我下载了一个带有方便方法的类,我现在用它来截取其他程序的屏幕截图
using System;
using System.Drawing;
using System.Drawing.Imaging;
using System.Runtime.InteropServices;
namespace EmulatorObserver.model
{
/// <summary>
/// Provides functions to capture the entire screen, or a particular window, and save it to a file.
/// </summary>
public static class ScreenCapture
{
/// <summary>
/// Creates an Image object containing a screen shot of a specific window
/// </summary>
/// <param name="handle">The handle to the window. (In windows forms, this is obtained by the Handle property)</param>
/// <returns></returns>
public static Bitmap CaptureWindow(IntPtr handle)
{
// get te hDC of the target window
IntPtr hdcSrc = GetWindowDC(handle);
// get the size
RECT windowRect = new RECT();
GetWindowRect(handle, ref windowRect);
int width = windowRect.right - windowRect.left;
int height = windowRect.bottom - windowRect.top;
// create a device context we can copy to
IntPtr hdcDest = CreateCompatibleDC(hdcSrc);
// create a bitmap we can copy it to,
// using GetDeviceCaps to get the width/height
IntPtr hBitmap = CreateCompatibleBitmap(hdcSrc, width, height);
// select the bitmap object
IntPtr hOld = SelectObject(hdcDest, hBitmap);
// bitblt over
BitBlt(hdcDest, 0, 0, width, height, hdcSrc, 0, 0, SRCCOPY);
// restore selection
SelectObject(hdcDest, hOld);
// clean up
DeleteDC(hdcDest);
ReleaseDC(handle, hdcSrc);
// get a .NET image object for it
Bitmap raw;
using(Image img = Image.FromHbitmap(hBitmap))
{
raw = (Bitmap)img.Clone();
}
// free up the Bitmap object
DeleteObject(hBitmap);
return raw;
}
////////////////////////////////////////////////////////////////////////////////////////////
// Win32 API
[StructLayout(LayoutKind.Sequential)]
public struct RECT
{
public int left;
public int top;
public int right;
public int bottom;
}
public const int SRCCOPY = 0x00CC0020; // BitBlt dwRop parameter
[DllImport("user32.dll")]
public static extern IntPtr GetWindowRect(IntPtr hWnd, ref RECT rect);
[DllImport("gdi32.dll")]
public static extern bool BitBlt(IntPtr hObject, int nXDest, int nYDest, int nWidth, int nHeight, IntPtr hObjectSource, int nXSrc, int nYSrc, int dwRop);
[DllImport("user32.dll")]
public static extern IntPtr GetWindowDC(IntPtr hWnd);
[DllImport("gdi32.dll")]
public static extern bool DeleteDC(IntPtr hDC);
[DllImport("gdi32.dll")]
public static extern bool DeleteObject(IntPtr hObject);
[DllImport("gdi32.dll")]
public static extern IntPtr SelectObject(IntPtr hDC, IntPtr hObject);
[DllImport("gdi32.dll")]
public static extern IntPtr CreateCompatibleBitmap(IntPtr hDC, int nWidth, int nHeight);
[DllImport("user32.dll")]
public static extern IntPtr ReleaseDC(IntPtr hWnd, IntPtr hDC);
[DllImport("gdi32.dll")]
public static extern IntPtr CreateCompatibleDC(IntPtr hDC);
}
}
到目前为止,它工作得很好,但在尝试拍摄Android模拟器MEmu的截图时
结果图片看起来像这样
我不能通过运行'ScreenCapture.CaptureWindow(h).Save(@“screenshot.bmp”);'来截取内容的截图。 ?我有什么方法(快速)获得这些照片?