无法将图像加载到HTML画布

时间:2017-07-29 21:35:24

标签: javascript html5 canvas

你能不能参加这个演示,让我知道为什么我无法将图像加载到HTML画布中?

我收到此错误:

{
  "message": "Uncaught TypeError: c.getContext is not a function",
  "filename": "https://stacksnippets.net/js",
  "lineno": 24,
  "colno": 17
}



$(document).ready(function() {
  var expose = function() {
    var c = $("#myCanvas");
    var ctx = c.getContext("2d");
    var img = $("#scream");
    ctx.drawImage(img, 10, 10);
  };
  setTimeout(expose, 2000);
});

<script src="https://ajax.googleapis.com/ajax/libs/jquery/2.1.1/jquery.min.js"></script>
<p>Image to use:</p>
<img id="scream" width="220" height="277" src="https://www.w3schools.com/tags/img_the_scream.jpg" alt="The Scream">

<p>Canvas:</p>
<canvas id="myCanvas" width="240" height="297" style="border:1px solid #d3d3d3;">
  Your browser does not support the HTML5 canvas tag.
</canvas>
&#13;
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3 个答案:

答案 0 :(得分:2)

因为JQuery返回一个包含DOM元素的对象,并且使用#myCanvas并没有实际选择DOM元素

&#13;
&#13;
$(document).ready(function() {
  var expose = function() {
    var c = document.getElementById("myCanvas");
    var ctx = c.getContext("2d");
    var img = document.getElementById("scream");
    ctx.drawImage(img, 10, 10);
  };
  setTimeout(expose, 2000);
});
&#13;
<script src="https://ajax.googleapis.com/ajax/libs/jquery/2.1.1/jquery.min.js"></script>
<p>Image to use:</p>
<img id="scream" width="220" height="277" src="https://www.w3schools.com/tags/img_the_scream.jpg" alt="The Scream">

<p>Canvas:</p>
<canvas id="myCanvas" width="240" height="297" style="border:1px solid #d3d3d3;">
  Your browser does not support the HTML5 canvas tag.
</canvas>
&#13;
&#13;
&#13;

答案 1 :(得分:2)

您需要进行两项更改:

var ctx = c[0].getContext("2d");
var img = document.getElementById('scream');

第一个: jQuery equivalent of getting the context of a Canvas

对于第二种,预计你要传递CSSImageValue或HTMLImageElement或SVGImageElement或HTMLVideoElement或HTMLCanvasElement或ImageBitmap或OffscreenCanvas,jQuery返回一个jQuery对象而不是DOM元素。

答案 2 :(得分:0)

应该是这样的

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$(document).ready(function() {
  var expose = function() {
    var c = $("#myCanvas");
    var ctx = c[0].getContext("2d");
    var img = $("#scream");
    ctx.drawImage(img, 10, 10);
  };
  setTimeout(expose, 2000);
});
&#13;
<script src="https://ajax.googleapis.com/ajax/libs/jquery/2.1.1/jquery.min.js"></script>
<p>Image to use:</p>
<img id="scream" width="220" height="277" src="https://www.w3schools.com/tags/img_the_scream.jpg" alt="The Scream">

<p>Canvas:</p>
<canvas id="myCanvas" width="240" height="297" style="border:1px solid #d3d3d3;">
  Your browser does not support the HTML5 canvas tag.
</canvas>
&#13;
&#13;
&#13;