当我按下按钮时,我正试图从我的麦克风录音,问题是我正在使用的库无法检测到保持事件。它只在按下时检测到,这发生一次,这意味着麦克风只记录一个样本..
import pyaudio
import wave
from pynput import keyboard
CHUNK = 8192
FORMAT = pyaudio.paInt16
CHANNELS = 2
RATE = 44100
RECORD_SECONDS = 5
WAVE_OUTPUT_FILENAME = "output.wav"
p = pyaudio.PyAudio()
stream = p.open(format=FORMAT,
channels=CHANNELS,
rate=RATE,
input=True,
frames_per_buffer=CHUNK)
frames = []
def on_press(key):
if key == keyboard.Key.cmd_l:
print('- Started recording -'.format(key))
try:
data = stream.read(CHUNK)
frames.append(data)
except IOError:
print 'warning: dropped frame' # can replace with 'pass' if no message desired
else:
print('incorrect character {0}, press cmd_l'.format(key))
def on_release(key):
print('{0} released'.format(
key))
if key == keyboard.Key.cmd_l:
print('{0} stop'.format(key))
keyboard.Listener.stop
return False
print("* recording")
with keyboard.Listener(on_press=on_press, on_release=on_release) as listener:
listener.join()
print("* done recording")
stream.stop_stream()
stream.close()
p.terminate()
wf = wave.open(WAVE_OUTPUT_FILENAME, 'wb')
wf.setnchannels(CHANNELS)
wf.setsampwidth(p.get_sample_size(FORMAT))
wf.setframerate(RATE)
wf.writeframes(b''.join(frames))
wf.close()
我正在使用pynput
进行键盘事件,使用pyaudio
进行录制。
它似乎记录了何时按下cmd_l并在我释放时停止。问题是生成的音频文件不包含任何内容,或者非常短,如0.19s长。
我想这可能与stream.read必须被多次调用,而keypress只被记录一次,因此只记录了一个样本。
但是如果是这样的话我如何让它多次调用stream.read,同时还检测到它何时被释放? 或者是否有支持键盘上on_hold机制的库?
使用线程更新方法:
from pynput import keyboard
import time
import pyaudio
import wave
CHUNK = 8192
FORMAT = pyaudio.paInt16
CHANNELS = 2
RATE = 44100
RECORD_SECONDS = 5
WAVE_OUTPUT_FILENAME = "output.wav"
p = pyaudio.PyAudio()
frames = []
def callback(in_data, frame_count, time_info, status):
return (in_data, pyaudio.paContinue)
class MyListener(keyboard.Listener):
def __init__(self):
super(MyListener, self).__init__(self.on_press, self.on_release)
self.key_pressed = None
self.stream = p.open(format=FORMAT,
channels=CHANNELS,
rate=RATE,
input=True,
frames_per_buffer=CHUNK,
stream_callback = self.callback)
print self.stream.is_active()
def on_press(self, key):
if key == keyboard.Key.cmd_l:
self.key_pressed = True
def on_release(self, key):
if key == keyboard.Key.cmd_l:
self.key_pressed = False
def callback(self,in_data, frame_count, time_info, status):
if self.key_pressed == True:
return (in_data, pyaudio.paContinue)
elif self.key_pressed == False:
return (in_data, pyaudio.paComplete)
else:
return (in_data,pyaudio.paAbort)
listener = MyListener()
listener.start()
started = False
while True:
time.sleep(0.1)
if listener.key_pressed == True and started == False:
started = True
listener.stream.start_stream()
print "start Stream"
elif listener.key_pressed == False and started == True:
print "Something coocked"
listener.stream.stop_stream()
listener.stream.close()
p.terminate()
wf = wave.open(WAVE_OUTPUT_FILENAME, 'wb')
wf.setnchannels(CHANNELS)
wf.setsampwidth(p.get_sample_size(FORMAT))
wf.setframerate(RATE)
wf.writeframes(b''.join(frames))
wf.close()
started = False
我尝试了一种不同的方法来引入两个线程,一个监视键盘,另一个分类录制。但是这个解决方案不断丢帧,因此实际上没有记录任何东西?...
怎么回事?
答案 0 :(得分:1)
您可以在this answer中执行类似于在单独的线程上定期运行函数的操作。似乎是最简单的解决方案。
答案 1 :(得分:0)
以下是您可能会这样做的示例:我已经通过单独的线程进行录制来修改您的代码。键盘按下/释放设置事件的状态,并且线程在设置事件时在循环中记录块。一个单独的事件用于告诉线程在录制完成后终止。这为我记录了多个32Kb块(8192 * 2个字符串* 16位)。
ReadFile(device, sector, 512, &bytesRead, NULL)
注意我使用了Ctrl键而不是Cmd键,因为它更适合我的机器。希望这很有用。