我有一个包含多个值的字典。在第一个视图控制器上,我希望字典的键是表视图单元格的文本,每行一个。根据选择哪一行(具有字典键作为标签),我希望该键的值是以下视图控制器上的表视图单元格的文本。几乎像嵌套设置。因此,如果您选择一行并使用特定键作为其文本,则下一个视图控制器的表视图将在另一个表视图中显示其值。与iPhone上的设置选项卡类似,如果您选择一个具有一个显示其选项的标题的行,则在以下视图控制器中,您将始终只获取这些选项。实现这一目标的最佳方法是什么,我已经尝试了很长时间但没有用。现在我的当前代码出现一个错误,指出索引超出范围。
这是第一个视图控制器的代码:
import UIKit
var trainingDict = ["Ball Handling" : ["1 Ball Stationary Drills", "1 Ball Combo Moves", "2 Ball Stationary Drills", "2 Ball Combo Moves", "2 Ball Partner Drills", "Handle Hoop Drills", "Placeholder"], "Shooting" : ["Form Shooting", "Spot Shooting", "Off The Dribble Shots", "Pull Up Jumpshots", "Catch & Shoots", "Free Throws", "Partner Shooting"], "Defense" : ["5 Star Drill", "Full Court Def. Slides", "1 v 1 Closeouts", "Gauntlet Drill", "Tennis Ball Reaction Drill", "Lane Slides", "Place Holder"], "Advanced Drills" : ["D Man Series", "Iso Series", "Double Move Series", "Gauntlet Series", "John Wall Drill", "Floater Series", "PlaceHolder"], "Vertimax Drills" : ["One Foot Jumps", "Box Jumps", "Resitance Slides", "Resistance Jumps", "Resistance Ball Handling", "Vertimax Sprints", "Slam Drill"], "Full Workouts" : ["Workout A", "Workout B", "Workout C", "Workout D", "Workout E", "Workout F", "Workout G"], "BHB Products" : ["Handle Hoops", "Handle Cubes", "Strech Bands", "Advocare", "Placeholder", "Placeholder2", "Placeholder3"]]
var gradient : CAGradientLayer!
var myIndex = 0
class ViewController: UIViewController, UITableViewDelegate, UITableViewDataSource {
@IBOutlet weak var tableView: TableView!
var trainingCategories = [String]()
var arrayForKey = [String]()
var selectedKey = String()
public func tableView(_ tableView: UITableView, numberOfRowsInSection section: Int) -> Int
{
return trainingDict.count
}
public func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell
{
let cell = tableView.dequeueReusableCell(withIdentifier: "bell" , for: indexPath) as! ViewControllerTableViewCell
cell.tag = indexPath.row
//cell details
cell.backgroundColor = UIColor.clear
//gradient details
gradient = CAGradientLayer()
gradient.frame = tableView.bounds
gradient.colors = [UIColor.black.cgColor, UIColor.darkGray.cgColor, UIColor.black.cgColor]
tableView.layer.insertSublayer(gradient, at: 0)
gradient.startPoint = CGPoint(x: 0.0, y: 0.0)
gradient.endPoint = CGPoint(x: 1.0, y: 1.0)
//details what the text label of cell displays
var trainingCategories = Array(trainingDict.keys)
trainingCategories.sort { return $0 < $1}
cell.textLabel?.text = trainingCategories[indexPath.row]
cell.textLabel?.textColor = UIColor.white
return cell
}
func tableView(_ tableView: UITableView, didSelectRowAt indexPath: IndexPath) {
myIndex = indexPath.row
selectedKey = trainingCategories[indexPath.row]
performSegue(withIdentifier: "segue", sender: self)
}
override func prepare(for segue: UIStoryboardSegue, sender: Any?) {
if segue.identifier == "segue" {
if let secondTableView = segue.destination as? DrillsViewController {
//get array for selected key
arrayForKey = trainingDict[selectedKey]!
//pass to second table view
secondTableView.arrayForKey2 = arrayForKey
}
}
}
override func viewDidLoad() {
super.viewDidLoad()
tableView.delegate = self
tableView.dataSource = self
var trainingCategories = Array(trainingDict.keys)
trainingCategories.sort { return $0 < $1}
}
override func didReceiveMemoryWarning() {
super.didReceiveMemoryWarning()
// Dispose of any resources that can be recreated.
}
}
第二个视图控制器代码:
import UIKit
class DrillsViewController: UIViewController, UITableViewDelegate, UITableViewDataSource {
var arrayForKey2 = [String]()
@IBOutlet weak var tableView: DrillsTableView!
@IBOutlet weak var drillLabel: UILabel!
public func tableView(_ tableView: UITableView, numberOfRowsInSection section: Int) -> Int
{
return arrayForKey2.count
}
func numberOfSections(in tableView: UITableView) -> Int {
return 1
}
public func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell
{
let cell = tableView.dequeueReusableCell(withIdentifier: "cell" , for: indexPath) as! DrillsTableViewCell
//clear background color needed in order to display gradient cell
cell.backgroundColor = UIColor.clear
//gradient configuration
gradient = CAGradientLayer()
gradient.frame = tableView.bounds
gradient.colors = [UIColor.black.cgColor, UIColor.darkGray.cgColor, UIColor.black.cgColor]
tableView.layer.insertSublayer(gradient, at: 0)
gradient.startPoint = CGPoint(x: 0.0, y: 0.0)
gradient.endPoint = CGPoint(x: 1.0, y: 1.0)
//attributes for watch/play button
cell.playButton.layer.shadowColor = UIColor.yellow.cgColor
cell.playButton.layer.shadowOffset = CGSize(width: 2, height: 2)
cell.playButton.layer.shadowOpacity = 0.7
cell.playButton.layer.shadowRadius = 1
//details for cell label display
cell.drillTitle.text = "\(arrayForKey2[indexPath.row])"
return cell
}
override func viewDidLoad() {
super.viewDidLoad()
tableView.delegate = self
tableView.dataSource = self
}
答案 0 :(得分:0)
您可以在performSegue
中传递您想要的内容,例如indexpath
或者您选择key
。
由于表视图的数据源是Dictionary
。您可以将其设为Array
以保留索引。 (就像你在cellForRowAt
中所做的那样)
// didSelectRowAt
let key = Array(trainingDict.keys)[indexPath.row]
performSegue(withIdentifier: "segue", sender: key)
// navigation
override func prepare(for segue: UIStoryboardSegue, sender: Any?) {
if segue.identifier == "segue" {
guard let secondTableView = segue.destination as? DrillsViewController, let key = sender as? String else { return }
secondTableView.arrayForKey2 = trainingDict[key]
}
}