KonvaJs中有没有办法一次拖动多个元素而不对它们进行分组?
答案 0 :(得分:1)
这个想法是:听取dragmove
事件,为你需要移动的所有其他对象应用位置差异。
let oldX, oldY;
layer.on('dragstart', (e) => {
oldX = e.target.x();
oldY = e.target.y();
});
layer.on('dragmove', (e) => {
const diffX = e.target.x() - oldX;
const diffY = e.target.y() - oldY;
// move everyone
layer.children.each((child) => {
// skip draggable circle
if (child === e.target) {
return;
}
// move other nodes
child.x(child.x() + diffX);
child.y(child.y() + diffY);
});
oldX = e.target.x();
oldY = e.target.y();
});
答案 1 :(得分:0)
我在组内有组(有时在组内也有组),为适应这种设置,我修改了@lavrton答案以使用递归:
let oldX, oldY;
layer.on('dragstart', (e) => {
oldX = e.target.x();
oldY = e.target.y();
});
layer.on('dragmove', (e) => {
// Next line you may use any other Konva.Container instead of 'layer'
// A group of your choosing, e.g. group.getChildren().each(...
layer.getChildren().each((child) => {
let recursion = (node: Konva.Node) => {
if (node instanceof Konva.Container) {
node.getChildren().each(recursion)
} else {
if (node === e.target) {
console.log('SKIPPED')
return
}
node.x(node.x() + diffX)
node.y(node.y() + diffY)
}
}
recursion(child)
})
element = this.findByShape(groupToMove)
})