var canvas = document.getElementById('myCanvas');
var context = canvas.getContext('2d');
var rect = {};
var drag = false;
var storeRects = [];
var isMoving = false;
make_base();
init();
function make_base() {
base_image = new Image();
base_image.src = 'https://www.w3schools.com/css/img_fjords.jpg';
base_image.onload = function() {
context.drawImage(base_image, 0, 0, 800, 500);
}
}
function getMousePos(canvas, evt) {
var rect = canvas.getBoundingClientRect();
return {
x: evt.clientX - rect.left,
y: evt.clientY - rect.top
};
}
function init() {
canvas.addEventListener('mousedown', mouseDown, false);
canvas.addEventListener('mouseup', mouseUp, false);
canvas.addEventListener('mousemove', mouseMove, false);
}
function mouseDown(e) {
rect.startX = e.pageX - this.offsetLeft;
rect.startY = e.pageY - this.offsetTop;
drag = true;
}
function mouseMove(e) {
if(drag) {
isMoving = true;
rect.w = (e.pageX - this.offsetLeft) - rect.startX;
rect.h = (e.pageY - this.offsetTop) - rect.startY ;
draw();
}
}
function draw() {
context.clearRect(0, 0, canvas.width, canvas.height);
context.drawImage(base_image, 0 ,0, 800, 500);
storeRects.forEach(function(rect) {
context.beginPath();
context.rect(rect.x, rect.y,rect.w, rect.h);
context.stroke();
});
context.lineWidth="1";
context.strokeStyle = "red";
context.beginPath();
context.rect(rect.startX, rect.startY, rect.w, rect.h);
context.stroke();
}
function mouseUp() {
drag = false;
if(isMoving === true) {
storeRects.push({
x: rect.startX,
y: rect.startY,
w: rect.w,
h: rect.h,
});
var c = document.getElementById("myCanvasPreview");
var ctx = c.getContext("2d");
var pre_base_image = new Image();
pre_base_image.src = 'https://www.w3schools.com/css/img_fjords.jpg';
ctx.drawImage(pre_base_image,
(Math.min(storeRects[0].x, storeRects[0].x + Math.abs(storeRects[0].w)) / canvas.width) * pre_base_image.width,
(Math.min(storeRects[0].y, storeRects[0].y + Math.abs(storeRects[0].h)) / canvas.height) * pre_base_image.height,
(Math.abs(storeRects[0].w) / canvas.width) * pre_base_image.width ,
(Math.abs(storeRects[0].h) / canvas.height) * pre_base_image.height,
0, 0,
Math.abs(storeRects[0].w),
Math.abs(storeRects[0].h)
);
isMoving = false;
}
}
<canvas id="myCanvas" width="800" height="500" style="border:1px solid #000000;">
</canvas>
<canvas id="myCanvasPreview" width="800" height="500" style="border:1px solid #d3d3d3;">
</canvas>
当我选择图像中的人物时,我想在另一个画布上预览它。 现在,我可以预览但看起来该区域不正确。
答案 0 :(得分:1)
您需要确保拥有正确的坐标。您必须指定左上角(最小坐标)
您还需要缩放到图像大小。
这将修复现有代码。
final ConstraintLayout cl = (ConstraintLayout) findViewById(R.id.constraintLayout);
final ScrollView sc=(ScrollView) findViewById(R.id.scrollView);
final Button btnButton = (Button) findViewById(R.id.buttontest);
final LinearLayout ll = (LinearLayout) findViewById(R.id.linearLayout);
final RelativeLayout rl = (RelativeLayout) findViewById(R.id.rLayout);
btnButton.setOnClickListener(new View.OnClickListener() {
@Override
public void onClick(View v) {
ImageView im= new ImageView(UserAreaActivity.this);
im.setImageResource(R.mipmap.ic_launcher);
im.setScaleType(ImageView.ScaleType.FIT_XY);
RelativeLayout.LayoutParams layoutParams = new RelativeLayout.LayoutParams(150, 150);
Random r = new Random();
Random r2 = new Random();
int x = r.nextInt(rl.getWidth());
int y = r2.nextInt(rl.getHeight());
if(x+(layoutParams.width) >= rl.getWidth()){
x=x-layoutParams.width;
}
if(y+(layoutParams.height) >= rl.getHeight()){
y=y-layoutParams.height;
}
layoutParams.leftMargin=x;
layoutParams.topMargin=y;
im.setLayoutParams(layoutParams);
TextView tv = new TextView(UserAreaActivity.this);
tv.setText("my text");
rl.addView(im);
ll.addView(tv);
System.out.println("ID "+im.getId());
System.out.println("Left "+im.getLeft());
System.out.println("Right "+im.getRight());
System.out.println("Top "+im.getTop());
System.out.println("Bottom "+im.getBottom());
for (int i = 0; i < rl.getChildCount(); i++) {
View subView = rl.getChildAt(i);
if (subView instanceof ImageView) {
ImageView imageView = (ImageView) subView;
System.out.println("ID "+i);
System.out.println("Left "+imageView.getLeft());
System.out.println("Right "+imageView.getRight());
System.out.println("Top "+imageView.getTop());
System.out.println("Bottom "+imageView.getBottom());
}
}
}
});
检查您之前的问题,因为我添加了一个解决此问题的答案,因为您需要执行上述代码。