拼图游戏代码未运行

时间:2017-08-01 02:56:44

标签: c# unity3d

我正在尝试在Unity中创建一个拼图游戏,通过游戏设计HQX'复制YouTube的教程。我写了教程第一部分的所有代码,Unity不会运行它,我不明白为什么。请帮忙..

using UnityEngine;
using System.Collections;

public class Movepiece : MonoBehaviour {
    public string pieceStatus = "";

    // Update is called once per frame
    void Update()
    {
        if (pieceStatus != "locked")
        {
            Vector2 mousePosition = new Vector2(Input.mousePosition.x, Input.mousePosition.y);
            Vector2 objPosition = Camera.main.ScreenToWorldPoint(mousePosition);
            transform.position = objPosition;
        }
    }
    private void OnTriggerEnter2D(Collider2D collision)
    {
        if (other.gameObject.name == gameObject.name)
        {
            transform.position = other.gameObject.transform.position;
            pieceStatus = "locked";
        }
    }
}

这是Unity给我的错误: Assets / Movepiece.cs(28,34):错误CS0103:名称`other'在当前上下文中不存在

2 个答案:

答案 0 :(得分:2)

变化:

private void OnTriggerEnter2D(Collider2D collision)

为:

private void OnTriggerEnter2D(Collider2D other)

我建议您先看Unity official tutorials。他们对于初学者来说要好得多。

答案 1 :(得分:1)

  

private void OnTriggerEnter2D(Collider2D collision) {

     

if (other.gameObject.name == gameObject.name)

您将参数命名为collision而不是other