/**
* Copies a BMP piece by piece, just because.
* All we have to do is change all the red pixels to
*/
#include <stdio.h>
#include <stdlib.h>
#include "bmp.h"
int main(int argc, char *argv[])
{
// ensure proper usage
if (argc != 3)
{
fprintf(stderr, "Usage: ./copy infile outfile\n");
return 1;
}
// remember filenames
char *infile = argv[1];
char *outfile = argv[2];
// open input file
FILE *inptr = fopen(infile, "r");
if (inptr == NULL)
{
fprintf(stderr, "Could not open %s.\n", infile);
return 2;
}
// open output file
FILE *outptr = fopen(outfile, "w");
if (outptr == NULL)
{
fclose(inptr);
fprintf(stderr, "Could not create %s.\n", outfile);
return 3;
}
// read infile's BITMAPFILEHEADER
BITMAPFILEHEADER bf;
fread(&bf, sizeof(BITMAPFILEHEADER), 1, inptr);
// read infile's BITMAPINFOHEADER
BITMAPINFOHEADER bi;
fread(&bi, sizeof(BITMAPINFOHEADER), 1, inptr);
// ensure infile is (likely) a 24-bit uncompressed BMP 4.0
if (bf.bfType != 0x4d42 || bf.bfOffBits != 54 || bi.biSize != 40 ||
bi.biBitCount != 24 || bi.biCompression != 0)
{
fclose(outptr);
fclose(inptr);
fprintf(stderr, "Unsupported file format.\n");
return 4;
}
// write outfile's BITMAPFILEHEADER
fwrite(&bf, sizeof(BITMAPFILEHEADER), 1, outptr);
// write outfile's BITMAPINFOHEADER
fwrite(&bi, sizeof(BITMAPINFOHEADER), 1, outptr);
// determine padding for scanlines
int padding = (4 - (bi.biWidth * sizeof(RGBTRIPLE)) % 4) % 4;
// iterate over infile's scanlines
for (int i = 0, biHeight = abs(bi.biHeight); i < biHeight; i++)
{
// iterate over pixels in scanline
for (int j = 0; j < bi.biWidth; j++)
{
// temporary storage
RGBTRIPLE triple;
// read RGB triple from infile
fread(&triple, sizeof(RGBTRIPLE), 1, inptr);
RGBTRIPLE red = {0, 0, 255};
int same = 0;
RGBTRIPLE white = {255, 255, 255};
if(&red.rgbtRed == &triple.rgbtRed && &red.rgbtGreen != &triple.rgbtRed && &red.rgbtBlue != &triple.rgbtRed)
{
same = 1;
}
if(same == 0) //copy the pixel, if the pixel isn't red
{
// write RGB triple to outfile
fwrite(&triple, sizeof(RGBTRIPLE), 1, outptr);
}
if(same == 1)
{
fwrite(&white, sizeof(RGBTRIPLE), 1, outptr);
}
}
// skip over padding, if any
fseek(inptr, padding, SEEK_CUR);
// then add it back (to demonstrate how)
for (int k = 0; k < padding; k++)
{
fputc(0x00, outptr);
}
}
// close infile
fclose(inptr);
// close outfile
fclose(outptr);
// success
return 0;
}
我的问题更具体地说是代码的这一部分:
// temporary storage
RGBTRIPLE triple;
// read RGB triple from infile
fread(&triple, sizeof(RGBTRIPLE), 1, inptr);
RGBTRIPLE red = {0, 0, 255};
int same = 0;
RGBTRIPLE white = {255, 255, 255};
if(&red.rgbtRed == &triple.rgbtRed && &red.rgbtGreen != &triple.rgbtRed && &red.rgbtBlue != &triple.rgbtRed)
{
same = 1;
}
if(same == 0) //copy the pixel, if the pixel isn't red
{
// write RGB triple to outfile
fwrite(&triple, sizeof(RGBTRIPLE), 1, outptr);
}
if(same == 1)
{
fwrite(&white, sizeof(RGBTRIPLE), 1, outptr);
}
我正在尝试将bmp文件复制到另一个文件,但是除去任何红色并将其替换为白色(大部分代码不是我的工作,我应该编辑的预编写代码用于分配) ,复制功能有效,但由于某种原因检测到红色并用白色替换它不起作用。奇怪的是,当我使用调试器时,它完全跳过这部分代码:
if(&red.rgbtRed == &triple.rgbtRed && &red.rgbtGreen != &triple.rgbtRed && &red.rgbtBlue != &triple.rgbtRed)
{
same = 1;
}
这是我检测像素是否为红色的地方,调试器的行为就像线路不存在一样。
答案 0 :(得分:3)
不要比较地址,您根本不需要使用int same
变量。
if(red.rgbtRed == triple.rgbtRed && red.rgbtGreen != triple.rgbtRed && red.rgbtBlue != triple.rgbtRed)
{
fwrite(&white, sizeof(RGBTRIPLE), 1, outptr);
}
else
{
fwrite(&triple, sizeof(RGBTRIPLE), 1, outptr);
}
答案 1 :(得分:2)
不要比较地址,它总会失败。比较这些值,因为这会导致简单的整数比较
if(red.rgbtRed == triple.rgbtRed && red.rgbtGreen != triple.rgbtRed && red.rgbtBlue != triple.rgbtRed) {
same = 1;
}
答案 2 :(得分:2)
您的编译器可能会检测到这个&#34; if&#34; condition始终为false,并优化这些行。因此,这部分代码不存在于您的可执行文件中,而您的调试器也看不到它。