我有近乎工作的代码,但OnRequest
方法充满了错误,我认为它是我编写的代码。有什么帮助使这段代码成为人类可读的代码吗?
[AsyncStateMachine(typeof(Service1.<OnRequest>d__24))]
public Task OnRequest(object sender, SessionEventArgs e)
{
Service1.<OnRequest>d__24 <OnRequest>d__;
<OnRequest>d__.<>4__this = this;
<OnRequest>d__.e = e;
<OnRequest>d__.<>t__builder = AsyncTaskMethodBuilder.Create();
<OnRequest>d__.<>1__state = -1;
AsyncTaskMethodBuilder <>t__builder = <OnRequest>d__.<>t__builder;
<>t__builder.Start<Service1.<OnRequest>d__24>(ref <OnRequest>d__);
return <OnRequest>d__.<>t__builder.Task;
}
或者我在这里无助,我不知道那是什么,我想在最坏的情况下解释如果我无法解决这个问题。
答案 0 :(得分:3)
字符<
和>
对于类型和变量名称无效C#
,但它们在CIL
代码中完全有效。
ILSpy 没有“规范化”名称,因此您获得的代码不可编译,但您只需删除特殊字符即可修复它:
[AsyncStateMachine(typeof(Service1.OnRequestd__24))]
public Task OnRequest(object sender, SessionEventArgs e)
{
Service1.OnRequestd__24 OnRequestd__;
OnRequestd__.__this = this;
OnRequestd__.e = e;
OnRequestd__.t__builder = AsyncTaskMethodBuilder.Create();
OnRequestd__.__state = -1;
AsyncTaskMethodBuilder t__builder = OnRequestd__.t__builder;
t__builder.Start<Service1.OnRequestd__24>(ref OnRequestd__);
return OnRequestd__.t__builder.Task;
}
如果您还实现了引用类型,那么这将完美编译:
public class Service1
{
public struct OnRequestd__24 : IAsyncStateMachine
{
public ObjectPoolAutoTest __this;
public SessionEventArgs e;
public AsyncTaskMethodBuilder t__builder;
public int __state;
public void MoveNext() => throw new NotImplementedException();
public void SetStateMachine(IAsyncStateMachine stateMachine) => throw new NotImplementedException();
}
}