我正在尝试将InkCanvas,InkStorkes保存为SVG。我找到了一个适用于Wpf的上一个问题,但是我无法让它与uwp一起工作。 Wpf InkCanvas save stokes as svg 。我对它进行了一些更改,但是我遇到了GetGrometry和XamlWriter的问题。
var svg = new SvgDocument();
var colorServer = new SvgColourServer(System.Drawing.Color.Black);
var group = new SvgGroup { Fill = colorServer, Stroke = colorServer };
svg.Children.Add(group);
foreach (var stroke in inkCanvas.InkPresenter.StrokeContainer.GetStrokes())
{
var geometry = stroke.GetGeometry(stroke.DrawingAttributes).GetOutlinedPathGeometry();
var s = XamlWriter.Save(geometry);
if (s.IsNotNullOrEmpty())
{
var element = XElement.Parse(s);
var data = element.Attribute("Figures")?.Value;
if (data.IsNotNullOrEmpty())
{
group.Children.Add(new SvgPath
{
PathData = SvgPathBuilder.Parse(data),
Fill = colorServer,
Stroke = colorServer
});
}
}
}
答案 0 :(得分:-1)
我从Xavier Xie-MSFT评论中实施了一种方法。
主要思想是使用自己的ICanvasPathReceiver接口实现-这是CanvasGeometryToSvgPathReader类:
var svgDocument = new CanvasSvgDocument(canvasDevice);
foreach (var stroke in InkCanvas.InkPresenter.StrokeContainer.GetStrokes())
{
var canvasGeometry = CanvasGeometry.CreateInk(drawingSession, new[] {stroke});
var pathReceiver = new CanvasGeometryToSvgPathReader();
canvasGeometry.SendPathTo(pathReceiver);
var element = svgDocument.Root.CreateAndAppendNamedChildElement("path");
element.SetStringAttribute("d", pathReceiver.Path);
element.SetColorAttribute("fill", stroke.DrawingAttributes.Color);
}
结果是,圆珠笔呈现的很好,荧光笔的表现更差,铅笔没有呈现。