即使我根本没有修改NSData
,我的PHAssetChangeRequest也会始终如一地失败,并且在写入PHContentEditingOutput
的{{1}}时尝试重用它,此时图像的方向是其他任何其他内容比左边的景观(1)。
如果剩下的风景,我将获得原生弹出窗口请求许可。但是,如果它是其他任何东西,它会无声地失败(错误代码renderedContentURL
),我知道这是一个方向问题的唯一方法是查看设备日志,我看到:
-1
这是我的代码:
assetsd(Photos)[10493] <Notice>: Error: Invalid image orientation
我也试过
[lastImageAsset
requestContentEditingInputWithOptions:options
completionHandler:^(PHContentEditingInput *contentEditingInput, NSDictionary *info) {
NSURL *imageURL = contentEditingInput.fullSizeImageURL;
NSData *imageData = [NSData dataWithContentsOfURL:imageURL];
PHContentEditingOutput *output = [[PHContentEditingOutput alloc]initWithContentEditingInput:contentEditingInput];
PHAdjustmentData *adjustmentData = [[PHAdjustmentData alloc]initWithFormatIdentifier:@"Some Identifier" formatVersion:@"1.0" data:[@"Changed Something" dataUsingEncoding:NSUTF8StringEncoding]];
[output setAdjustmentData:adjustmentData];
[imageData writeToURL:output.renderedContentURL atomically:YES];
[[PHPhotoLibrary sharedPhotoLibrary]performChanges:^{
PHAssetChangeRequest *changeRequest = [PHAssetChangeRequest changeRequestForAsset:lastImageAsset];
changeRequest.contentEditingOutput = output;
} completionHandler:^(BOOL success, NSError * _Nullable error) {
NSLog(@"%@, %i", error, success);
}];
}];
感谢您的时间。
更新解决方案
这有效:
CIImage *inputImage = [CIImage imageWithContentsOfURL:imageURL];
inputImage = [inputImage imageByApplyingOrientation:contentEditingInput.fullSizeImageOrientation];
答案 0 :(得分:0)
好的,终于找到了有用的东西:
CIImage *inputImage = [CIImage imageWithContentsOfURL:imageURL];
inputImage = [inputImage imageByApplyingOrientation:contentEditingInput.fullSizeImageOrientation];
EAGLContext *glContext = [[EAGLContext alloc]initWithAPI:kEAGLRenderingAPIOpenGLES2];
CIContext *context = [CIContext contextWithEAGLContext:glContext];
CGImageRef imageRef = [context createCGImage:inputImage fromRect:inputImage.extent];
UIImage *image = [UIImage imageWithCGImage:imageRef scale:1.0 orientation:UIImageOrientationUp];
NSData *imageData = UIImageJPEGRepresentation(image, 1.0);