按下时改变位置。 UIButton * button = sender;
CGPoint position = button.frame.origin;
[UIButton setAnimationDuration:1.0];
CGSize size = button.frame.size;
button.frame = CGRectMake(position.x + 80,position.y,size.width,size.height);
答案 0 :(得分:3)
试试这个:
[UIView animateWithDuration:1.0 animations:^{
btn.frame = CGRectOffset(btn.frame, 0, 20);
}];
答案 1 :(得分:1)
为UIButton
的位置设置动画,持续时间为1.0秒
CGPoint position = button.frame.origin;
CGSize size = button.frame.size;
-(IBAction)btnClick:(id)sender {
[UIView animateWithDuration:1.0 animations:^{
button.frame = CGRectMake(position.x+80,position.y,size.width,size.height);
}];
}
答案 2 :(得分:0)
试试这个:
googleMarker.addListener('click', function() {...}
答案 3 :(得分:0)
您可以使用UIView
类的动画块...
无论你改变这个区域内的框架,画布都会在其间填充框架 设置开始帧
button.frame= yourInitialFrame;
[UIView animateWithDuration:1.0 animations:^{
// set the End Frame here
button.frame = CGRectMake(position.x +
80,position.y,size.width,size.height); // new frame frame
} completion:^(BOOL finished) {
}];
另请参阅此see this以获取更多帮助
答案 4 :(得分:0)
[UIView animateWithDuration:1.0 animations:^{
// set the End Frame here
button.frame = CGRectMake(position.x +
80,position.y,size.width,size.height); // new frame frame
} completion:^(BOOL finished) {
}];
答案 5 :(得分:0)
试试这个:
-(IBAction)ButtonClick:(id)sender
{
UIButton *aBtnRef = sender;
[UIView animateWithDuration:0.5 animations:^{
aBtnRef.frame = CGRectMake(aBtnRef.frame.origin.x + 50,aBtnRef.frame.origin.y, aBtnRef.frame.size.width, aBtnRef.frame.size.height);
} completion:^(BOOL finished) {
}];
}
了解更多信息:
Animation : How to make UIbutton move from right to left when view is loaded?
答案 6 :(得分:0)
[UIView animateWithDuration:0.2 animations:^{
CGRect rect = button.frame;
rect.origin.x = rect.origin.x + 80;
button.frame = rect;
} completion:^(BOOL finished) {
}];