我需要一些使用弹簧状态机进行长时间运行的建议。我想设计一些流程。让我们说我有下一个状态:开始 - >步骤1 - >步骤2 - >步骤3 - >结束。我有一个控制器,可以发送事件到状态机来管理状态之间的转换。我有一个StateMachinePersister。我有一个从StateMachineContext到byte []的转换器。听起来对我的业务目标很有帮助。所以一切都应该正常。
但我有问题吗?当我决定改变流程时,我无法理解如何管理案例。我的意思是,如果我有一个生产环境,其中某些流程持续存在于" step2"州。但我被迫改变流程。假设我想添加一个步骤或删除流程中的一个步骤。我想在状态机反序列化期间我会遇到问题。
所以问题是:可能春天状态机不适合我,或者有一些食谱如何管理这种情况?
我有一个实体,我想管理状态,过渡等。
@Entity
@Access(AccessType.FIELD)
@Table(name = "processes", indexes = @Index(columnList = "currentState"))
public class Process extends AbstractPersistable<Long> implements ContextEntity<ProcessState, ProcessEvent, Long> { // NOSONAR
private static final long serialVersionUID = 8848887579564649636L;
@JsonIgnore
StateMachineContext<ProcessState, ProcessEvent> stateMachineContext; // NOSONAR
@Enumerated(EnumType.STRING)
ProcessState currentState;
@Override
public void setStateMachineContext(StateMachineContext<ProcessState, ProcessEvent> stateMachineContext) {
if (stateMachineContext == null) {
throw new IllegalStateException("stateMachineContext can't be null");
}
this.currentState = stateMachineContext.getState();
this.stateMachineContext = stateMachineContext;
}
@Override
public StateMachineContext<ProcessState, ProcessEvent> getStateMachineContext() {
return stateMachineContext;
}
...
}
我有StateMachinePersist bean,它负责为特定进程初始化stateMachineContext。
@Bean public StateMachinePersist&gt; persist(){ 返回新的StateMachinePersist&gt;(){
@Override
public StateMachineContext<ProcessState, ProcessEvent> read(
ContextEntity<ProcessState, ProcessEvent, Serializable> process) throws Exception {
return process.getStateMachineContext();
}
@Override
public void write(StateMachineContext<ProcessState, ProcessEvent> context,
ContextEntity<ProcessState, ProcessEvent, Serializable> process) throws Exception {
process.setStateMachineContext(context);
}
};
}
我有StateMachineAdapter,它负责持久化和恢复状态机
public class DefaultStateMachineAdapter<S, E, T> {
final StateMachineFactory<S, E> stateMachineFactory;
final StateMachinePersister<S, E, T> persister;
public DefaultStateMachineAdapter(StateMachineFactory<S, E> stateMachineFactory, StateMachinePersister<S, E, T> persister) {
this.stateMachineFactory = stateMachineFactory;
this.persister = persister;
}
public StateMachine<S, E> restore(T contextObject) throws Exception {
StateMachine<S, E> stateMachine = stateMachineFactory.getStateMachine();
return persister.restore(stateMachine, contextObject);
}
public void persist(StateMachine<S, E> stateMachine, T order) throws Exception {
persister.persist(stateMachine, order);
}
public StateMachine<S, E> create() {
StateMachine<S, E> stateMachine = stateMachineFactory.getStateMachine();
stateMachine.start();
return stateMachine;
}
}
我有StateMachineContextConverter,它负责StateMachineContext的序列化/反序列化。我使用Kryo进行这项操作。
public class StateMachineContextConverter implements AttributeConverter<StateMachineContext, byte[]> {
@Override
public byte[] convertToDatabaseColumn(StateMachineContext attribute) {
return serialize(attribute);
}
@Override
public StateMachineContext convertToEntityAttribute(byte[] dbData) {
return deserialize(dbData);
}
}
我有控制器负责切换状态
public class ProcessEventController {
final DefaultStateMachineAdapter<ProcessState, ProcessEvent, ContextEntity<ProcessState, ProcessEvent, ? extends Serializable>> processStateMachineAdapter;
public ProcessEventController(DefaultStateMachineAdapter<ProcessState, ProcessEvent, ContextEntity<ProcessState, ProcessEvent, ? extends Serializable>> processStateMachineAdapter) {
this.processStateMachineAdapter = processStateMachineAdapter;
}
@RequestMapping(path = "/processes/{id}/{event}", method = RequestMethod.POST)
@Transactional
public HttpEntity<Void> receiveEvent(@PathVariable("id") Process process, @PathVariable("event") ProcessEvent event) throws Exception {
StateMachine<ProcessState, ProcessEvent> stateMachine = processStateMachineAdapter.restore(process);
if (stateMachine.sendEvent(event)) {
processStateMachineAdapter.persist(stateMachine, process);
return ResponseEntity.accepted().build();
} else {
return ResponseEntity.unprocessableEntity().build();
}
}
}
答案 0 :(得分:0)
显然,您无法修改现有的正在运行的计算机,但由于您已经在使用持久性,我假设您至少停止了计算机。
查看statemachine-examples-datajpa使用现有的机器apis将配置存储在数据库中。我们有StateMachineModelFactory
,如果任何内置实现不适合你,它几乎允许你将你的东西存储在任何地方。每次发送新事件时,此示例都将构建新的机器实例。即,您可以使用内置编辑器访问数据库并添加新的转换,而无需重新启动主Java进程。
这为您提供了一些灵活性,但如果您需要更改正在运行的代码,则事情将无法实现。