答案 0 :(得分:4)
我一直在处理您的问题,这是我的结果,您需要创建一个UIBezierPath并应用于您想要的视图,使用此代码
生成所需BezierPath的功能
func pathSemiCirclesPathForView(givenView: UIView, ciclesRadius:CGFloat = 10, circlesDistance : CGFloat = 2) ->UIBezierPath
{
let width = givenView.frame.size.width
let height = givenView.frame.size.height
let semiCircleWidth = CGFloat(ciclesRadius*2)
let semiCirclesPath = UIBezierPath()
semiCirclesPath.move(to: CGPoint(x:0, y:0))
var x = CGFloat(0)
var i = 0
while x < width {
x = (semiCircleWidth) * CGFloat(i) + (circlesDistance * CGFloat(i))
let pivotPoint = CGPoint(x: x + semiCircleWidth/2, y: height)
semiCirclesPath.addArc(withCenter: pivotPoint, radius: ciclesRadius, startAngle: -180 * .pi / 180.0, endAngle: 0 * .pi / 180.0, clockwise: true)
semiCirclesPath.addLine(to: CGPoint(x: semiCirclesPath.currentPoint.x + circlesDistance, y: height))
i += 1
}
semiCirclesPath.addLine(to: CGPoint(x:width,y: 0))
i = 0
while x > 0 {
x = width - (semiCircleWidth) * CGFloat(i) - (circlesDistance * CGFloat(i))
let pivotPoint = CGPoint(x: x - semiCircleWidth/2, y: 0)
semiCirclesPath.addArc(withCenter: pivotPoint, radius: ciclesRadius, startAngle: 0 * .pi / 180.0, endAngle: -180 * .pi / 180.0, clockwise: true)
semiCirclesPath.addLine(to: CGPoint(x: semiCirclesPath.currentPoint.x - circlesDistance, y: 0))
i += 1
}
semiCirclesPath.close()
return semiCirclesPath
}
将BezierPath应用于任何视图的功能
func applySemiCircleEffect(givenView: UIView){
let shapeLayer = CAShapeLayer(layer: givenView.layer)
shapeLayer.path = self.pathSemiCirclesPathForView(givenView: givenView).cgPath
shapeLayer.frame = givenView.bounds
shapeLayer.masksToBounds = true
shapeLayer.shadowOpacity = 1
shapeLayer.shadowColor = UIColor.black.cgColor
shapeLayer.shadowOffset = CGSize(width: 0, height: 0)
shapeLayer.shadowRadius = 3
givenView.layer.mask = shapeLayer
}
使用
@IBOutlet weak var customView: UIView!
override func viewDidLoad() {
super.viewDidLoad()
// Do any additional setup after loading the view, typically from a nib.
self.applySemiCircleEffect(givenView: customView)
}
希望这对你有帮助,Happy Coding