我遇到d3.js的问题我正在尝试制作一个网格,其中每一行都有"两个状态" (两种颜色),你可以看到。我生成元素,它工作得很好(也许我可以做得更容易)。我的问题是我需要进行转换"。如果你点击一个矩形,矩形的每一面都会改变颜色。 具体来说,我的问题是如何才能实现这一功能?
提前谢谢。
这是我陷入困境的地方:
// grid basic variables
var dimension = 10,
width = 50,
height = 50;
function gridData() {
var data = new Array();
// rectangle variables
var rectXpos = 0,
rectYpos = 0,
rectWidth = width,
rectHeight = height;
click = 0;
// iterate for rows
for (var row = 0; row < dimension; row++) {
// iterate for cells/columns inside rows
for (var column = 0; column < dimension; column++) {
// rectClass = "rect" + rectXpos.toString() + rectYpos.toString();
data.push({
x: rectXpos,
y: rectYpos,
width: rectWidth,
height: rectHeight,
// class: rectClass,
click: click
});
// increment the x position. I.e. move it over by 50 (width variable)
rectXpos += rectWidth;
}
// reset the x position after a row is complete
rectXpos = 0;
// increment the y position for the next row. Move it down 50 (height variable)
rectYpos += rectHeight;
}
return data;
}
var gridData = gridData();
// I like to log the data to the console for quick debugging
console.log(gridData);
var grid = d3.select("#grid")
.append("svg")
.attr("width", width*dimension)
.attr("height",height*dimension);
var rect = grid.selectAll(".square")
.data(gridData)
.enter().append("rect")
.attr("class","rect")
.attr("x", function(d) { return d.x; })
.attr("y", function(d) { return d.y; })
.attr("width", function(d) { return d.width; })
.attr("height", function(d) { return d.height; })
.style("fill", "#f2f2f2")
.style("stroke", "#fff")
.on('click', function(d) {
d.click ++;
d3.select(".vline" + d.x.toString() + d.y.toString() + (d.x + 50).toString() + d.y.toString()).style("stroke","#f4363f");
// d3.select(".vline" + d.x.toString() + (d.y + 50).toString() + (d.x + 50).toString() + (d.y + 50).toString()).style("stroke","#f4363f");
// d3.select(".hline" + d.x.toString() + d.y.toString() + d.x.toString() + (d.y + 50).toString()).style("stroke","#f4363f");
// d3.select(".hline" + (d.x + 50).toString() + d.y.toString() + (d.x + 50).toString() + (d.y + 50).toString()).style("stroke","#f4363f");
});
function hlinegriddata() {
var data = new Array();
// line variables
var hlineX1 = 0,
hlineY1 = 0,
hlineX2 = 0,
hlineY2 = 50,
click = 0;
var lineLength = width;
for (var row = 0; row < dimension; row++) {
// iterate for cells/columns inside rows
for (var column = 0; column < dimension + 1; column++) {
hlineClass = "hline" + hlineX1.toString() + hlineY1.toString() + hlineX2.toString() + hlineY2.toString();
data.push({
x1: hlineX1,
y1: hlineY1,
x2: hlineX2,
y2: hlineY2,
class: hlineClass,
click: click
});
// increment the x position for the next line
hlineX1 += lineLength;
hlineX2 += lineLength;
}
// reset the x position after a row is complete
hlineX1 = 0;
hlineX2 = 0;
// increment the y position for the next row. Move it down 50 (height variable)
hlineY1 += lineLength;
hlineY2 += lineLength;
}
return data;
}
var hlinegriddata = hlinegriddata();
// I like to log the data to the console for quick debugging
console.log(hlinegriddata);
var hline = grid.selectAll(".hline")
.data(hlinegriddata)
.enter().append("line")
.attr("class", function(d) { return d.class; })
.attr("x1", function(d) { return d.x1; })
.attr("y1", function(d) { return d.y1; })
.attr("x2", function(d) { return d.x2; })
.attr("y2", function(d) { return d.y2; })
.style("stroke", "#fff")
.style("stroke-width", "4")
.style("cursor", "pointer")
.on('click', function(d) {
d.click ++;
if ((d.click)%2 == 0 ) { d3.select(this).style("stroke","#fff"); }
if ((d.click)%2 == 1 ) { d3.select(this).style("stroke","#f4363f"); }
});
function vlinegriddata() {
var data = new Array();
// line variables
var vlineX1 = 0,
vlineY1 = 0,
vlineX2 = 50,
vlineY2 = 0,
click = 0;
var lineLength = width;
// iterate for rows
for (var row = 0; row < dimension; row++) {
// iterate for cells/columns inside rows
for (var column = 0; column < dimension + 1; column++) {
vlineClass = "vline" + vlineX1.toString() + vlineY1.toString() + vlineX2.toString() + vlineY2.toString();
data.push({
x1: vlineX1,
y1: vlineY1,
x2: vlineX2,
y2: vlineY2,
class: vlineClass,
click: click
});
// increment the x position for the next line
vlineY1 += lineLength;
vlineY2 += lineLength;
}
// reset the x position after a row is complete
vlineY1 = 0;
vlineY2 = 0;
// increment the y position for the next row. Move it down 50 (height variable)
vlineX1 += lineLength;
vlineX2 += lineLength;
}
return data;
}
var vlinegriddata = vlinegriddata();
// I like to log the data to the console for quick debugging
console.log(vlinegriddata);
var vline = grid.selectAll(".vline")
.data(vlinegriddata)
.enter().append("line")
.attr("class", function(d) { return d.class; })
.attr("x1", function(d) { return d.x1; })
.attr("y1", function(d) { return d.y1; })
.attr("x2", function(d) { return d.x2; })
.attr("y2", function(d) { return d.y2; })
.style("stroke", "white")
.style("stroke-width", "4")
.style("cursor", "pointer")
// .on("click", function(){var nextColor = this.style.stroke == "white" ? "magenta" : "white";
// d3.select(this).style("stroke", nextColor);});
.on('click', function(d) {
d.click ++;
if ((d.click)%2 == 0 ) { d3.select(this).style("stroke","#fff"); }
if ((d.click)%2 == 1 ) { d3.select(this).style("stroke","#f4363f"); }
});
&#13;
<script src="https://cdnjs.cloudflare.com/ajax/libs/d3/3.4.11/d3.min.js"></script>
<div id="grid"></div>
&#13;
答案 0 :(得分:1)
不确定我理解所有这些线的目的。你可以抚摸rect
:
.on('click', function(d) {
s.click ++;
d3.select(this)
.style("stroke", "#f4363f")
.style("stroke-width", "1px");
});
运行代码:
// grid basic variables
var dimension = 10,
width = 50,
height = 50;
function gridData() {
var data = new Array();
// rectangle variables
var rectXpos = 0,
rectYpos = 0,
rectWidth = width,
rectHeight = height;
click = 0;
// iterate for rows
for (var row = 0; row < dimension; row++) {
// iterate for cells/columns inside rows
for (var column = 0; column < dimension; column++) {
// rectClass = "rect" + rectXpos.toString() + rectYpos.toString();
data.push({
x: rectXpos,
y: rectYpos,
width: rectWidth,
height: rectHeight,
// class: rectClass,
click: click
});
// increment the x position. I.e. move it over by 50 (width variable)
rectXpos += rectWidth + 1;
}
// reset the x position after a row is complete
rectXpos = 0;
// increment the y position for the next row. Move it down 50 (height variable)
rectYpos += rectHeight + 1;
}
return data;
}
var gridData = gridData();
// I like to log the data to the console for quick debugging
console.log(gridData);
var grid = d3.select("#grid")
.append("svg")
.attr("width", width*dimension)
.attr("height",height*dimension);
var rect = grid.selectAll(".square")
.data(gridData)
.enter().append("rect")
.attr("class","rect")
.attr("x", function(d) { return d.x; })
.attr("y", function(d) { return d.y; })
.attr("width", function(d) { return d.width; })
.attr("height", function(d) { return d.height; })
.style("fill", "#f2f2f2")
.style("stroke", "#fff")
.on('click', function(d) {
d.click ++;
d3.select(this)
.style("stroke", "#f4363f")
.style("stroke-width", "1px");
});
<script src="https://cdnjs.cloudflare.com/ajax/libs/d3/3.4.11/d3.min.js"></script>
<div id="grid"></div>