这是一个tic tac toe游戏,它运行正常。 但是当我赢得比赛并再次点击比赛时,比赛结束但我打算再次开始。 我使用dispose关闭当前窗口并启动另一个窗口。 在我的其他游戏处理工作正常,但它不在这里。 我已经在消息函数中使用了dispose。 如果有人赢了比赛,我就打电话给消息功能。 编辑:我的要求是再次点击播放时他当前的游戏应该关闭,新的游戏应该开始。
package games;
import java.awt.BorderLayout;
import java.awt.Color;
import java.awt.Dimension;
import java.awt.GridLayout;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import java.awt.event.MouseEvent;
import java.awt.event.MouseListener;
import javax.swing.JButton;
import javax.swing.JFrame;
import javax.swing.JLabel;
import javax.swing.JOptionPane;
import javax.swing.JPanel;
public class tictoe extends JFrame implements MouseListener
{
private static final Color COLOR_UNCLICKED = Color.white;
private static final Color COLOR_HITT= Color.CYAN;
private static final Color COLOR_HIT = Color.red;
private static final int UNCLICKED = 5;
private static final int HIT = 7;
private static final int HIT1 = 6;
private JLabel title;
private JPanel titlePanel;
private JButton[][] gridButton;
private JPanel gridPanel;
private final int ROWS = 3;
private final int COLS = 3;
private int[][] board;
int count=0;
GridListener gridListener = new GridListener();
Dimension boardSize = new Dimension(340, 400);
public tictoe()
{
title = new JLabel("TIC TAC TOE");
titlePanel = new JPanel();
titlePanel.add(title);
gridButton = new JButton[ROWS][COLS];
board= new int [ROWS][COLS];
gridPanel = new JPanel();
gridPanel.setPreferredSize(boardSize);
gridPanel.setLayout(new GridLayout(3, 3));
for (int r = 0; r < gridButton.length; r++)
for (int c = 0; c < gridButton[r].length; c++)
{
gridButton[r][c] = new JButton();
//gridButton[r][c].setBackground(COLOR_UNCLICKED);
gridButton[r][c].setEnabled(true);
gridButton[r][c].addActionListener(gridListener);
gridPanel.add(gridButton[r][c]);
}
for (int r = 0; r < board.length; r++)
for (int c = 0; c < board.length; c++)
{
board[r][c] = UNCLICKED;
gridButton[r][c].setEnabled(true);
gridButton[r][c].setBackground(COLOR_UNCLICKED);
}
this.setLayout(new BorderLayout());
this.add(titlePanel, "North");
this.add(gridPanel, BorderLayout.CENTER);
this.setPreferredSize(new Dimension(400, 400));
}
public static void main(String[] args) {
tictoe n= new tictoe();
n.pack();
n.setVisible(true);
n.setResizable(false);
}
@Override
public void mouseClicked(MouseEvent e) {
// TODO Auto-generated method stub
}
@Override
public void mouseEntered(MouseEvent e) {
// TODO Auto-generated method stub
}
@Override
public void mouseExited(MouseEvent e) {
// TODO Auto-generated method stub
}
@Override
public void mousePressed(MouseEvent e) {
// TODO Auto-generated method stub
}
@Override
public void mouseReleased(MouseEvent e) {
// TODO Auto-generated method stub
}
class GridListener implements ActionListener
{
public void actionPerformed(ActionEvent evt) {
//System.out.println(count);
for (int r = 0; r < gridButton.length; r++)
for(int c = 0; c < gridButton[r].length; c++)
{
if (evt.getSource() != gridButton[r][c])
continue;
handleGridButton(r,c);
gridButton[r][c].setEnabled(false);
check();
return;
}
}
}
public void handleGridButton(int r, int c)
{
if (board[r][c] == UNCLICKED)
{
if(count%2==0)
{
board[r][c] = HIT;
gridButton[r][c].setBackground(COLOR_HIT);
gridButton[r][c].setEnabled(false);
//((JButton)e.getSource()).setText("x");
}
else
{
board[r][c] = HIT1;
gridButton[r][c].setBackground(COLOR_HITT);
gridButton[r][c].setEnabled(false);
}
++count;
}
}
public void check()
{
if(board[0][0]==HIT && board[0][1]==HIT && board[0][2]==HIT)
message();
else if (board[0][0]==HIT1 && board[0][1]==HIT1 && board[0][2]==HIT1)
message();
else if (board[1][0]==HIT && board[1][1]==HIT && board[1][2]==HIT)
message();
else if (board[1][0]==HIT1 && board[1][1]==HIT1 && board[1][2]==HIT1)
message();
else if (board[2][0]==HIT && board[2][1]==HIT && board[2][2]==HIT)
message();
else if (board[2][0]==HIT1 && board[2][1]==HIT1 && board[2][2]==HIT1)
message();
else if(board[0][0]==HIT && board[1][0]==HIT && board[2][0]==HIT)
message();
else if(board[0][0]==HIT1 && board[1][0]==HIT1 && board[2][0]==HIT1)
message();
else if(board[0][1]==HIT && board[1][1]==HIT && board[2][1]==HIT)
message();
else if(board[0][1]==HIT1 && board[1][1]==HIT1 && board[2][1]==HIT1)
message();
else if(board[0][2]==HIT && board[1][2]==HIT && board[2][2]==HIT)
message();
else if(board[0][2]==HIT1 && board[1][2]==HIT1 && board[2][2]==HIT1)
message();
else if(board[0][0]==HIT && board[1][1]==HIT && board[2][2]==HIT)
message();
else if(board[0][0]==HIT1 && board[1][1]==HIT1 && board[2][2]==HIT1)
message();
else if(board[0][2]==HIT && board[1][1]==HIT && board[2][0]==HIT)
message();
else if(board[0][2]==HIT1 && board[1][1]==HIT1 && board[2][0]==HIT1)
message();
}
public void message()
{
if(count%2==1)
{ Object[] options = { "Exit", "Play Again" };
int choice = JOptionPane.showOptionDialog(null,
"Player 1 wins",
"Quit?",
JOptionPane.YES_NO_OPTION,
JOptionPane.QUESTION_MESSAGE,
null,
options,
options[0]);
// interpret the user's choice
if (choice == JOptionPane.YES_OPTION)
{
System.exit(0);
}
if (choice == JOptionPane.NO_OPTION)
{
dispose();
tictoe m= new tictoe();
}
}
else
{
Object[] options = { "Exit", "Play Again" };
int choice = JOptionPane.showOptionDialog(null,
"Player 2 wins",
"Quit?",
JOptionPane.YES_NO_OPTION,
JOptionPane.QUESTION_MESSAGE,
null,
options,
options[0]);
// interpret the user's choice
if (choice == JOptionPane.YES_OPTION)
{
System.exit(0);
}
if (choice == JOptionPane.NO_OPTION)
{
dispose();
tictoe m= new tictoe();
}
}
}
}
答案 0 :(得分:0)
有关处置的信息,请点击此处: https://stackoverflow.com/a/13360489/3319324
您的tictoe-variable m在您创建后立即被杀死。所以没有新的TicToe游戏面板。