目前使用Qt的QTcpsocket库和python 3的套接字类。我已经获得了Qt的c ++ fortune客户端/服务器示例来构建和正常运行。但是,对于既是C ++的客户端和服务器也是如此。要求是服务器正在运行Python。
# Server.py
import socket
# ...
sock = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
sock.bind(("localhost", 45000)
sock.listen(1) # queuing up 1 request for now.
(clientsocket, address) = sock.accept() # waits until client connects.
chunk = clientsocket.recv(1024).decode() # client is now connect
print(chunk) #prints out message from client
msg = "Hello from the server"
msg = str.encode(msg)
# send the message back to the client
clientsocket.sendall(msg)
和
// Client.h
#ifndef CLIENT_H
#define CLIENT_H
#include <QObject>
#include <QtNetwork/QtNetwork>
class Client : public QObject {
Q_OBJECT
public:
Client();
QTcpSocket *m_socket;
QHostAddress m_serverAddr = QHostAddress("127.0.0.1");
quint16 m_serverPort = 45000;
private:
QDataStream m_dataStream;
void testConnect();
};
#endif
和
// client.cpp
Client::Client() {
m_socket = new QTcpSocket(this);
m_dataStream.setDevice(m_socket);
m_dataStream.setVersion(QDataStream::Qt_4_0);
testConnect();
}
void Client::testConnect() {
m_socket->abort(); // if m_socket is not already connected, this does nothing
m_socket->connectToHost(m_serverAddr, m_serverPort);
if (m_socket->waitForConnected(30000)) {
qDebug() << "Connected to server...";
m_socket->write("Hello server from client"); // is received!
m_socket->waitForBytesWritten();
m_socket->waitForReadyRead();
qDebug() << "Reading: " << m_socket->bytesAvailable();
m_dataStream.startTransaction();
QString nextFortune;
m_dataStream >> nextFortune;
if (!m_dataStream.commitTransaction()) {
qDebug() << "Read errors have occurred."; // prints when connected to python server. not desired behavior
m_socket->close();
return;
}
// This prints when running the Qt fortune c++ server, but not the python server (above).
qDebug() << "No read errors occurred during read transactions.";
qDebug() << nextFortune;
}
}
最终发生的是服务器从客户端接收消息而没有问题,但是当服务器尝试发送带有clientsocket.sendall(msg)
的回复时,m_dataStream.commitTransaction()
返回false。我最初的直觉是python方面的编码错误。 QDataStream需要特殊编码吗?
QDataStream的文档:: commitTransaction():
bool QDataStream :: commitTransaction()
完成阅读交易。如果没有发生读取错误,则返回
true
在交易期间;否则返回false
。
此外,运行后,这是c ++客户端的输出:
Connected to server...
Reading: 25
Read errors have occurred.
答案 0 :(得分:0)
如果要将QDataStream
与运算符>>
一起使用,则必须遵循序列化格式。调用QDataStream.setVersion()
选择具体格式。
我之前只能找到version 12的文档(适用于QDataStream::Qt_4_6
到QDataStream::Qt_4_9
)和version 13(QDataStream::Qt_5_0
)。< / p>
版本12和13具有相同的QString序列化格式:
&GT;如果字符串为null:0xFFFFFFFF(quint32)
&GT;否则:字符串长度(以字节为单位)(quint32),后跟UTF-16中的数据
当您致电m_dataStream >> nextFortune
时,预计传入的数据将采用上述格式。
Python中用于发送编码QString
的代码可能如下所示:
import struct
msg = "Hello from the server".encode("utf-16be")
clientsocket.sendall(struct.pack(">I", len(msg)) + msg)
str.encode("utf-16be")
- 使用big-endian顺序将字符串编码为UTF-16 struct.pack(">I", len(msg))
- 创建一个32位无符号整数,包含big-endian orderd(I
)>
)的长度
发送给Qt客户端的所有数据都采用大端顺序,因为它是QDataStream
使用的隐式顺序。
我已使用Qt 5.9和序列化版本QDataStream::Qt_4_0
测试了代码。