如何计算FPGA斯巴达板上的按键

时间:2017-07-18 10:49:32

标签: vhdl fpga spartan

我正在使用FPGA Spartan 2板并想要计算从键盘按下的键 这是我的VHDL代码:

library ieee ;
use ieee.std_logic_1164.all;
use ieee.std_logic_arith.all;
use ieee.std_logic_unsigned.all;
use ieee.numeric_std.all;

ENTITY Keyboard IS
 PORT(CLOCK : IN STD_LOGIC;
      RESET : IN STD_LOGIC;
      RK : IN STD_LOGIC_VECTOR(3 DOWNTO 1);
      DE : OUT STD_LOGIC_VECTOR(3 DOWNTO 1);
      Invalid_Key : OUT STD_LOGIC := '0';
      Seg1 : OUT STD_LOGIC_VECTOR(7 Downto 0);
      Seg2 : OUT STD_LOGIC_VECTOR(7 Downto 0);
      LEDRow1 : OUT STD_LOGIC_VECTOR(7 Downto 0);
      LEDRow2 : OUT STD_LOGIC_VECTOR(7 Downto 0);       
      Key : OUT STD_LOGIC_VECTOR(0 TO 15));
END Keyboard;

Architecture Behavier OF Keyboard IS
 Signal CLK : STD_LOGIC_VECTOR(23 DOWNTO 0);
 Signal KC : STD_LOGIC_VECTOR(1 DOWNTO 0);
 Signal KEY_PUSH : STD_LOGIC_VECTOR(4 DOWNTO 0);
 Signal KeyTemp : STD_LOGIC_VECTOR(1 TO 16) := "0000000000000000";
 Signal Counter : STD_LOGIC_VECTOR(4 downto 0) := "00000";
Begin
 DE(3) <= '0';
 DE(2 DOWNTO 1) <= KC;
 KEY_PUSH <= KC & RK;

 Process(KEY_PUSH)
 begin
  Case KEY_PUSH is
   WHEN "11101" => --0
    if Counter <= 15 then
      Invalid_Key <= '0';
      Counter <= Counter + 1;
     KeyTemp(conv_integer(Counter)) <= '0';           
    else
     Invalid_Key <= '1';
    end if;
   WHEN "00110" => --1
    if Counter <= 15 then
      Invalid_Key <= '0';
     Counter <= Counter + 1;
      KeyTemp(conv_integer(Counter)) <= '1';
    else
     Invalid_Key <= '1';
    end if;

   WHEN "00101" =>
    Invalid_Key <= '1';  -- 2
   WHEN "00011" =>
    Invalid_Key <= '1';  -- 3
   WHEN "01110" =>
    Invalid_Key <= '1';  -- 4
   WHEN "01101" =>
    Invalid_Key <= '1';  -- 5
   WHEN "01011" =>
    Invalid_Key <= '1';  -- 6
   WHEN "10110" =>
    Invalid_Key <= '1';  -- 7
   WHEN "10101" =>
    Invalid_Key <= '1';  -- 8
   WHEN "10011" =>
    Invalid_Key <= '1';  -- 9
   WHEN "11011" => -- #
    Invalid_Key <= '1';  -- #   

   WHEN "11110" => -- *
     Invalid_Key <= '0';
    KeyTemp <= "0000000000000000";
    Counter <= "00000";
   WHEN OTHERS =>   
    Invalid_Key <= '0';
  End Case;

   case Counter is
    when "00000" => -- 0
     Seg1 <= "00111111";
      Seg2 <= "00111111";
    when "00001" => -- 1
     Seg1 <= "00111111";
      Seg2 <= "00000110";
    when "00010" => -- 2
     Seg1 <= "00111111";
      Seg2 <= "01011011";
    when "00011" => -- 3
     Seg1 <= "00111111";
      Seg2 <= "01001111";
    when "00100" => -- 4
     Seg1 <= "00111111";
      Seg2 <= "01100110";
    when "00101" => -- 5
     Seg1 <= "00111111";
      Seg2 <= "01101101";
    when "00110" => -- 6
     Seg1 <= "00111111";
      Seg2 <= "01111101";
    when "00111" => -- 7
     Seg1 <= "00111111";
      Seg2 <= "00100111";
    when "01000" => -- 8
     Seg1 <= "00111111";
      Seg2 <= "01111111";
    when "01001" => -- 9
     Seg1 <= "00111111";
      Seg2 <= "01101111";
    when "01010" => -- 10
     Seg1 <= "00000110";
      Seg2 <= "00111111";
    when "01011" => -- 11
     Seg1 <= "00000110";
      Seg2 <= "00000110";
    when "01100" => -- 12
     Seg1 <= "00000110";
      Seg2 <= "01011011";
    when "01101" => -- 13
     Seg1 <= "00000110";
      Seg2 <= "01001111";
    when "01110" => -- 14
     Seg1 <= "00000110";
      Seg2 <= "01100110";
    when "01111" => -- 15
     Seg1 <= "00000110";
      Seg2 <= "01101101";
    when "10000" => -- 16
     Seg1 <= "00000110";
      Seg2 <= "01111101";
    when others =>
     Seg1 <= "00000000";
     Seg2 <= "00000000";      
   end case;

  LEDRow1 <= KeyTemp(1 to 8);
  LEDRow2 <= KeyTemp(9 to 16);  

  if Counter = 16 then
   Key <= KeyTemp;
  end if;
 End Process;

 Process(CLOCK, CLK)
 begin
  IF (Clock'EVENT AND Clock='1') THEN
   Clk <= Clk + 1;
  END IF;    
 end Process;   

 Process(Reset, CLK(10))
 begin
  IF RESET = '1' THEN
   KC <= "00";
  ELSIF (CLK(10) 'EVENT AND CLK(10)='1') THEN 
   KC <= KC + 1;    
  END IF;
 end Process;   
END Behavier;

只接受1和0键

我想在2 7段中显示计数器值并在LED矩阵的两行中显示0和1,但是在计数器上有问题,我认为问题是&#34; Key_PUSH&#34;或&#34; RK&#34;当我按一个键时,它会改变很多次。

如何为按键创建计数器?

1 个答案:

答案 0 :(得分:5)

您正在目击的效果被称为&#34;弹跳&#34;的开关。 你需要&#34;去抖&#34;外部输入。

如何同步外部输入

外部输入与内部时钟域不同步。因此,寄存器的建立或保持时间内的信号边缘可能导致亚稳态。您需要使用同步器将输入同步到时钟域。 two-stage synchronizer通常就足够了。

示例代码:

library ieee;
use ieee.std_logic_1164.all;

entity synchronizer is
    generic(
        nr_of_stages : natural := 2
        );
    port(
        clk : in std_logic;
        asynchronous_input : in std_logic;
        synchronous_output : out std_logic
        );
end entity;

architecture rtl of synchronizer is
    signal registers : std_logic_vector(nr_of_stages-1 downto 0);
    -- no intialization as this could give a false edge further in the chain.
begin
    -- build the registers
    register_proc : process(clk)
    begin
        -- connect the registers end to end
        if rising_edge(clk) then
            for i in nr_of_stages-1 downto 1 loop
                registers(i) <= registers(i-1);
            end loop;
            registers(0) <= asynchronous_input;
        end if;
    end process;
    -- connect the output to the last register
    synchronous_output <= registers(nr_of_stages-1);
end architecture;

消除信号

假设输入是时钟同步(或同步,如上所述)。您可以通过确保信号长时间稳定来去除信号。即按下按钮时启动计数器,当计数器达到值时转发输入。

示例代码:

library ieee;
use ieee.std_logic_1164.all;

entity debouncer is
    generic(
        clock_frequency : positive := 20e6; -- e.g. 20 MHz
        settle_time : time := 100 ms
        );
    port(
        clk : in std_logic;
        input : in std_logic;
        output : out std_logic
        );
end entity;

architecture rtl of debouncer is
    constant settle_time_in_clocks : positive := integer(real(clock_frequency) * settle_time / 1 sec); -- MHz to ms
    signal timer : natural range settle_time_in_clocks-1 downto 0 := settle_time_in_clocks-1;
begin
    timer_proc : process(clk)
    begin
        if rising_edge(clk) then
            if input = '0' then
                -- not asserted: reset the timer and output
                timer <= settle_time_in_clocks-1;
                output <= '0';
            elsif timer = 0 then
                -- timer finished, set the output
                output <= '1';
            else
                -- count down
                timer <= timer - 1;
            end if;
        end if;
    end process;
end architecture;

如何计算按键

通过检测输入的0到1转换来检测按键。

示例代码:

library ieee;
use ieee.std_logic_1164.all;

entity kpcnt is
    port(
        clk : in std_logic;
        rst : in std_logic;
        input_from_debouncer : in std_logic -- assumed to be synchronous to clk
        -- some output to be defined
        );
end entity;

architecture rtl of kpcnt is
    signal input_delay : std_logic;
    signal input_rising_edge : std_logic;
    use ieee.numeric_std.all;
    signal kpcounter : unsigned(7 downto 0) := (others => '0');
begin
    -- create delayed input signal
    delay_input : process(clk)
    begin
        if rising_edge(clk) then
            input_delay <= input_from_debouncer;
        end if;
    end process;
    -- detect 0->1 transition
    input_rising_edge <= '1' when input_from_debouncer = '1' and input_delay = '0' else '0';
    -- count the number of 0->1 transitions
    kpcounter_proc : process(clk)
    begin
        if rising_edge(clk) then
            if rst = '1' then
                kpcounter <= (others => '0');
            elsif input_rising_edge = '1' then
                kpcounter <= kpcounter + 1;
            end if;
        end if;
    end process;    
end architecture;

链接

以下是一些其他示例的链接: