我正在开发一个C#控制台应用程序,它从Guild Wars 2 API下载数据并使用Entity Framework 6将其输入到我的数据库中。我正在尝试使用多线程,这样我就可以加快输入过程大量数据存入我的数据库。
问题是当代码在我的DBContext.SaveChanges()
方法中遇到AddRecipes
调用时,会返回以下错误:
违反PRIMARY KEY约束'PK_dbo.Items'。无法在对象'dbo.Items'中插入重复键。重复键值为(0)。
以下是与我的问题相关的代码部分:
class Program
{
private static ManualResetEvent resetEvent;
private static int nIncompleteThreads = 0;
//Call this function to add to the dbo.Items table
private static void AddItems(object response)
{
string strResponse = (string)response;
using (GWDBContext ctx = new GWDBContext())
{
IEnumerable<Items> itemResponse = JsonConvert.DeserializeObject<IEnumerable<Items>>(strResponse);
ctx.Items.AddRange(itemResponse);
ctx.SaveChanges();
}
if (Interlocked.Decrement(ref nIncompleteThreads) == 0)
{
resetEvent.Set();
}
}
//Call this function to add to the dbo.Recipes table
private static void AddRecipes(object response)
{
string strResponse = (string)response;
using (GWDBContext ctx = new GWDBContext())
{
IEnumerable<Recipes> recipeResponse = JsonConvert.DeserializeObject<IEnumerable<Recipes>>(strResponse);
ctx.Recipes.AddRange(recipeResponse);
foreach(Recipes recipe in recipeResponse)
{
ctx.Ingredients.AddRange(recipe.ingredients);
}
ctx.SaveChanges(); //This is where the error is thrown
}
if (Interlocked.Decrement(ref nIncompleteThreads) == 0)
{
resetEvent.Set();
}
}
static void GetResponse(string strLink, string type)
{
//This method calls the GW2 API through HTTPWebRequest
//and store the responses in a List<string> responseList variable.
GWHelper.GetAllResponses(strLink);
resetEvent = new ManualResetEvent(false);
nIncompleteThreads = GWHelper.responseList.Count();
//ThreadPool.QueueUserWorkItem creates threads for multi-threading
switch (type)
{
case "I":
{
foreach (string strResponse in GWHelper.responseList)
{
ThreadPool.QueueUserWorkItem(new WaitCallback(AddItems), strResponse);
}
break;
}
case "R":
{
foreach (string strResponse in GWHelper.responseList)
{
ThreadPool.QueueUserWorkItem(new WaitCallback(AddRecipes), strResponse);
}
break;
}
}
//Waiting then resetting event and clearing the responseList
resetEvent.WaitOne();
GWHelper.responseList.Clear();
resetEvent.Dispose();
}
static void Main(string[] args)
{
string strItemsLink = "items";
string strRecipesLink = "recipes";
GetResponse(strItemsLink, "I");
GetResponse(strRecipesLink, "R");
Console.WriteLine("Press any key to continue...");
Console.ReadLine();
}
这是我的DBContext类:
public class GWDBContext : DbContext
{
public GWDBContext() : base("name=XenoGWDBConnectionString") { }
public DbSet<Items> Items { get; set; }
public DbSet<Recipes> Recipes { get; set; }
public DbSet<Ingredient> Ingredients { get; set; }
protected override void OnModelCreating(DbModelBuilder modelBuilder)
{
modelBuilder.Conventions.Remove<OneToManyCascadeDeleteConvention>();
}
}
这也是我的表类(我知道名字很混乱,我正在重写它们):
public class Items
{
public Items()
{
Recipes = new HashSet<Recipes>();
Ingredients = new HashSet<Ingredient>();
}
[Key]
[DatabaseGenerated(DatabaseGeneratedOption.None)] //This attribute makes sure that the id column is not an identity column since the api is sending that).
public int id { get; set; }
.../...
public virtual ICollection<Recipes> Recipes { get; set; }
public virtual ICollection<Ingredient> Ingredients { get; set; }
}
public class Recipes
{
public Recipes()
{
disciplines = new List<string>();
ingredients = new HashSet<Ingredient>();
}
[Key]
[DatabaseGenerated(DatabaseGeneratedOption.None)] //This attribute makes sure that the id column is not an identity column since the api is sending that).
public int id { get; set; }
public string type { get; set; }
[ForeignKey("Items")] //This attribute points the output_item_id column to the Items table.
.../...
private List<string> _disciplines { get; set; }
public List<string> disciplines
{
get { return _disciplines; }
set { _disciplines = value; }
}
[Required]
public string DisciplineAsString
{
//get; set;
get { return string.Join(",", _disciplines); }
set { _disciplines = value.Split(',').ToList(); }
}
public string chat_link { get; set; }
public virtual ICollection<Ingredient> ingredients { get; set; }
public virtual Items Items { get; set; }
}
public class Ingredient
{
public Ingredient()
{
Recipe = new HashSet<Recipes>();
}
[Key]
public int ingredientID { get; set; }
[ForeignKey("Items")] //This attribute points the item_id column to the Items table.
public int item_id { get; set; }
public int count { get; set; }
public virtual ICollection<Recipes> Recipe { get; set; }
public virtual Items Items { get; set; }
}
以下链接解释了为Items / Recipes类返回的内容:
我注意到在删除外键约束和public virtual Items Items { get; set; }
代码后,数据将被正确保存。我相信我的错误与Recipes类中的public virtual Items Items
有关。但根据我的理解,我需要在类中拥有该虚拟变量,以便Entity Framework可以知道类之间的关系。那么为什么在我的类中使用该虚拟变量会导致抛出主键冲突?
答案 0 :(得分:6)
您只需要食谱中的项目列表。如果您需要搜索哪些食谱具有特定项目,您可以通过搜索食谱的外键(项目的主键)来实现。
代码存在一个基本的命名缺陷。你有一个食谱类,然后是一个名为食谱的食谱列表。与项目相同。
然后您有食谱的外键[ForeignKey("Items")]
。这是哪个项目?列表或对象项。它很容易出错。
将您的课程重命名为Recipe
和Item
public class Recipe
{
public Recipe()
public class Item
{
public Item()
另外 - 如评论中所述,Id
的{{1}}重复,听起来似乎没有设置0
。
查看食谱的链接:
Id
食谱不应包含物品清单,而应包含成分清单。类结构应该是:
{
.../...
"ingredients": [
{ "item_id": 19684, "count": 50 },
{ "item_id": 19721, "count": 1 },
{ "item_id": 46747, "count": 10 }
],
"id": 7319,
.../...
}
Recipe has:
public virtual ICollection<Ingredient> Ingredients { get; set; }
Ingredient has:
public virtual ICollection<Item> Items { get; set; }
类没有成分或配方列表,这些列表是通过查询成分上的数据库项目来检索的,外键与项目的主键匹配,或数据库成分上食谱外键与成分的主键相匹配 - 然后您可以进行连接以查找这些成分的任何项目。
因此,请进行以下更改:
不需要在Item类中提及食谱或配料。
Item
成分有很多项目 - 项目集合
public Item() // remove pluralisation
{
// Remove these from the constructor,
// Recipes = new HashSet<Recipes>();
// Ingredients = new HashSet<Ingredient>();
}
// remove these from the class.
// public virtual ICollection<Recipes> Recipes { get; set; }
// public virtual ICollection<Ingredient> Ingredients { get; set; }
我更喜欢using the object name for the variable Item Item。
食谱中含有许多成分 - 这是成分的集合
public Ingredient()
{
// You don't need a collection of Recipes -
// you need a collection of Items.
// Recipe = new HashSet<Recipes>();
}
.../...
[ForeignKey("Item")] // change this
public Item Item // include an Item object - the PK of the
// Item is the FK of the Ingredient
.../...
// Remove Recipes
// public virtual ICollection<Recipes> Recipe { get; set; }
public virtual ICollection<Item> Items { get; set; }
此外,我不确定您使用Hashsets的原因。如果你没有特别的理由使用它们,我会把它们变成列表。
如果这不能修复您的代码,我会审核其余部分。