当我尝试将我的工作类子类化为主UI线程锁定并且在工作线程完成之前变得无响应时,我遇到了问题。我在这里不知所措,怀疑GIL如何与继承相互作用?
在MainWindow.clicked()
这两行:
#self.worker = Worker() # This works
self.worker = SubWorker() # This locks up main thread
以下是我重现此内容的示例代码:
from PySide import QtGui, QtCore
import sys
import time
class Worker(QtCore.QObject):
started = QtCore.Signal()
progress = QtCore.Signal(int)
finished = QtCore.Signal(bool)
def __init__(self, parent=None):
QtCore.QObject.__init__(self, parent)
self.lock = QtCore.QMutex()
@QtCore.Slot()
def start(self):
self.flag_to_quit = False
try:
self.started.emit()
time.sleep(5)
time.sleep(0.5)
for i in range(10):
self.progress.emit(i)
time.sleep(1)
with QtCore.QMutexLocker(self.lock):
print(self.flag_to_quit)
if self.flag_to_quit:
raise RuntimeError("Requested to quit.")
self.finished.emit(True)
except Exception as ex:
print(ex)
self.finished.emit(False)
finally:
print("start() finished!")
#@QtCore.Slot()
def stop(self):
print("Stopping...")
with QtCore.QMutexLocker(self.lock):
self.flag_to_quit = True
@QtCore.Slot()
def __quit_handler(self):
self.flag_to_quit = True
class SubWorker(Worker):
def __init__(self):
Worker.__init__(self)
class MainWindow(QtGui.QWidget):
def __init__(self, parent=None):
QtGui.QWidget.__init__(self, parent)
self.setLayout(QtGui.QVBoxLayout())
self.label = QtGui.QLabel("")
self.layout().addWidget(self.label)
self.button = QtGui.QPushButton("Start Thread")
self.layout().addWidget(self.button)
self.button.clicked.connect(self.clicked)
def closeEvent(self, event):
if hasattr(self, "_thread") and self._thread:
self.worker.flag_to_quit = True
self._thread.quit()
print("waiting for stop...")
self._thread.wait()
self._thread.deleteLater()
@QtCore.Slot()
def worker_started(self):
self.label.setText("Started!")
@QtCore.Slot(int)
def worker_progress(self, interval):
self.label.setText(str(interval))
@QtCore.Slot()
def worker_finished(self, success):
msg = "Finished "
msg += "successfully!" if success else "with errors"
self.label.setText(msg)
@QtCore.Slot()
def clicked(self):
if hasattr(self, "_thread") and self._thread:
self.worker.stop()
self._thread.quit()
print("waiting for stop...")
self._thread.wait()
self._thread.quit()
self._thread.deleteLater()
self._thread = QtCore.QThread()
#self.worker = Worker() # This works
self.worker = SubWorker() # This locks up main thread
self.worker.started.connect (self.worker_started, QtCore.Qt.QueuedConnection)
self.worker.progress.connect(self.worker_progress, QtCore.Qt.QueuedConnection)
self.worker.finished.connect(self.worker_finished, QtCore.Qt.QueuedConnection)
self.worker.moveToThread(self._thread)
self._thread.started.connect(self.worker.start)
self._thread.finished.connect(self.worker.stop)
self._thread.start()
if __name__ == "__main__":
app = QtGui.QApplication(sys.argv)
main_window = MainWindow()
main_window.show()
app.exec_()
sys.exit()
版本信息:
Python 3.4.4 (v3.4.4:737efcadf5a6, Dec 20 2015, 19:28:18) [MSC v.1600 32 bit (Intel)] on win32
Type "help", "copyright", "credits" or "license" for more information.
编辑:
看起来QThread :: moveToThread()失败了Subclasses。这是QtCore.QThread.currentThread()在各个地方的输出:
#self.worker = Worker():
Main:<PySide.QtCore.QThread object at 0x7ff89df384d0>
Real thread: <PySide.QtCore.QThread object at 0x7ff89df383f8>
Worker:<PySide.QtCore.QThread object at 0x7ff89df384d0>
#self.worker = SubWorker()
Main:<PySide.QtCore.QThread object at 0x7f968602c3b0>
Real thread: <PySide.QtCore.QThread object at 0x7f968602c488>
Worker:<PySide.QtCore.QThread object at 0x7f968602c488>
答案 0 :(得分:0)
好吧,我设法通过继承QThread并覆盖run方法,以“错误”的方式解决这个问题。我不确定为什么或如何但它有效。
from PySide import QtGui, QtCore
import sys
import time
class Worker(QtCore.QThread):
_started = QtCore.Signal()
progress = QtCore.Signal(int)
_finished = QtCore.Signal(bool)
def __init__(self, parent=None):
QtCore.QThread.__init__(self, parent)
self.lock = QtCore.QMutex()
@QtCore.Slot()
def run(self):
self.flag_to_quit = False
print("Worker:" + str(QtCore.QThread.currentThread()))
try:
self._started.emit()
time.sleep(2)
for i in range(10):
self.progress.emit(i)
time.sleep(1)
with QtCore.QMutexLocker(self.lock):
if self.flag_to_quit:
raise RuntimeError("Requested to quit.")
self._finished.emit(True)
except Exception as ex:
print(ex)
self._finished.emit(False)
finally:
print("start() finished!")
@QtCore.Slot()
def stop(self):
with QtCore.QMutexLocker(self.lock):
self.flag_to_quit = True
@QtCore.Slot()
def __quit_handler(self):
self.flag_to_quit = True
class SubWorker(Worker):
def __init__(self, parent=None):
Worker.__init__(self, parent)
@QtCore.Slot()
def start(self):
Worker.start(self)
class MainWindow(QtGui.QWidget):
def __init__(self, parent=None):
QtGui.QWidget.__init__(self, parent)
self.setLayout(QtGui.QVBoxLayout())
self.label = QtGui.QLabel("")
self.layout().addWidget(self.label)
self.button = QtGui.QPushButton("Start Thread")
self.layout().addWidget(self.button)
self.button.clicked.connect(self.clicked)
def closeEvent(self, event):
self.hide()
if hasattr(self, "worker") and self.worker:
self.worker.stop()
self.worker.quit()
self.worker.wait()
self.worker.deleteLater()
@QtCore.Slot()
def worker_started(self):
self.label.setText("Started!")
@QtCore.Slot(int)
def worker_progress(self, interval):
self.label.setText(str(interval))
@QtCore.Slot()
def worker_finished(self, success):
msg = "Finished "
msg += "successfully!" if success else "with errors!"
self.label.setText(msg)
def clicked(self):
if hasattr(self, "worker") and self.worker:
self.worker.stop()
self.worker.quit()
self.worker.wait()
self.worker.deleteLater()
print("Main:" + str(QtCore.QThread.currentThread()))
#self.worker = Worker() # This works
self.worker = SubWorker() # This locks up main thread
self.worker._started.connect (self.worker_started)
self.worker.progress.connect(self.worker_progress)
self.worker._finished.connect(self.worker_finished)
self.worker.start()
if __name__ == "__main__":
app = QtGui.QApplication(sys.argv)
main_window = MainWindow()
main_window.show()
app.exec_()
sys.exit()