NAudio Wasapi录制和转换

时间:2017-08-06 19:13:15

标签: c# mono naudio wasapi

我正在使用NAudio并尝试使用WasapiLoopbackCapture记录我在电脑上播放的内容。我遇到的问题是我需要记录的数据为PCM 16bit 44100khz Mono。 为此,我构建了这个:

using System;
using System.Diagnostics;

using NAudio.Wave;
using NAudio.CoreAudioApi;

namespace soundtest
{
    class Program {

        static void Main(string[] args) {
            try {
                var deviceToRecord = (new MMDeviceEnumerator().EnumerateAudioEndPoints(DataFlow.All, DeviceState.Active))[0];

                var recorder = new CustomWasapiLoopbackCapture(deviceToRecord, false, 1000 / 5);
                recorder.ShareMode = AudioClientShareMode.Shared;
                recorder.DataAvailable += recorderDataAvailable;

                var inprov = new WaveInProvider(recorder);
                var fto16prov = new WaveFloatTo16Provider(inprov);
                var stomprov = new StereoToMonoProvider16(fto16prov);

                Console.WriteLine("Press something to stop recording.");
                recorder.StartRecording();
                Console.ReadKey();
                recorder.StopRecording();

            } catch (Exception e) {
                Console.WriteLine("!!! EXCEPTION !!!" + 
                    "\nMessage:\n   " + e.Message + 
                    "\nSource:\n   " + e.Source + 
                    "\nStack:\n" + e.StackTrace);
            }

            Console.WriteLine("Press something to close.");
            Console.ReadKey();
        }

        static void recorderDataAvailable(object sender, WaveInEventArgs args) {
            // how do I access PCM 16bit here?
            // It's not args.Buffer, or am I wrong?
            // additional calculation is done here with the PCM data
        }
    }


    class CustomWasapiLoopbackCapture : WasapiCapture
    {
        public CustomWasapiLoopbackCapture() 
            : this(GetDefaultLoopbackCaptureDevice()){ }
        public CustomWasapiLoopbackCapture(MMDevice captureDevice)
            : this(captureDevice, false){ }
        public CustomWasapiLoopbackCapture(MMDevice captureDevice, bool useEventSync)
            : this(captureDevice, useEventSync, 100){ }
        public CustomWasapiLoopbackCapture(MMDevice captureDevice, bool useEventSync, int audioBufferMillisecondsLength)
            : base(captureDevice, useEventSync, audioBufferMillisecondsLength){ }

        public static MMDevice GetDefaultLoopbackCaptureDevice() {
            MMDeviceEnumerator devices = new MMDeviceEnumerator();
            return devices.GetDefaultAudioEndpoint(DataFlow.Render, Role.Multimedia);
        }

        public override WaveFormat WaveFormat
        {
            get { return base.WaveFormat; }
            set { throw new InvalidOperationException("WaveFormat cannot be set for WASAPI Loopback Capture"); }
        }

        protected override AudioClientStreamFlags GetAudioClientStreamFlags() {
            return AudioClientStreamFlags.Loopback;
        }
    }
}

如何访问转换后的录音?我认为通过添加这些提供程序,我可以获得用于进一步计算的数据。我假设args.Buffer没有提供预期的PCM 16bit 44100 kHz Mono数据来自我在recorderDataAvailable方法中进行的额外处理的不切实际的结果。我用一个简单的WaveInEvent在我的调音台的另一个输入上测试了这个,我用它来播放播放的声音。

1 个答案:

答案 0 :(得分:2)

WASAPI始终将音频记录为IEEE浮点样本。因此,在记录的缓冲区中,您将获得回调,每4个字节为float。使用BitConverter.ToSingle访问单个样本的简单方法。这将为您提供+/- 1.0范围内的值。因此,乘以32767,然后转换为Int16,将其转换为16位样本值。