概述 - 我正在制作一个flashcard应用程序。我已经达到了用户可以左右滑动图像阵列的程度。图像被分成11个不同的组,所有组加起来一个最终阵列,用户可以轻扫(下面的代码)。
import UIKit
class SecondViewController: UIViewController , UIGestureRecognizerDelegate {
@IBAction func home(_ sender: Any) {
performSegue(withIdentifier: "home", sender: self)
}
@IBOutlet weak var imgPhoto: UIImageView!
struct List {
let words: [String]
var active: Bool
}
let list1 = List(words:["lake", "lamb", "lamp", "lark", "leaf", "leash", "left", "leg", "lime", "lion", "lips", "list", "lock", "log", "look", "love", "lunch"], active: true)
let list2 = List(words: ["ladder", "ladybug", "laughing", "lawnmower", "lemon", "leopard", "leprechaun", "letters", "licking", "lifesaver", "lifting", "lightbulb", "lightning", "listen", "llama"], active: true)
let list3 = List(words: ["alligator", "balance", "ballerina", "balloon", "bowling", "cello", "colors", "curlyhair", "dollar", "dolphin", "elephant", "eyelashes", "gasoline", "goalie", "hula", "jellyfish", "olive", "pillow", "pilot", "polarbear", "rollerskate", "ruler", "silly", "telephone", "television", "tulip", "umbrella", "valentine", "violin", "xylophone", "yellow"], active: true)
let list4 = List(words: ["apple", "ball", "bell", "bubble", "castle", "fall", "fishbowl", "girl", "owl", "pail", "peel", "pool", "smile", "whale", "wheel"], active: true)
let list5 = List(words: ["planet", "plank", "plant", "plate", "play", "plum", "plumber", "plus"], active: true)
let list6 = List(words: ["black", "blanket", "blender", "blocks", "blond", "blood", "blow", "blue"], active: true)
let list7 = List(words: ["flag", "flipflop", "float", "floor", "flower", "fluffy", "flute", "fly"], active: true)
let list8 = List(words: ["glacier", "glad", "glasses", "glide", "glitter", "globe", "glove", "glue"], active: true)
let list9 = List(words: ["clam", "clamp", "clap", "claw", "clean", "climb", "clip", "cloud"], active: true)
let list10 = List(words:["sled", "sleep", "sleeves", "slice", "slide", "slime", "slip", "slow"], active: true)
let list11 = List(words: ["belt", "cold", "dolphin", "elf", "golf", "melt", "milk", "shelf"], active: true)
var imageIndex: Int = 0
var imageList: [String] {
let wordLists = [list1, list2, list3, list4, list5, list6, list7, list8, list9, list10, list11]
let active = wordLists.reduce([]) { (result:[String], list:List) in
if list.active {
return result + list.words
} else {
return result
}
}
return active
}
override func viewDidLoad() {
super.viewDidLoad()
imgPhoto.image = UIImage(named: imageList[imageIndex])
// Do any additional setup after loading the view.
imgPhoto.isUserInteractionEnabled = true
let leftSwipe = UISwipeGestureRecognizer(target: self, action: #selector(Swiped(gesture:)))
leftSwipe.cancelsTouchesInView = false
let rightSwipe = UISwipeGestureRecognizer(target: self, action: #selector(Swiped(gesture:)))
rightSwipe.cancelsTouchesInView = false
leftSwipe.direction = .left
rightSwipe.direction = .right
view.addGestureRecognizer(leftSwipe)
view.addGestureRecognizer(rightSwipe)
}
func Swiped(gesture: UIGestureRecognizer) {
if let swipeGesture = gesture as? UISwipeGestureRecognizer {
switch swipeGesture.direction {
case UISwipeGestureRecognizerDirection.right :
print("User swiped right")
// decrease index first
imageIndex -= 1
// check if index is in range
if imageIndex < 0 {
imageIndex = imageList.count - 1
}
imgPhoto.image = UIImage(named: imageList[imageIndex])
case UISwipeGestureRecognizerDirection.left:
print("User swiped Left")
// increase index first
imageIndex += 1
// check if index is in range
if imageIndex > imageList.count - 1 {
imageIndex = 0
}
imgPhoto.image = UIImage(named: imageList[imageIndex])
default:
break //stops the code/codes nothing.
}
}
}
}
现在 - 我正在设置页面(下图)。上面代码中的11个单词列表中的每一个都有1个开关。最顶层的开关将控制list1,第二个开关将控制list2等...
问题 - 是我想为每个交换机添加功能。当开关处于关闭位置时,与其关联的图像组不应包括在最终阵列中,并且当用户轻扫闪卡时不会显示。到目前为止,我的设置页面的代码如下。我尝试过尝试不同的代码,例如将开关连接到ViewController并添加Override func,但我不知道在这一点上去哪里。
import UIKit
protocol WordSelectionDelegate: class {
func wordSelected(newWord: Word)
}
class MasterViewController: UITableViewController {
var words = [Word]()
weak var delegate: WordSelectionDelegate?
override func prepare(for segue: UIStoryboardSegue, sender: SecondViewController) {
if let vc = segue.destination as? MasterViewController {
vc.wordLists = wordLists
}
}
@IBAction func switchAction(_ sender: UISwitch) {
wordList[sender.tag].active = rollIntoLoanSwitch.isOn
}
override func viewDidLoad() {
super.viewDidLoad()
}
required init(coder aDecoder: NSCoder) {
super.init(coder: aDecoder)!
self.words.append(Word(name: "initial /l/ 1 syllable", description: "lake lamb lamp lark leaf leash left leg lime lion lips list lock log look love lunch"))
self.words.append(Word(name: "initial /l/ multisyllabic", description: ""))
self.words.append(Word(name: "intersyllabic /l/", description: ""))
self.words.append(Word(name: "final /l/", description: ""))
self.words.append(Word(name: "initial /pl/", description: ""))
self.words.append(Word(name: "initial /bl/", description: ""))
self.words.append(Word(name: "initial /fl/", description: ""))
self.words.append(Word(name: "initial /gl/", description: ""))
self.words.append(Word(name: "initial /kl/", description: ""))
self.words.append(Word(name: "initial /sl/", description: ""))
self.words.append(Word(name: "final /l/ clusters", description: ""))
}
override func didReceiveMemoryWarning() {
super.didReceiveMemoryWarning()
// Dispose of any resources that can be recreated.
}
// MARK: - Table view data source
override func numberOfSections(in tableView: UITableView) -> Int {
// #warning Incomplete implementation, return the number of sections
return 1
}
override func tableView(_ tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
// #warning Incomplete implementation, return the number of rows
return self.words.count
}
override func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell {
let cell = tableView.dequeueReusableCell(withIdentifier: "cell", for: indexPath)
// Configure the cell...
let word = self.words[indexPath.row]
cell.textLabel?.text = word.name
return cell
}
override func tableView(_ tableView: UITableView, didSelectRowAt
indexPath: IndexPath) {
let selectedMonster = self.words[indexPath.row]
self.delegate?.wordSelected(newWord: selectedMonster)
if let Detail = self.delegate as? Detail {
splitViewController?.showDetailViewController(Detail, sender: nil)
}
}
/*
// Override to support conditional editing of the table view.
override func tableView(_ tableView: UITableView, can
如何解决这个问题的任何想法将不胜感激。谢谢
答案 0 :(得分:0)
您缺少程序的许多部分来完成这项工作。他们是:
UISwitch
控件的目标方法。UISwitch
控件的标记号。SecondViewController
。要设置UISwitch
控件的目标方法,您需要在每个开关上调用addTarget(_:action:for:)
,并将引用传递给您拥有的MasterViewController
。如果您这样做,那么我建议您在Interface Builder中为UISwitch
控件设置标记。例如,假设您的UISwitch
标记为1:
override func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell {
let cell = tableView.dequeueReusableCell(withIdentifier: "cell", for: indexPath)
// Configure the cell...
let word = self.words[indexPath.row]
cell.textLabel?.text = word.name
if let switchControl = cell.viewWithTag(1) as UISwitch {
switchControl.addTarget(self, action: #selector(switchAction(_:)), for: .valueChanged)
}
return cell
}
对于第3点,MasterViewController
中的数据与SecondViewController
中的数据不同。您需要获取对SecondViewController
的引用,然后更新其中的数据,并告诉它重新显示所选图像。有关如何从拆分视图控制器访问对等视图控制器,请参阅this question for details。