When I add click event for the button it shows this error in ios simulator
renderLastSlide(index) {
if (index === this.props.data.length - 1) {
return (
<Container>
<Content>
<Button rounded light>
<Text>Light</Text>
onPress={this.props.onComplete}
</Button>
</Content>
</Container>
);
}
}
此代码导致此错误的问题是什么?
答案 0 :(得分:0)
我们需要在任何元素上指定事件。
在按钮上指定onPress
:
<Button rounded light onPress={this.props.onComplete}>
<Text>Light</Text>
</Button>
答案 1 :(得分:0)
按钮外面有onPress参数,所以把它放在里面。
renderLastSlide(index) {
if (index === this.props.data.length - 1) {
return (
<Container>
<Content>
<Button rounded light onPress={this.props.onComplete}>
<Text>Light</Text>
</Button>
</Content>
</Container>
);
}
答案 2 :(得分:0)
Hai你需要在Button内部放置onPress。
#!/usr/bin/env ruby
require "google/cloud/vision"
image_paths = [
...
"./wakeupcat.jpg",
"./cat_meme_1.jpg",
"./cat_meme_2.jpg",
...
]
vision = Google::Cloud::Vision.new
length = image_paths.length
start = 0
request_count = 0
while start < length do
last = [start + 15, length - 1].min
current_image_paths = image_paths[start..last]
printf "Sending %d images in the request. start: %d last: %d\n", current_image_paths.length, start, last
result = vision.annotate *current_image_paths, labels: 1
printf "Result: %s\n", result
start += 16
request_count += 1
end
printf "Made %d requests\n", request_count
如果你想使用Text组件,我认为更喜欢使用TouchableOpacity而不是Button。所以我们可以在标题上添加样式。