打字稿:2.4.1
我试图创建一个辅助函数来生成redux动作创建器。
我得到了什么:
interface IAction<T extends string, P = undefined> {
type: T;
payload: P;
}
function createAction<T extends string>(type: T): () => IAction<T, undefined>;
function createAction<T extends string = '', U = undefined, V = {}>(type: T, actionCreator: (payload: U) => V): (payload: U) => IAction<T, V>;
function createAction<T extends string>(type: T, actionCreator?: (payload?: any) => any) {
return (payload: any) => ({
payload,
type,
});
}
enum ActionType {
INCREMENT = 'COUNTER/INCREMENT',
DECREMENT = 'COUNTER/DECREMENT',
ASYNC_INCREMENT = 'COUNTER/ASYNC_INCREMENT',
}
const increment = createAction(ActionType.INCREMENT, () => ({ amount: 1 }));
const incrementBy = createAction(ActionType.INCREMENT, (amount: number) => amount);
在这个例子中,我希望increment
是一个带0个参数的函数,而incrementBy
则取1(a number
)。
incrementBy
按预期工作,但在调用increment()
(没有参数)时,Typescript会抛出此错误:
[ts] Expected 1 arguments, but got 0;
尝试以与我致电incrementBy
相同的方式拨打电话,例如increment(42)
,我收到此错误:
[ts] Argument of type '42' is not assignable to parameter of type 'undefined';
这有效:increment(undefined)
。
有没有办法解决这个问题?
答案 0 :(得分:1)
你应该简单地创建另一个重载,它表示它将返回一个没有参数的函数,而不是一个以undefined
为唯一参数的函数。
function createAction<T extends string>(type: T): () => IAction<T, undefined>;
function createAction<T extends string, V>(type: T, actionCreator: () => V): () => IAction<T, V>;
function createAction<T extends string, U, V>(type: T, actionCreator: (payload: U) => V): (payload: U) => IAction<T, V>;
function createAction<T extends string, U, V>(type: T, actionCreator?: (payload: U) => V): (payload: U) => IAction<T, V> {
return (payload: any) => ({
payload,
type,
});
}
但是,您的实现似乎对传递的函数没有任何作用。你可能想这样做:
function createAction<T extends string>(type: T): () => IAction<T, undefined>;
function createAction<T extends string, V>(type: T, actionCreator: () => V): () => IAction<T, V>;
function createAction<T extends string, U, V>(type: T, actionCreator: (payload: U) => V): (payload: U) => IAction<T, V>;
function createAction<T extends string, U, V>(type: T, actionCreator?: (payload: U) => V): (payload: U) => IAction<T, V> {
if (actionCreator) {
return (payload: U) => ({
payload: actionCreator(payload),
type,
});
} else {
return () => ({
payload: undefined,
type
});
}
}