蓝牙套接字不会连接总是导致IOException

时间:2017-06-30 13:38:32

标签: android sockets bluetooth bluetooth-lowenergy bluetooth-socket

在我的应用程序中,我发现正确的信标使用其名称找到另一个蓝牙设备(Android设备5.0),然后尝试使用谷歌提供的方法和类通过蓝牙连接到手机,检测信标使用一些库在他们的示例蓝牙聊天应用程序中,但套接字永远不会连接它总是提供IOException(套接字关闭)或(套接字超时ret:-1)。

我尝试了在线提供的每个解决方案,并在Stack Overflow上发布了几十个问题,但都没有。

我得出了绝望的结论,可能在同一时间使用低能量蓝牙和蓝牙导致冲突,我是对的吗?还是绝对错误的?

这是我的代码

BluetoothChatService


    /*
     * Copyright (C) 2014 The Android Open Source Project
     *
     * Licensed under the Apache License, Version 2.0 (the "License");
     * you may not use this file except in compliance with the License.
     * You may obtain a copy of the License at
     *
     *      http://www.apache.org/licenses/LICENSE-2.0
     *
     * Unless required by applicable law or agreed to in writing, software
     * distributed under the License is distributed on an "AS IS" BASIS,
     * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     * See the License for the specific language governing permissions and
     * limitations under the License.
     */

        package com.example.android.bluetoothchat;

        import android.bluetooth.BluetoothAdapter;
        import android.bluetooth.BluetoothDevice;
        import android.bluetooth.BluetoothServerSocket;
        import android.bluetooth.BluetoothSocket;
        import android.content.Context;
        import android.os.Bundle;
        import android.os.Handler;
        import android.os.Message;
        import android.os.ParcelUuid;

        import com.example.android.common.logger.Log;

        import java.io.IOException;
        import java.io.InputStream;
        import java.io.OutputStream;
        import java.util.UUID;

        /**
         * This class does all the work for setting up and managing Bluetooth
         * connections with other devices. It has a thread that listens for
         * incoming connections, a thread for connecting with a device, and a
         * thread for performing data transmissions when connected.
         */
        public class BluetoothChatService {
            // Debugging
            private static final String TAG = "BluetoothChatService";

            // Name for the SDP record when creating server socket
            private static final String NAME_SECURE = "BluetoothChatSecure";
            private static final String NAME_INSECURE = "BluetoothChatInsecure";

            // Unique UUID for this application
            private static final UUID MY_UUID_SECURE =
                    UUID.fromString("00001101-0000-1000-8000-00805F9B34FB");
            private static final UUID MY_UUID_INSECURE =
                    UUID.fromString("00001101-0000-1000-8000-00805F9B34FB");

            // Member fields
            private final BluetoothAdapter mAdapter;
            private final Handler mHandler;
            private AcceptThread mSecureAcceptThread;
            private AcceptThread mInsecureAcceptThread;


 private ConnectThread mConnectThread;
        private ConnectedThread mConnectedThread;
        private int mState;
        private int mNewState;

        // Constants that indicate the current connection state
        public static final int STATE_NONE = 0;       // we're doing nothing
        public static final int STATE_LISTEN = 1;     // now listening for incoming connections
        public static final int STATE_CONNECTING = 2; // now initiating an outgoing connection
        public static final int STATE_CONNECTED = 3;  // now connected to a remote device

        /**
         * Constructor. Prepares a new BluetoothChat session.
         *
         * @param context The UI Activity Context
         * @param handler A Handler to send messages back to the UI Activity
         */
        public BluetoothChatService(Context context, Handler handler) {
            mAdapter = BluetoothAdapter.getDefaultAdapter();
            mState = STATE_NONE;
            mNewState = mState;
            mHandler = handler;
        }

        /**
         * Update UI title according to the current state of the chat connection
         */
        private synchronized void updateUserInterfaceTitle() {
            mState = getState();
            Log.d(TAG, "updateUserInterfaceTitle() " + mNewState + " -> " + mState);
            mNewState = mState;

            // Give the new state to the Handler so the UI Activity can update
            mHandler.obtainMessage(Constants.MESSAGE_STATE_CHANGE, mNewState, -1).sendToTarget();
        }

        /**
         * Return the current connection state.
         */
        public synchronized int getState() {
            return mState;
        }

        /**
         * Start the chat service. Specifically start AcceptThread to begin a
         * session in listening (server) mode. Called by the Activity onResume()
         */
        public synchronized void start() {
            Log.d(TAG, "start");

            // Cancel any thread attempting to make a connection
            if (mConnectThread != null) {
                mConnectThread.cancel();
                mConnectThread = null;
            }

            // Cancel any thread currently running a connection
            if (mConnectedThread != null) {
                mConnectedThread.cancel();
                mConnectedThread = null;
            }

            // Start the thread to listen on a BluetoothServerSocket
            if (mSecureAcceptThread == null) {
                mSecureAcceptThread = new AcceptThread(true);
                mSecureAcceptThread.start();
            }
            if (mInsecureAcceptThread == null) {
                mInsecureAcceptThread = new AcceptThread(false);
                mInsecureAcceptThread.start();
            }
            // Update UI title
            updateUserInterfaceTitle();
        }

        /**
         * Start the ConnectThread to initiate a connection to a remote device.
         *
         * @param device The BluetoothDevice to connect
         * @param secure Socket Security type - Secure (true) , Insecure (false)
         */
        public synchronized void connect(BluetoothDevice device, boolean secure) {
            Log.d(TAG, "connect to: " + device);

            // Cancel any thread attempting to make a connection
            if (mState == STATE_CONNECTING) {
                if (mConnectThread != null) {
                    mConnectThread.cancel();
                    mConnectThread = null;
                }
            }

            // Cancel any thread currently running a connection
            if (mConnectedThread != null) {
                mConnectedThread.cancel();
                mConnectedThread = null;
            }

            // Start the thread to connect with the given device
            mConnectThread = new ConnectThread(device, secure);
            mConnectThread.start();
            // Update UI title
            updateUserInterfaceTitle();
        }

        /**
         * Start the ConnectedThread to begin managing a Bluetooth connection
         *
         * @param socket The BluetoothSocket on which the connection was made
         * @param device The BluetoothDevice that has been connected
         */
        public synchronized void connected(BluetoothSocket socket, BluetoothDevice
                device, final String socketType) {
            Log.d(TAG, "connected, Socket Type:" + socketType);

            // Cancel the thread that completed the connection
            if (mConnectThread != null) {
                mConnectThread.cancel();
                mConnectThread = null;
            }

            // Cancel any thread currently running a connection
            if (mConnectedThread != null) {
                mConnectedThread.cancel();
                mConnectedThread = null;
            }

            // Cancel the accept thread because we only want to connect to one device
            if (mSecureAcceptThread != null) {
                mSecureAcceptThread.cancel();
                mSecureAcceptThread = null;
            }
            if (mInsecureAcceptThread != null) {
                mInsecureAcceptThread.cancel();
                mInsecureAcceptThread = null;
            }

            // Start the thread to manage the connection and perform transmissions
            mConnectedThread = new ConnectedThread(socket, socketType);
            mConnectedThread.start();

            // Send the name of the connected device back to the UI Activity
            Message msg = mHandler.obtainMessage(Constants.MESSAGE_DEVICE_NAME);
            Bundle bundle = new Bundle();
            bundle.putString(Constants.DEVICE_NAME, device.getName());
            msg.setData(bundle);
            mHandler.sendMessage(msg);
            // Update UI title
            updateUserInterfaceTitle();
        }

        /**
         * Stop all threads
         */
        public synchronized void stop() {
            Log.d(TAG, "stop");

            if (mConnectThread != null) {
                mConnectThread.cancel();
                mConnectThread = null;
            }

            if (mConnectedThread != null) {
                mConnectedThread.cancel();
                mConnectedThread = null;
            }

            if (mSecureAcceptThread != null) {
                mSecureAcceptThread.cancel();
                mSecureAcceptThread = null;
            }

            if (mInsecureAcceptThread != null) {
                mInsecureAcceptThread.cancel();
                mInsecureAcceptThread = null;
            }
            mState = STATE_NONE;
            // Update UI title
            updateUserInterfaceTitle();
        }

        /**
         * Write to the ConnectedThread in an unsynchronized manner
         *
         * @param out The bytes to write
         * @see ConnectedThread#write(byte[])
         */
        public void write(byte[] out) {
            // Create temporary object
            ConnectedThread r;
            // Synchronize a copy of the ConnectedThread
            synchronized (this) {
                if (mState != STATE_CONNECTED) return;
                r = mConnectedThread;
            }
            // Perform the write unsynchronized
            r.write(out);
        }

        /**
         * Indicate that the connection attempt failed and notify the UI Activity.
         */
        private void connectionFailed() {
            // Send a failure message back to the Activity
            Message msg = mHandler.obtainMessage(Constants.MESSAGE_TOAST);
            Bundle bundle = new Bundle();
            bundle.putString(Constants.TOAST, "Unable to connect device");
            msg.setData(bundle);
            mHandler.sendMessage(msg);

            mState = STATE_NONE;
            // Update UI title
            updateUserInterfaceTitle();

            // Start the service over to restart listening mode
            BluetoothChatService.this.start();
        }

        /**
         * Indicate that the connection was lost and notify the UI Activity.
         */
        private void connectionLost() {
            // Send a failure message back to the Activity
            Message msg = mHandler.obtainMessage(Constants.MESSAGE_TOAST);
            Bundle bundle = new Bundle();
            bundle.putString(Constants.TOAST, "Device connection was lost");
            msg.setData(bundle);
            mHandler.sendMessage(msg);

            mState = STATE_NONE;
            // Update UI title
            updateUserInterfaceTitle();

            // Start the service over to restart listening mode
            BluetoothChatService.this.start();
        }

        /**
         * This thread runs while listening for incoming connections. It behaves
         * like a server-side client. It runs until a connection is accepted
         * (or until cancelled).
         */
        private class AcceptThread extends Thread {
            // The local server socket
            private final BluetoothServerSocket mmServerSocket;
            private String mSocketType;

            public AcceptThread(boolean secure) {
                BluetoothServerSocket tmp = null;
                mSocketType = secure ? "Secure" : "Insecure";

                // Create a new listening server socket
                try
                {
                    if (secure) {
                        tmp = mAdapter.listenUsingRfcommWithServiceRecord(NAME_SECURE,
                                MY_UUID_SECURE);
                    } else {
                        tmp = mAdapter.listenUsingInsecureRfcommWithServiceRecord(
                                NAME_INSECURE, MY_UUID_INSECURE);
                    }
                } catch (IOException e) {
                    Log.e(TAG, "Socket Type: " + mSocketType + "listen() failed", e);
                }
                mmServerSocket = tmp;
                mState = STATE_LISTEN;
            }

            public void run() {
                Log.d(TAG, "Socket Type: " + mSocketType +
                        "BEGIN mAcceptThread" + this);
                setName("AcceptThread" + mSocketType);

                BluetoothSocket socket = null;

                // Listen to the server socket if we're not connected
                while (mState != STATE_CONNECTED) {
                    try {
                        // This is a blocking call and will only return on a
                        // successful connection or an exception
                        socket = mmServerSocket.accept();
                    } catch (IOException e) {
                        Log.e(TAG, "Socket Type: " + mSocketType + "accept() failed", e);
                        break;
                    }

                    // If a connection was accepted
                    if (socket != null) {
                        synchronized (BluetoothChatService.this) {
                            switch (mState) {
                                case STATE_LISTEN:
                                case STATE_CONNECTING:
                                    // Situation normal. Start the connected thread.
                                    connected(socket, socket.getRemoteDevice(),
                                            mSocketType);
                                    break;
                                case STATE_NONE:
                                case STATE_CONNECTED:
                                    // Either not ready or already connected. Terminate new socket.
                                    try {
                                        socket.close();
                                    } catch (IOException e) {
                                        Log.e(TAG, "Could not close unwanted socket", e);
                                    }
                                    break;
                            }
                        }
                    }
                }
                Log.i(TAG, "END mAcceptThread, socket Type: " + mSocketType);

            }

            public void cancel() {
                Log.d(TAG, "Socket Type" + mSocketType + "cancel " + this);
                try {
                    mmServerSocket.close();
                } catch (IOException e) {
                    Log.e(TAG, "Socket Type" + mSocketType + "close() of server failed", e);
                }
            }
        }


        /**
         * This thread runs while attempting to make an outgoing connection
         * with a device. It runs straight through; the connection either
         * succeeds or fails.
         */
        private class ConnectThread extends Thread {
            private final BluetoothSocket mmSocket;
            private final BluetoothDevice mmDevice;
            private String mSocketType;

            public ConnectThread(BluetoothDevice device, boolean secure) {
                mmDevice = device;
                BluetoothSocket tmp = null;
                mSocketType = secure ? "Secure" : "Insecure";

                // Get a BluetoothSocket for a connection with the
                // given BluetoothDevice
                try {
                    ParcelUuid parcelUuid = device.getUuids()[0];
                    parcelUuid.getUuid();
                    if (secure) {
                        tmp = device.createRfcommSocketToServiceRecord(MY_UUID_SECURE);
                    } else {
                        tmp = device.createInsecureRfcommSocketToServiceRecord(
                               MY_UUID_INSECURE);
                    }
                } catch (IOException e) {
                    Log.e(TAG, "Socket Type: " + mSocketType + "create() failed", e);
                }
                mmSocket = tmp;
                mState = STATE_CONNECTING;
            }

            public void run() {
                Log.i(TAG, "BEGIN mConnectThread SocketType:" + mSocketType);
                setName("ConnectThread" + mSocketType);

                // Always cancel discovery because it will slow down a connection
                mAdapter.cancelDiscovery();

                // Make a connection to the BluetoothSocket
                try {
                    // This is a blocking call and will only return on a
                    // successful connection or an exception
                    mmSocket.connect();
                } catch (IOException e) {
                    // Close the socket
                    try {
                        mmSocket.close();
                    } catch (IOException e2) {
                        Log.e(TAG, "unable to close() " + mSocketType +
                                " socket during connection failure", e2);
                    }
                    connectionFailed();
                    return;
                }

                // Reset the ConnectThread because we're done
                synchronized (BluetoothChatService.this) {
                    mConnectThread = null;
                }

                // Start the connected thread
                connected(mmSocket, mmDevice, mSocketType);
            }

            public void cancel() {
                try {
                    mmSocket.close();
                } catch (IOException e) {
                    Log.e(TAG, "close() of connect " + mSocketType + " socket failed", e);
                }
            }
        }

        /**
         * This thread runs during a connection with a remote device.
         * It handles all incoming and outgoing transmissions.
         */
        private class ConnectedThread extends Thread {
            private final BluetoothSocket mmSocket;
            private final InputStream mmInStream;
            private final OutputStream mmOutStream;

            public ConnectedThread(BluetoothSocket socket, String socketType) {
                Log.d(TAG, "create ConnectedThread: " + socketType);
                mmSocket = socket;
                InputStream tmpIn = null;
                OutputStream tmpOut = null;

                // Get the BluetoothSocket input and output streams
                try {
                    tmpIn = socket.getInputStream();
                    tmpOut = socket.getOutputStream();
                } catch (IOException e) {
                    Log.e(TAG, "temp sockets not created", e);
                }

                mmInStream = tmpIn;
                mmOutStream = tmpOut;
                mState = STATE_CONNECTED;
            }

            public void run() {
                Log.i(TAG, "BEGIN mConnectedThread");
                byte[] buffer = new byte[1024];
                int bytes;

                // Keep listening to the InputStream while connected
                while (mState == STATE_CONNECTED) {
                    try {
                        // Read from the InputStream
                        bytes = mmInStream.read(buffer);

                        // Send the obtained bytes to the UI Activity
                        mHandler.obtainMessage(Constants.MESSAGE_READ, bytes, -1, buffer)
                                .sendToTarget();
                    } catch (IOException e) {
                        Log.e(TAG, "disconnected", e);
                        connectionLost();
                        break;
                    }
                }
            }

            /**
             * Write to the connected OutStream.
             *
             * @param buffer The bytes to write
             */
            public void write(byte[] buffer) {
                try {
                    mmOutStream.write(buffer);

                    // Share the sent message back to the UI Activity
                    mHandler.obtainMessage(Constants.MESSAGE_WRITE, -1, -1, buffer)
                            .sendToTarget();
                } catch (IOException e) {
                    Log.e(TAG, "Exception during write", e);
                }
            }

            public void cancel() {
                try {
                    mmSocket.close();
                } catch (IOException e) {
                    Log.e(TAG, "close() of connect socket failed", e);
                }
            }
        }
    }

1 个答案:

答案 0 :(得分:0)

您包含了许多不必要的代码,但没有相关部分。你是如何进行B-LE扫描和蓝牙发现的?没有这个代码很难提供更多的建议,但你应该注意以下几点:

  • 无法进行蓝牙LE扫描和常规蓝牙发现 同时进行。
  • 如果通过蓝牙LE发现设备,则无法使用常规蓝牙进行连接。您必须通过常规蓝牙发现来发现设备才能使连接成功。