我正在尝试使用newtownsoft.json解析JSON响应,试图解析追随者数量和写作线。
这是代码:
using Newtonsoft.Json;
using System;
using System.IO;
using System.Net;
namespace J2C
{
class Checker
{
static void Main(string[] args)
{
var client = new WebClient();
var text = client.DownloadString("https://www.instagram.com/2saleapp/?__a=1");
User userObject = JsonConvert.DeserializeObject<User>(text);
Console.WriteLine("Followers count =" + userObject.followed_by);
Console.ReadKey();
}
}
}
这是API响应:
{
"user": {
"biography": "Install 2Sale app to post your AD instantly!\nSnap, post, and sell. Its time to sale.",
"blocked_by_viewer": false,
"country_block": false,
"external_url": "http://autoigs.com/2sale_install",
"external_url_linkshimmed": "http://l.instagram.com/?u=http%3A%2F%2Fautoigs.com%2F2sale_install&e=ATMoKdz87_iz044M0ebrfU95WQT7JqBpnlGiGH9UDOsn7dRax7G6ZMxjh7wMuHY",
"followed_by": {
"count": 6511
},
"followed_by_viewer": false,
"follows": {
"count": 19
},
我只想写WriteLine Followed_by计数。
任何人都可以帮助我?
谢谢
答案 0 :(得分:1)
创建名为用户的类,以便将json字符串反序列化为用户。
public class User
{
public string biography { get; set; }
public bool blocked_by_viewer { get; set; }
public bool country_block { get; set; }
public string external_url { get; set; }
public string external_url_linkshimmed { get; set; }
public FollowedBy followed_by { get; set; }
public string followed_by_viewer { get; set; }
public Follow follows { get; set; }
}
public class FollowedBy
{
public int count { get; set; }
}
public class Follow
{
public int count { get; set; }
}
使用 DeserializeObject 的以下行获取json字符串结果用户,然后将其分配给新的 用户 object,之后使用userObject显示结果。
User userObject = JsonConvert.DeserializeObject<User>(jsonString);
现在您有一个用API对象填充属性的用户对象。
答案 1 :(得分:1)
将原始json复制到剪贴板。在Visual Studio菜单中选择编辑&gt;选择性粘贴&gt;将JSON粘贴为类(此项目至少从版本VS2015开始。对于早期版本see)。这将生成一组类。
public class Rootobject
{
public User user { get; set; }
public string logging_page_id { get; set; }
}
public class User
{
public string biography { get; set; }
public bool blocked_by_viewer { get; set; }
public bool country_block { get; set; }
public string external_url { get; set; }
public string external_url_linkshimmed { get; set; }
public Followed_By followed_by { get; set; }
public bool followed_by_viewer { get; set; }
public Follows follows { get; set; }
public bool follows_viewer { get; set; }
public string full_name { get; set; }
public bool has_blocked_viewer { get; set; }
public bool has_requested_viewer { get; set; }
public string id { get; set; }
public bool is_private { get; set; }
public bool is_verified { get; set; }
public string profile_pic_url { get; set; }
public string profile_pic_url_hd { get; set; }
public bool requested_by_viewer { get; set; }
public string username { get; set; }
public object connected_fb_page { get; set; }
public Media media { get; set; }
}
public class Followed_By
{
public int count { get; set; }
}
public class Follows
{
public int count { get; set; }
}
public class Media
{
public Node[] nodes { get; set; }
public int count { get; set; }
public Page_Info page_info { get; set; }
}
public class Page_Info
{
public bool has_next_page { get; set; }
public string end_cursor { get; set; }
}
public class Node
{
public string __typename { get; set; }
public string id { get; set; }
public bool comments_disabled { get; set; }
public Dimensions dimensions { get; set; }
public object gating_info { get; set; }
public string media_preview { get; set; }
public Owner owner { get; set; }
public string thumbnail_src { get; set; }
public object[] thumbnail_resources { get; set; }
public bool is_video { get; set; }
public string code { get; set; }
public int date { get; set; }
public string display_src { get; set; }
public string caption { get; set; }
public Comments comments { get; set; }
public Likes likes { get; set; }
public int video_views { get; set; }
}
public class Dimensions
{
public int height { get; set; }
public int width { get; set; }
}
public class Owner
{
public string id { get; set; }
}
public class Comments
{
public int count { get; set; }
}
public class Likes
{
public int count { get; set; }
}
接下来,使用Rootobject
。它应该工作。
var client = new WebClient();
var text = client.DownloadString("https://www.instagram.com/2saleapp/?__a=1");
Rootobject rootObject = JsonConvert.DeserializeObject<Rootobject>(text);
Console.WriteLine("Followers count =" + rootObject.user.followed_by.count);
通常,您应该更改命名以符合通常接受的命名规则。您应该使用JsonProperty
属性。
public class Rootobject
{
[JsonProperty("user")]
public User User { get; set; }
[JsonProperty("logging_page_id")]
public string LoggingPageId { get; set; }
}
等等。