感谢@Justin XL和@ grek40对我的帮助 我必须为我的英语不好而道歉,这让很多人感到烦恼 而且我认为我需要改进这个问题以帮助其他任何人。
我的程序是一个全屏程序,不同的设备有不同的窗口大小
因此,我的方形按钮应该可以调整大小,我也想制作一个反应性用户界面
现在我该如何制作方形按钮?
谢谢。
答案 0 :(得分:3)
像这样的纯 UI逻辑在其代码隐藏中生活是完全没问题的。在大多数情况下,我甚至认为它更有效率。
在您的示例中,使用以下代码<{1}}将Rectangle
变为非常容易
<强> XAML 强>
<Border x:Name="MyBorder"
Grid.Column="1"
Grid.Row="1"
SizeChanged="MyBorder_SizeChanged">
<Rectangle x:Name="MyRectangle"
Fill="LightBlue" />
</Border>
<强>代码隐藏强>
private void MyBorder_SizeChanged(object sender, SizeChangedEventArgs e)
{
if (MyBorder.ActualWidth > MyBorder.ActualHeight)
{
MyRectangle.Width = MyRectangle.Height = MyBorder.ActualHeight;
}
else if (MyBorder.ActualWidth < MyBorder.ActualHeight)
{
MyRectangle.Height = MyRectangle.Height = MyBorder.ActualWidth;
}
}
但我们可以改善吗?由于您需要正方形Button
,因此最有必要创建SquareButton
并将其直接插入Grid
。
因此,可以将XAML简化为更易读的版本
<local:SquareButton Grid.Column="1" Grid.Row="1" />
然后您只需要实现自定义控件,如下所示
SquareButton
课程
[TemplatePart(Name = PART_Root, Type = typeof(Border))]
[TemplatePart(Name = PART_ContentHost, Type = typeof(Border))]
public sealed class SquareButton : Button
{
private const string PART_Root = "Root";
private const string PART_ContentHost = "ContentHost";
public SquareButton()
{
DefaultStyleKey = typeof(SquareButton);
}
protected override void OnApplyTemplate()
{
base.OnApplyTemplate();
var root = (Border)GetTemplateChild(PART_Root);
var contentHost = (Border)GetTemplateChild(PART_ContentHost);
root.SizeChanged += (s, e) =>
{
if (root.ActualWidth > root.ActualHeight)
{
contentHost.Width = contentHost.Height = root.ActualHeight;
}
else if (root.ActualWidth < root.ActualHeight)
{
contentHost.Height = contentHost.Height = root.ActualWidth;
}
};
}
}
SquareButton
样式Themes/Generic.xaml
<Style TargetType="local:SquareButton">
<Setter Property="Background"
Value="{ThemeResource SystemControlBackgroundBaseLowBrush}" />
<Setter Property="Foreground"
Value="{ThemeResource SystemControlForegroundBaseHighBrush}" />
<Setter Property="BorderBrush"
Value="{ThemeResource SystemControlForegroundTransparentBrush}" />
<Setter Property="BorderThickness"
Value="{ThemeResource ButtonBorderThemeThickness}" />
<Setter Property="Padding"
Value="8,4,8,4" />
<Setter Property="HorizontalAlignment"
Value="Stretch" />
<Setter Property="VerticalAlignment"
Value="Stretch" />
<Setter Property="FontFamily"
Value="{ThemeResource ContentControlThemeFontFamily}" />
<Setter Property="FontWeight"
Value="Normal" />
<Setter Property="FontSize"
Value="{ThemeResource ControlContentThemeFontSize}" />
<Setter Property="UseSystemFocusVisuals"
Value="True" />
<Setter Property="Template">
<Setter.Value>
<ControlTemplate TargetType="local:SquareButton">
<Border x:Name="Root">
<VisualStateManager.VisualStateGroups>
<VisualStateGroup x:Name="CommonStates">
<VisualState x:Name="Normal">
<Storyboard>
<PointerUpThemeAnimation Storyboard.TargetName="ContentHost" />
</Storyboard>
</VisualState>
<VisualState x:Name="PointerOver">
<Storyboard>
<ObjectAnimationUsingKeyFrames Storyboard.TargetName="ContentPresenter"
Storyboard.TargetProperty="BorderBrush">
<DiscreteObjectKeyFrame KeyTime="0"
Value="{ThemeResource SystemControlHighlightBaseMediumLowBrush}" />
</ObjectAnimationUsingKeyFrames>
<ObjectAnimationUsingKeyFrames Storyboard.TargetName="ContentPresenter"
Storyboard.TargetProperty="Foreground">
<DiscreteObjectKeyFrame KeyTime="0"
Value="{ThemeResource SystemControlHighlightBaseHighBrush}" />
</ObjectAnimationUsingKeyFrames>
<PointerUpThemeAnimation Storyboard.TargetName="ContentHost" />
</Storyboard>
</VisualState>
<VisualState x:Name="Pressed">
<Storyboard>
<ObjectAnimationUsingKeyFrames Storyboard.TargetName="ContentHost"
Storyboard.TargetProperty="Background">
<DiscreteObjectKeyFrame KeyTime="0"
Value="{ThemeResource SystemControlBackgroundBaseMediumLowBrush}" />
</ObjectAnimationUsingKeyFrames>
<ObjectAnimationUsingKeyFrames Storyboard.TargetName="ContentPresenter"
Storyboard.TargetProperty="BorderBrush">
<DiscreteObjectKeyFrame KeyTime="0"
Value="{ThemeResource SystemControlHighlightTransparentBrush}" />
</ObjectAnimationUsingKeyFrames>
<ObjectAnimationUsingKeyFrames Storyboard.TargetName="ContentPresenter"
Storyboard.TargetProperty="Foreground">
<DiscreteObjectKeyFrame KeyTime="0"
Value="{ThemeResource SystemControlHighlightBaseHighBrush}" />
</ObjectAnimationUsingKeyFrames>
<PointerDownThemeAnimation Storyboard.TargetName="ContentHost" />
</Storyboard>
</VisualState>
<VisualState x:Name="Disabled">
<Storyboard>
<ObjectAnimationUsingKeyFrames Storyboard.TargetName="ContentHost"
Storyboard.TargetProperty="Background">
<DiscreteObjectKeyFrame KeyTime="0"
Value="{ThemeResource SystemControlBackgroundBaseLowBrush}" />
</ObjectAnimationUsingKeyFrames>
<ObjectAnimationUsingKeyFrames Storyboard.TargetName="ContentPresenter"
Storyboard.TargetProperty="Foreground">
<DiscreteObjectKeyFrame KeyTime="0"
Value="{ThemeResource SystemControlDisabledBaseMediumLowBrush}" />
</ObjectAnimationUsingKeyFrames>
<ObjectAnimationUsingKeyFrames Storyboard.TargetName="ContentPresenter"
Storyboard.TargetProperty="BorderBrush">
<DiscreteObjectKeyFrame KeyTime="0"
Value="{ThemeResource SystemControlDisabledTransparentBrush}" />
</ObjectAnimationUsingKeyFrames>
</Storyboard>
</VisualState>
</VisualStateGroup>
</VisualStateManager.VisualStateGroups>
<Border x:Name="ContentHost" Background="{TemplateBinding Background}">
<ContentPresenter x:Name="ContentPresenter"
BorderBrush="{TemplateBinding BorderBrush}"
BorderThickness="{TemplateBinding BorderThickness}"
Content="{TemplateBinding Content}"
ContentTransitions="{TemplateBinding ContentTransitions}"
ContentTemplate="{TemplateBinding ContentTemplate}"
Padding="{TemplateBinding Padding}"
HorizontalContentAlignment="{TemplateBinding HorizontalContentAlignment}"
VerticalContentAlignment="{TemplateBinding VerticalContentAlignment}"
AutomationProperties.AccessibilityView="Raw" />
</Border>
</Border>
</ControlTemplate>
</Setter.Value>
</Setter>
</Style>
希望这有帮助!
答案 1 :(得分:2)
使用Rectangle.Stretch
属性:
<Rectangle Fill="Red" Stretch="Uniform"></Rectangle>
我认为这回答了创建矩形的实际问题,其中宽度和高度相同,矩形被拉伸到可用空间。
就绑定而言,MultiBinding
和Width
上的Height
以及IMultiValueConverter
实现返回所有输入值的最小值可能有效。但是,只有那些不提供自动拉伸的控件才需要它。
您可以使用附加属性为给定限制设置相同的宽度/高度:
public static class SquareSize
{
public static double GetWidthLimit(DependencyObject obj)
{
return (double)obj.GetValue(WidthLimitProperty);
}
public static void SetWidthLimit(DependencyObject obj, double value)
{
obj.SetValue(WidthLimitProperty, value);
}
public static readonly DependencyProperty WidthLimitProperty = DependencyProperty.RegisterAttached(
"WidthLimit", typeof(double), typeof(SquareSize),
new FrameworkPropertyMetadata(double.PositiveInfinity, new PropertyChangedCallback(OnWidthLimitChanged)));
private static void OnWidthLimitChanged(DependencyObject d, DependencyPropertyChangedEventArgs e)
{
UpdateSize(d, (double)e.NewValue, GetHeightLimit(d));
}
public static double GetHeightLimit(DependencyObject obj)
{
return (double)obj.GetValue(HeightLimitProperty);
}
public static void SetHeightLimit(DependencyObject obj, double value)
{
obj.SetValue(HeightLimitProperty, value);
}
public static readonly DependencyProperty HeightLimitProperty = DependencyProperty.RegisterAttached(
"HeightLimit", typeof(double), typeof(SquareSize),
new FrameworkPropertyMetadata(double.PositiveInfinity, new PropertyChangedCallback(OnHeightLimitChanged)));
private static void OnHeightLimitChanged(DependencyObject d, DependencyPropertyChangedEventArgs e)
{
UpdateSize(d, GetWidthLimit(d), (double)e.NewValue);
}
private static void UpdateSize(DependencyObject d, double widthLimit, double heightLimit)
{
double resultSize = Math.Min(widthLimit, heightLimit);
d.SetCurrentValue(FrameworkElement.WidthProperty, resultSize);
d.SetCurrentValue(FrameworkElement.HeightProperty, resultSize);
}
}
使用适当的xmlns命名空间
<Border x:Name="border" Grid.Column="1" Grid.Row="1">
<Rectangle
Fill="Red"
local:SquareSize.WidthLimit="{Binding ElementName=border,Path=ActualWidth}"
local:SquareSize.HeightLimit="{Binding ElementName=border,Path=ActualHeight}"/>
</Border>
涉及自定义控件作为方形间距内容包装的解决方案:
public class SquareContentControl : ContentControl
{
protected override Size ArrangeOverride(Size arrangeBounds)
{
var sizeLimit = Math.Min(arrangeBounds.Width, arrangeBounds.Height);
if (VisualChildrenCount > 0)
{
var child = GetVisualChild(0) as UIElement;
if (child != null)
{
child.Arrange(new Rect(new Point((arrangeBounds.Width - sizeLimit) / 2, (arrangeBounds.Height - sizeLimit) / 2), new Size(sizeLimit, sizeLimit)));
return arrangeBounds;
}
}
return base.ArrangeOverride(arrangeBounds);
}
protected override Size MeasureOverride(Size constraint)
{
var sizeLimit = Math.Min(constraint.Width, constraint.Height);
if (VisualChildrenCount > 0)
{
var child = GetVisualChild(0) as UIElement;
if (child != null)
{
child.Measure(new Size(sizeLimit, sizeLimit));
return child.DesiredSize;
}
}
return base.MeasureOverride(constraint);
}
}
用法:
<Border x:Name="border" Grid.Column="1" Grid.Row="1">
<local:SquareContentControl>
<Rectangle Fill="Red"/>
</local:SquareContentControl>
</Border>
答案 2 :(得分:1)
编辑2017/8/17仅适用于WPF,而不适用于UWP。
使用最小转换器:
public class MinConverter : IMultiValueConverter
{
public object Convert(object[] values, Type targetType, object parameter, CultureInfo culture)
{
double result = double.NaN;
if (values != null)
{
try
{
result = values.Cast<double>().Aggregate(double.PositiveInfinity, (a, b) => Math.Min(a, b));
}
catch (Exception)
{
result = double.NaN;
}
}
return result;
}
public object[] ConvertBack(object value, Type[] targetTypes, object parameter, CultureInfo culture)
{
throw new NotSupportedException();
}
}
然后在你的xaml中设置矩形高度以匹配父的边界最小值(ActualHeight,ActualWidth)。矩形宽度只能绑定到Rectangle的ActualHeight
<Grid>
<Grid.RowDefinitions>
<RowDefinition Height="0.1*"></RowDefinition>
<RowDefinition Height="0.8*"></RowDefinition>
<RowDefinition Height="0.1*"></RowDefinition>
</Grid.RowDefinitions>
<Grid.ColumnDefinitions>
<ColumnDefinition Width="0.1*"></ColumnDefinition>
<ColumnDefinition Width="0.8*"></ColumnDefinition>
<ColumnDefinition Width="0.1*"></ColumnDefinition>
</Grid.ColumnDefinitions>
<Border x:Name="Bd" Grid.Column="1" Grid.Row="1">
<Rectangle x:Name="R"
Width="{Binding Path=ActualHeight, Mode=OneWay, RelativeSource={RelativeSource Self}}">
<Rectangle.Height>
<MultiBinding Converter="converter:MinConverter">
<Binding ElementName="Bd" Path="ActualHeight"/>
<Binding ElementName="Bd" Path="ActualWidth"/>
</MultiBinding>
</Rectangle.Height>
</Rectangle>
</Border>
</Grid>