我有两个变量:long[] nextState
和List<long[]> TabuList
。
我使用此代码将项目添加到TabuList
:
TabuList.add(nextState);
或者这个:
TabuList.insert(Index, nexState);
但问题是,在执行其中任何一项操作后,所有TabuList
项都会自动转换为当前值nextState
。
我的完整代码是:
class TabuSearch
{
private long[] current { get; set; }
private double Delta;
private Random rnd = new Random();
int foundLists = 0;
public TabuSearch()
{
current = new long[Convert.ToInt32(num_list1)];
}
public long[] TabuMOSA3Objectives(long[] c)
{
assign(current, c);
long[] nextState = new long[Convert.ToInt32(num_list1)];
List<long[]> TabuList = new List<long[]>();
double proba;
double alpha = 0.969;
double temperature = 500.0;
double epsilon = 0.0001;
short domination_st;
int iter = 0;
while (temperature > epsilon)
{
iter++;
Delta = 1;
assign(nextState, GenerateNextState(primaryList, current));
domination_st = CheckDomination3Objective(nextState, current);
try { var tmp = TabuList.Find(x => x == nextState); if (tmp == null) foundLists = 0; else foundLists = tmp.Count(); }
catch { }
if (foundLists == 0)
{
if (domination_st > 0)
{
assign(current, nextState);
}
else // domination_st < 0
{
proba = rnd.NextDouble();
if (proba < 1 / (1 + Math.Exp(Delta * temperature)))
{
assign(current, nextState);
}
else
{
if (TabuList.Count == 10)
TabuList.RemoveAt(0);
assign(nextState, TabuList);
}
}
}
//cooling proces on every iteration
temperature *= alpha;
}
return current;
}
}
static void assign(long[] c, long[] n)
{
for (int i = 0; i < c.Length; i++)
c[i] = n[i];
}
static void assign(long[] item, List<long[]> list)
{
list.Add(item);
}