我想出了如何更改画布的颜色,但是当我在画布中放置多个图像时它没有出现问题。我只有一张图片出现了。这是代码。
这是我在'canvas1'
中加载图片的时候var image01 = new Image();
var image02 = new Image();
var image03 = new Image();
image01.onload = function() {
drawImage(this, 73, 32, 249.1, 390);
changeColor(this, 0, 0, 165, 73, 32, 249.1, 390);
image02.onload = function() {
drawImage(this, 1, 64, 90, 335);
changeColor(this, 0, 0, 165, 1, 64, 90, 335);
}
image02.src = "images/Manches/Longue/Slim/Homme/7C5D5D2D.png";
image03.onload = function() {
drawImage(this, 303, 65, 90, 335);
changeColor(this, 0, 0, 165, 303, 65, 90, 335);
}
image03.src = "images/Manches/Longue/Slim/Homme/7C5D5D2E.png";
};
image01.src = "images/VueDevant/Homme/Droite/658FFBC6.png";
这是更改画布颜色的功能
(代码改编自an answer posted by K3N):
function changeColor(img, hue, sat, l, x, y, width, height) {
context.clearRect(x, y, width, height);
context.globalCompositeOperation = "source-over";
context.drawImage(img, x, y, width, height);
var lcombo = false;
if (lcombo) {
context.globalCompositeOperation = "color";
context.fillStyle = "hsl(" + hue + "," + sat + "%, 50%)";
context.fillRect(x, y, width, height);
context.clearRect(x, y, width, height);
} else {
// adjust "lightness"
context.globalCompositeOperation = l < 100 ? "color-burn" : "color-dodge";
// for common slider, to produce a valid value for both directions
l = l >= 100 ? l - 100 : 100 - (100 - l);
context.fillStyle = "hsl(0, 50%, " + l + "%)";
context.fillRect(x, y, width, height);
// context.clearRect(x,y, width, height);
// adjust saturation
context.globalCompositeOperation = "saturation";
context.fillStyle = "hsl(0," + sat + "%, 50%)";
context.fillRect(x, y, width, height);
// context.clearRect(x,y, width, height);
// adjust hue
context.globalCompositeOperation = "hue"; //hue
context.fillStyle = "hsl(" + hue + ",1%, 50%)";
// context.fillRect(x, y, width,height);
}
// clip
context.globalCompositeOperation = "destination-in";
context.drawImage(img, x, y, width, height);
context.globalCompositeOperation = "source-over";
}
答案 0 :(得分:0)
因为我与Canvas对象和提问者的代码示例不完全相似,所以我创建了自己的例子。之后,我逐步遍历每一行并创建了一个运行示例:
<html>
<body>
<canvas id="myCanvas" width="700" height="700" style="border: 1px solid red;"></canvas>
<script type="text/javascript">
var canvas = document.getElementById('myCanvas'),
context = canvas.getContext('2d');
var image01 = new Image();
var image02 = new Image();
var image03 = new Image();
image01.onload = function()
{
changeColor(image01, 0, 0, 165, 73, 32, 249.1, 390);
image02.onload = function() {
changeColor(image02, 0, 0, 165, 1, 64, 90, 335);
}
image02.src = "https://1.f.ix.de/scale/geometry/360x202/q75/imgs/09/2/2/5/1/1/9/7/zeroday-d774e8c5b2414e48-b0237d756e9017a9-39b755ca2936afda.jpeg";
image03.onload = function() {
changeColor(image03, 0, 0, 565, 303, 65, 90, 335);
}
image03.src = "https://1.f.ix.de/scale/geometry/696/q75/imgs/18/2/2/5/2/1/4/1/autofly-010b77473b49efc6.jpeg";
};
image01.src = "https://1.f.ix.de/scale/geometry/336/q75/imgs/18/2/2/5/2/1/4/1/image-1499148077454426-aa28a644b6934a51.jpeg";
function changeColor(img, hue, sat, l, x, y, width, height)
{
context.clearRect(x, y, width, height);
context.globalCompositeOperation = "source-over";
context.drawImage(img, x, y, width, height);
var lcombo = false;
if (lcombo) {
context.globalCompositeOperation = "color";
context.fillStyle = "hsl(" + hue + "," + sat + "%, 50%)";
context.fillRect(x, y, width, height);
context.clearRect(x, y, width, height);
} else {
context.globalCompositeOperation = l < 100 ? "color-burn" : "color-dodge";
l = l >= 100 ? l - 100 : 100 - (100 - l);
context.fillStyle = "hsl(0, 50%, " + l + "%)";
context.globalCompositeOperation = "saturation";
context.fillStyle = "hsl(0," + sat + "%, 50%)";
context.fillRect(x, y, width, height);
context.globalCompositeOperation = "hue"; //hue
context.fillStyle = "hsl(" + hue + ",1%, 50%)";
}
context.globalCompositeOperation = "destination-in";
context.globalCompositeOperation = "source-over";
}
</script>
</body>
</html>
在我看来,错误在于函数changeColor()
的最后三行:
context.globalCompositeOperation = "destination-in";
context.drawImage(img, x, y, width, height);
context.globalCompositeOperation = "source-over";
删除行context.drawImage(img, x, y, width, height);
后,所有三张图片都可见(请参阅我的示例)。