AttributeError:'功能'对象没有属性

时间:2017-07-14 17:38:07

标签: python-3.x

我一直试图制作游戏,但这一个错误不断出现。我是python的初学者,所以我希望你们能看到这个可怕的代码。

AttributeError: 'function' object has no attribute 'armorEquipped'

我对这意味着什么很困惑,但是有人可以向我解释一下吗?

normalarmor={
"TRAINING ARMOR":["Armor meant for training","no element", +10, " health"]}

firearmor={
    "LIGHTBRINGER":["Armor that brings light", "Fire element", +10, " health, Grass type deals less damage"]}

def equipArmor():
    print()
    m= True
    while m==True:
        z=True
        armorInInventory= len(normalarmor) + len(firearmor) +len(airarmor) +len(grassarmor)+len (waterarmor)
        armorInInventory=int(armorInInventory)
        print ("You have", armorInInventory, "armors")
        print ("You have these armors:")
        for name6 in airarmor:
            print(name6)
        for name2 in normalarmor:
            print(name2)
        for name3 in firearmor:
            print (name3)
        for name7 in grassarmor:
            print (name7)
        for name9 in waterarmor:
            print (name9)
        print ("Which armor would you like to equip or view")
        equipArmor.armorEquipped=input()
        equipArmor.armorEquipped= equipArmor.armorEquipped.upper()
        if (equipArmor.armorEquipped in normalarmor or
            equipArmor.armorEquipped in waterarmor or
            equipArmor.armorEquipped in firearmor or
            equipArmor.armorEquipped in airarmor or
            equipArmor.armorEquipped in grassarmor):
            if equipArmor.armorEquipped in normalarmor:
                print (normalarmor[equipArmor.armorEquipped])
                while z== True:
                    print ("Equip? Yes or No")
                    variable1= input()
                    variable1=variable1.upper()
                    if variable1== "YES":  
                        print (equipArmor.armorEquipped, "Equipped")
                        m= False
                        z= False
                    elif variable1 == "NO":
                        z= False

                        m=True
                    else:
                        print ("That is not a valid answer")
                        z=True
            if equipArmor.armorEquipped in firearmor:
                print (firearmor[equipArmor.armorEquipped])
                while z== True:
                    print ("Equip? Yes or No")
                    variable1= input()
                    variable1 =variable1.upper()
                    if variable1== "YES":  
                        print (equipArmor.armorEquipped, "Equipped")
                        m= False
                        z= False
                    elif variable1 == "NO":
                        z= True
                    else:
                        print ("That is not a valid answer")
                        z=True
            if equipArmor.armorEquipped in airarmor:
                print (airarmor[armorEquipped])
                while z== True:
                    print ("Equip? Yes or No")
                    variable1= input()
                    variable1=variable1.upper()
                    if variable1== "YES":  
                        print (armorEquipped, "Equipped")
                        z= False
                        m=False
                    elif variable1 == "NO":
                        z= False
                        m=True
                    else:
                        print ("That is not a valid answer")
                        z=True
            if equipArmor.armorEquipped in grassarmor:
                print (grassarmor[equipArmor.armorEquipped])
                while z== True:
                    print ("Equip? Yes or No")
                    variable1= input()
                    variable1= variable1.upper()
                    if variable1== "YES":  
                        print (equipArmor.armorEquipped, "Equipped")
                        x= False
                    elif variable1 == "NO":
                        m=True
                        z= False
                    else:
                        print ("That is not a valid answer")
                        z=True
            if equipArmor.armorEquipped in waterarmor:
                print (waterarmor[equipArmor.armorEquipped])
                while z== True:
                    print ("Equip? Yes or No")
                    variable1= input()
                    variable1= variable1.upper()
                    if variable1== "YES":  
                        print (equipArmor.armorEquipped, "Equipped")
                        x= False
                    elif variable1 == "NO":
                        m=True
                        z= False
                    else:
                        print ("That is not a valid answer")
                        z=True

它在这里搞砸了:

def tutorial():
    x=True
    uhealth= normalarmor[equipArmor.armorEquipped][2]+uhealth 

为什么会出现此问题,这是什么问题? 请帮帮我!

2 个答案:

答案 0 :(得分:4)

首先,让我们切入追逐场景。虽然它可能看起来是函数中函数的一个属性,但它并不能达到预期的效果。但是,函数的属性可以设置在外面。

>>> def f():
...     f.a = 1
...     return 42
... 
>>> f.a
Traceback (most recent call last):
  File "<interactive input>", line 1, in <module>
AttributeError: 'function' object has no attribute 'a'
>>> f.b = 2
>>> f.b
2

虽然我不清楚你想要完成什么,但__call__可能会这样做。现在,这个class的一个对象就像一个函数,同时,该函数可以设置对象的属性。

>>> class EquipArmour:
...     def __call__ (self, param):
...         if param == 1:
...             self.armourEquipped = 52
...         else:
...             self.armourEquipped = -34
... 
>>> equiparmour = EquipArmour()
>>> result = equiparmour(1)
>>> if equiparmour.armourEquipped == 34:
...     'say hello'
... 

答案 1 :(得分:0)

@TheGamerCow我有一个24英寸的屏幕,但你的代码已经用完了。

我已经取代它:

 if (equipArmor.armorEquipped in normalarmor or
        equipArmor.armorEquipped in waterarmor or
        equipArmor.armorEquipped in firearmor or
        equipArmor.armorEquipped in airarmor or
        equipArmor.armorEquipped in grassarmor):

检查样式:multiline conditions