Tizen仿真器UDP连接

时间:2017-07-30 23:31:02

标签: sockets tizen tizen-wearable-sdk tizen-native-app tizen-emulator

目前我是团队中唯一知道C ++语言的人。因此,我负责为我们现有的(可穿戴的)Web应用程序创建本地tizen服务。

该服务的主要目的是接收UDP消息,该消息正在同一网络内的系统中广播(即连接到同一接入点)。

我制作了两个简单的python脚本。第一个按钮点击发送广播消息:

class UDPServer(object):
    '''
        A simple UDP server with a send method.
    '''

    def __init__(self):
        '''
            Initializes the server.
        '''
        import socket
        self.socket = socket.socket(socket.AF_INET, socket.SOCK_DGRAM)
        self.socket.setsockopt(socket.SOL_SOCKET, socket.SO_REUSEADDR, 1)
        self.socket.setsockopt(socket.SOL_SOCKET, socket.SO_BROADCAST, 1)

    def broadcast_message(self, message):
        '''
            Sends out a broadcast message.
        '''
        self.socket.sendto(message, ('<broadcast>', 3333))


class   GUI(object):
    '''
        A simple UI to use the server with.
    '''

    def __init__(self):
        '''
            Initializes the simple ui.
        '''
        import Tkinter
        self.root = Tkinter.Tk()
        self.root.title("UDP System")
        self.button = Tkinter.Button(self.root, text="Action!")
        self.button.place(x=0, y=0)
        self.button.pack(fill='x')
        self.root.update()

    def action(self, callback, *args):
        '''
            Sets the action to be performed when the button's being called.
        '''
        self.button.configure(command=lambda: callback(*args))

    def run(self):
        '''
            Invokes the message pump of the root widget.
        '''
        self.root.mainloop()

def main():
    '''
        Launches the UDP server and its ui.
    '''
    server = UDPServer()
    gui = GUI()
    gui.action(server.broadcast_message, "Hello, World!")
    gui.run()


if __name__ == '__main__':
    main()

后者收到这些消息:

class GUI(object):
    '''
        Simple GUI for the receiver.
    '''

    def __init__(self):
        '''
            Initializes the UI.
        '''
        import Tkinter
        self.root = Tkinter.Tk()
        self.root.title("UDPReceiver")
        self.list = Tkinter.Listbox(self.root)
        self.list.pack(fill='x')

    def add_message(self, message):
        '''
            Adds an message to the listbox.
        '''
        self.list.insert(0, message)

    def run(self):
        '''
            Runs the widgets mainloop.
        '''

        self.root.mainloop()

class Receiver(object):
    '''
        Simple UDP receiver.
    '''

    def __init__(self):
        '''
            Initializes a simple udp receiver/client.
        '''
        import socket
        self.socket = socket.socket(socket.AF_INET, socket.SOCK_DGRAM)
        self.socket.bind(('', 3333))

    def recv(self):
        '''
            Listens for a message and returns it.
        '''
        return self.socket.recvfrom(4096)

def main():
    '''
        Launches the udp receiver and its ui.
    '''
    gui = GUI()
    client = Receiver()

    def proc():
        '''
            A simple fetch and update routine to be run 
            in a seperate thread.
        '''
        while gui.root.state() == 'normal':
            msg = client.recv()
            gui.add_message(msg)

    from thread import start_new_thread
    start_new_thread(proc, ())
    gui.run()

if __name__ == '__main__':
    main()

显然两个脚本都正常工作,因为我能够接收其他脚本发出的消息(但是,只能在同一台PC上测试它。)

现在我正在尝试为本机服务实现“监听行为”。该应用程序似乎工作正常,没有崩溃。然而它没有收到任何东西,虽然下面的代码似乎很好:

UDPSocket::UDPSocket()
: socket{0}
{
    addrinfo hints{0, };
    const char*     pHostname = 0;
    const char*     pPortname = "3333";
    hints.ai_family     = AF_UNSPEC;
    hints.ai_family     = SOCK_DGRAM;
    hints.ai_protocol   = 0;
    hints.ai_flags      = AI_PASSIVE | AI_ADDRCONFIG;

    addrinfo* res{nullptr};
    int err = ::getaddrinfo(pHostname, pPortname, &hints, &res);
    if(0 != err){
        throw std::runtime_error{"Failed to get address info."};
    }

    socket = ::socket(res->ai_family, res->ai_socktype, res->ai_protocol);
    if(-1 == socket){
        throw std::runtime_error{"Failed to create socket."};
    }

    int broadcast = 1;
    ::setsockopt(socket, SOL_SOCKET, SO_BROADCAST, &broadcast, sizeof(broadcast));

    err = ::bind(socket, res->ai_addr, res->ai_addrlen);
    if(-1 == err){
        throw std::runtime_error{"Failed to bind socket."};
    }

    freeaddrinfo(res);
}

UDPSocket::~UDPSocket()
{
    close(socket);
}

std::string     UDPSocket::listen() const{


    char                buffer[512];
    sockaddr_storage    src_addr;
    socklen_t           src_addr_len = sizeof(src_addr);
    ssize_t             count = ::recvfrom(socket,
                                            buffer,
                                            sizeof(buffer),
                                            0,
                                            (sockaddr*) &src_addr,
                                            &src_addr_len);

    if(-1 == count){
        throw std::runtime_error{strerror(errno)};
    } else if (count == sizeof(buffer)){
        // Issue warning
        return buffer;
    } else{
        return buffer;
    }
}

应用程序在模拟器中正常运行,除了事实上,当调用“UDPSocket :: listen()”时服务停止 - 我想这是因为我处于阻塞模式。它会停止并且永远不会收到任何东西,无论我多么频繁地按下发送按钮,这会使我的本地网络充斥着UDP消息。

TL; DR 在Tizen仿真器上接收UDP消息是否需要特殊的配置步骤?

奖金问题: 我想要一种方法来持续注意传入的UDP消息。 我应该为服务中的“接收者”启动一个额外的线程吗?

1 个答案:

答案 0 :(得分:0)

好的,我解决了问题。 第一个错误是自动完成错误:

hints.ai_socktype = SOCK_DGRAM;

而不是

hints.ai_family = SOCK_DGRAM;

我忘记的第二个错误或更好的事情: 建立端口转发。

对于未来的读者: 建立端口转发(右键单击模拟器&gt;设置&gt;网络)时,端口必须是空闲的。如果另一个应用程序已经有一个绑定到此端口的套接字,您将收到一条错误消息。