我正在使用该应用程序查看IP摄像机,并希望将摄像机添加到地图中,以便您可以单击所需的标记并转到查看所需的摄像机。我有一个地图和PlayerViewController,它可以重现网络摄像头。
现在每个标记只传输网络摄像头的第一个流。帮我。如何使不同的网络摄像头工作?
的ViewController
import UIKit
import MapKit
class ViewController: UIViewController, MKMapViewDelegate {
@IBOutlet weak var mapView: MKMapView!
var moscow: [(name: String, URLs:String, img:String, latitude: Double, longitude: Double)] =
[("cam1", "http://example/1.m3u8", "1.jpg", 55.753989, 37.620235),
("cam2", "http://example/2.m3u8", "2.jpg", 55.741308, 37.653914),
("cam3","http://example/3.m3u8","3.jpg", 55.742468, 37.629292)]
override func viewDidLoad() {
super.viewDidLoad()
var latitudes = moscow.map({ $0.latitude })
var longitudes = moscow.map({ $0.longitude })
var annotations = moscow.map({ $0.name })
for i in 0...2 {
let coordinate = CLLocationCoordinate2DMake(latitudes[i], longitudes[i])
let span = MKCoordinateSpanMake(0.003, 0.003)
let region = MKCoordinateRegionMake(coordinate, span)
mapView.setRegion(region, animated:true)
let annotation = MKPointAnnotation()
annotation.coordinate = coordinate
annotation.title = annotations[i]
self.mapView.addAnnotation(annotation)
}
}
override func didReceiveMemoryWarning() {
super.didReceiveMemoryWarning()
// Dispose of any resources that can be recreated.
}
func mapView(_ mapView: MKMapView, regionWillChangeAnimated animated: Bool) {
print(#function)
}
// Called when the annotation was added
func mapView(_ mapView: MKMapView, viewFor annotation: MKAnnotation) -> MKAnnotationView? {
if annotation is MKUserLocation {
return nil
}
let reuseId = "pin"
var pinView = mapView.dequeueReusableAnnotationView(withIdentifier: reuseId) as? MKPinAnnotationView
if pinView == nil {
pinView = MKPinAnnotationView(annotation: annotation, reuseIdentifier: reuseId)
pinView?.animatesDrop = true
pinView?.canShowCallout = true
pinView?.isDraggable = true
pinView?.pinColor = .purple
let rightButton: AnyObject! = UIButton(type: UIButtonType.detailDisclosure)
pinView?.rightCalloutAccessoryView = rightButton as? UIView
} else {
pinView?.annotation = annotation
}
return pinView
}
func mapView(_ mapView: MKMapView, annotationView view: MKAnnotationView, calloutAccessoryControlTapped control: UIControl) {
print(#function)
if control == view.rightCalloutAccessoryView {
performSegue(withIdentifier: "toTheMoon", sender: self)
}
}
override func prepare(for segue: UIStoryboardSegue, sender: Any?) {
if segue.identifier == "toTheMoon" {
let controller = segue.destination as! PlayerViewController
var urlll = moscow.map({ $0.URLs })
for i in 0...2 {
controller.webcamURL = urlll[i] // only first cam play
}
}
}
func mapView(_ mapView: MKMapView, annotationView view: MKAnnotationView, didChange newState: MKAnnotationViewDragState, fromOldState oldState: MKAnnotationViewDragState) {
if newState == MKAnnotationViewDragState.ending {
let droppedAt = view.annotation?.coordinate
print(droppedAt)
}
}
}
PlayerViewController
import UIKit
import AVFoundation
import AVKit
class PlayerViewController: AVPlayerViewController {
var webcamURL: String!
var webcamTitle: String!
override func viewDidLoad() {
super.viewDidLoad()
self.title = webcamTitle
let url = URL(string: webcamURL)
player = AVPlayer(url: url!)
}
override func viewWillAppear(_ animated: Bool) {
super.viewWillAppear(animated)
player!.play()
}
override func viewWillDisappear(_ animated: Bool) {
super.viewWillDisappear(animated)
self.player!.pause()
}
override func didReceiveMemoryWarning() {
super.didReceiveMemoryWarning()
player = nil
}
}
答案 0 :(得分:0)
首先MKAnnotation
是一个协议,因此您可以在模型类中实现此协议,让我们说"相机"
import UIKit
import MapKit
class Camera: NSObject, MKAnnotation {
var name: String = ""
var urlString :String = ""
var coordinate: CLLocationCoordinate2D = CLLocationCoordinate2D(latitude: 0, longitude: 0)
var imageName : String = ""
init(name:String,camUrl:String,imageNamed:String,latitude:CLLocationDegrees,longitude:CLLocationDegrees) {
super.init()
self.name = name
self.urlString = camUrl
self.imageName = imageNamed
guard latitude != 0 && longitude != 0 else
{
return
}
guard latitude.isNaN || longitude.isNaN else
{
return
}
self.coordinate = CLLocationCoordinate2D(latitude: latitude, longitude: longitude)
}
// Title and subtitle for use by selection UI.
public var title: String? {
get{
return self.name
}
}
}
然后你可以像这样减少你的ViewController代码
import UIKit
import MapKit
class ViewController: UIViewController {
@IBOutlet weak var mapView: MKMapView!
var moscow: [Camera] = []
override func viewDidLoad() {
super.viewDidLoad()
// Do any additional setup after loading the view, typically from a nib.
self.moscow = [Camera(name: "cam1", camUrl: "http://example/1.m3u8", imageNamed: "1.jpg", latitude: 55.753989, longitude: 37.620235),
Camera(name: "cam2", camUrl: "http://example/2.m3u8", imageNamed: "2.jpg", latitude: 55.741308, longitude: 37.653914),
Camera(name: "cam3", camUrl: "http://example/3.m3u8", imageNamed: "3.jpg", latitude: 55.742468, longitude: 37.629292)]
self.mapView.addAnnotations(self.moscow)
self.mapView.delegate = self
}
override func didReceiveMemoryWarning() {
super.didReceiveMemoryWarning()
// Dispose of any resources that can be recreated.
}
}
extension ViewController : MKMapViewDelegate
{
func mapView(_ mapView: MKMapView, regionWillChangeAnimated animated: Bool) {
print(#function)
}
// Called when the annotation was added
func mapView(_ mapView: MKMapView, viewFor annotation: MKAnnotation) -> MKAnnotationView? {
if annotation is MKUserLocation {
return nil
}
let reuseId = "pin"
var pinView = mapView.dequeueReusableAnnotationView(withIdentifier: reuseId) as? MKPinAnnotationView
if pinView == nil {
pinView = MKPinAnnotationView(annotation: annotation, reuseIdentifier: reuseId)
pinView?.animatesDrop = true
pinView?.canShowCallout = true
pinView?.isDraggable = true
pinView?.pinColor = .purple
let rightButton: AnyObject! = UIButton(type: UIButtonType.detailDisclosure)
pinView?.rightCalloutAccessoryView = rightButton as? UIView
} else {
pinView?.annotation = annotation
}
return pinView
}
func mapView(_ mapView: MKMapView, annotationView view: MKAnnotationView, calloutAccessoryControlTapped control: UIControl) {
print(#function)
let camera = view.annotation as! Camera
if control == view.rightCalloutAccessoryView {
performSegue(withIdentifier: "toTheMoon", sender: camera)
}
}
override func prepare(for segue: UIStoryboardSegue, sender: Any?) {
if segue.identifier == "toTheMoon" {
let controller = segue.destination as! PlayerViewController
controller.webcamURL = (sender as! Camera).urlString
controller.webcamTitle = (sender as! Camera).name
}
}
func mapView(_ mapView: MKMapView, annotationView view: MKAnnotationView, didChange newState: MKAnnotationViewDragState, fromOldState oldState: MKAnnotationViewDragState) {
if newState == MKAnnotationViewDragState.ending {
let droppedAt = view.annotation?.coordinate
print(droppedAt)
}
}
}
希望这有帮助