mouseOver / Enter / Leave或IsMouseOver ...但似乎它们不在那里......
这里是Xaml代码
<UserControl
x:Class="moo_data_sheets.Views.MoraleView"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:local="using:moo_data_sheets.Views"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
mc:Ignorable="d"
d:DesignHeight="300"
d:DesignWidth="400">
<Grid x:Name="MoraleGrid" />
</UserControl>
背后的相关代码:
MoraleGrid.ColumnDefinitions.Add(new ColumnDefinition()); // Header
MoraleGrid.RowDefinitions.Add(new RowDefinition()); // Header
// Create columns
List<int> morales = new List<int>();
for (int i = 100; i > 40; i -= 5)
morales.Add(i);
foreach (var item in morales)
MoraleGrid.ColumnDefinitions.Add(new ColumnDefinition()); // Header
// Create Rows
List<int> population = new List<int>();
for (int i = 1; i <= 20; i++)
population.Add(i);
foreach (var item in population)
MoraleGrid.RowDefinitions.Add(new RowDefinition()); // Header
...
我是UWP的新手,所以我不确定我在寻找什么,感谢任何帮助。
更新 - 1 我尝试了David Oliver建议的方法,但它给了我一些问题。
我想要的效果,是我鼠标悬停的行/列的一点亮点。
我的原始代码已经为着色添加了边框,以下代码段是原始代码
// Function for creating the color I like for the morale table as function
// of the strike size.
Func<int, Border> getStrikeSizeBorder = (strike) =>
{
Dictionary<int, Brush> colors = new Dictionary<int, Brush>()
{
{0, new SolidColorBrush(Windows.UI.Color.FromArgb(155, 183, 255, 205)) },
{1, new SolidColorBrush(Windows.UI.Color.FromArgb(155, 252, 232, 178)) },
{2, new SolidColorBrush(Windows.UI.Color.FromArgb(155, 244, 199, 195)) },
{3, new SolidColorBrush(Windows.UI.Color.FromArgb(155, 255, 153, 0)) }
};
return new Border
{
Background = colors.ContainsKey(strike)
? colors[strike]
: new SolidColorBrush(Windows.UI.Color.FromArgb(255, 255, 0, 255))
};
};
// Fill the table with the actual values
// The trick is the casting to int the floors the value.
for (int i = 0; i < morales.Count; ++i)
{
for (int j = 0; j < population.Count; ++j)
{
int strikeSize = (100 - morales[i]) * population[j] / 100;
var item = getStrikeSizeBorder(strikeSize);
item.Child = CreateTextBlockCenteredText(strikeSize.ToString()); ;
Grid.SetRow(item, j + 1);
Grid.SetColumn(item, i + 1);
MoraleGrid.Children.Add(item);
}
}
我尝试了以下内容来突出显示列/行
for (int i = 1; i < MoraleGrid.ColumnDefinitions.Count; i++)
{
var border = new Border { Background = new SolidColorBrush(Colors.Transparent) };
MoraleGrid.Children.Add(border);
Grid.SetColumn(border, i);
Grid.SetRow(border, 1);
Grid.SetRowSpan(border, MoraleGrid.RowDefinitions.Count - 1);
border.PointerEntered += (o, e) =>
border.Background = new SolidColorBrush(Colors.Tomato);
border.PointerExited += (o, e) =>
border.Background = new SolidColorBrush(Colors.Transparent);
}
for (int i = 1; i < MoraleGrid.RowDefinitions.Count; i++)
{
var border = new Border { Background = new SolidColorBrush(Colors.Transparent) };
MoraleGrid.Children.Add(border);
Grid.SetColumn(border, 1);
Grid.SetRow(border, i);
Grid.SetColumnSpan(border, MoraleGrid.ColumnDefinitions.Count - 1);
border.PointerEntered += (o, e) =>
border.Background = new SolidColorBrush(Colors.Tomato);
border.PointerExited += (o, e) =>
border.Background = new SolidColorBrush(Colors.Transparent);
}
但只有最后一组添加的项目可见,并且只有最后一个鼠标悬停&#39;受影响的项目是有效的,例如,行,如下所示:
以下代码片段基于@ DavidOliver的答案解决了问题
...
// When making the relevant border items, I add them to a list for later
activeElements.Add(item);
...
Action<Border> AddHighLight = (I) =>
{
var rightOfI = activeElements
.Where(X =>
Grid.GetColumn(X) < Grid.GetColumn(I)
&& Grid.GetRow(X) == Grid.GetRow(I))
.ToArray();
var aboveI = activeElements
.Where(X =>
Grid.GetColumn(X) == Grid.GetColumn(I)
&& Grid.GetRow(X) < Grid.GetRow(I))
.ToArray();
double w = 0.5;
I.PointerEntered += (o, e) =>
{
I.BorderThickness = new Thickness(0, 0, w, w);
foreach (var item in aboveI)
item.BorderThickness = new Thickness(w, 0, w, 0);
foreach (var item in rightOfI)
item.BorderThickness = new Thickness(0, w, 0, w);
};
I.PointerExited += (o, e) =>
{
I.BorderThickness = new Thickness(0);
foreach (var item in aboveI)
item.BorderThickness = new Thickness(0);
foreach (var item in rightOfI)
item.BorderThickness = new Thickness(0);
};
};
foreach (var item in activeElements)
{
AddHighLight(item);
}
答案 0 :(得分:3)
有PointerEntered和PointerExited个事件,但这些事件是在视图上,而不是行/列。您可以为每个行+列交叉添加一个视图,并使用它来显示您想要的视觉效果。
例如:
for (int i = 0; i < MoraleGrid.ColumnDefinitions.Count; i++)
{
for (int j = 0; j < MoraleGrid.RowDefinitions.Count; j++)
{
var border = new Border { Background = new SolidColorBrush(Colors.Transparent) };
MoraleGrid.Children.Add(border);
Grid.SetColumn(border, i);
Grid.SetRow(border, j);
border.PointerEntered += (o, e) =>
{
border.Background = new SolidColorBrush(Colors.Tomato);
};
border.PointerExited += (o, e) =>
{
border.Background = new SolidColorBrush(Colors.Transparent);
};
}
}
请注意,执行此操作的更惯用方法是从事件中设置“PointerOver”VisualState,然后在Xaml中的Storyboard中处理效果的详细信息。您可以在某些框架控件的默认样式中看到此方法,例如ToggleButton。
更新:在你添加的代码中,行高亮显示在可视树中最重要(因为它们最后添加),因此它们会从接收指针事件中掩盖列高亮。
由于你已经在每个'单元格中放置了边框',我只想在那里添加指针处理逻辑:
var item = getStrikeSizeBorder(strikeSize);
item.PointerEntered += (o, e) =>
{
var column = Grid.GetColumn(item);
foreach (var child in MoraleGrid.Children.Where(child => Grid.GetColumn((FrameworkElement)child) == column))
{
//Set highlight colour
}
...etc
};
item.PointerExited += (o, e) =>
{
...
}