I am thinking about a 2d endless runner game with a few choice of character. In my game I will place all characters but they will be deactivated by default.
I want to give a menu to choose which character player like to play with. When player will select a character that specific character will be activated to play.
I don't have any script yet. As I don't how to handle these things
答案 0 :(得分:0)
As I worked with Unity I have acknowledged that the change of states of a certain object when the game is running is accessed by the script attached to it.
答案 1 :(得分:0)
您需要一个脚本,但它应该是C#中gameObject.SetActive(false)
的单行调用
此处的文档和示例:https://docs.unity3d.com/ScriptReference/GameObject.SetActive.html