我需要"暂停"一段可读的流,持续一定的秒数并再次恢复。可读流正在传输到转换流,因此我无法使用常规pause
和resume
方法,我必须使用unpipe
和pipe
。在转换流中,我能够检测到pipe
事件,然后在可读流上执行unpipe
,然后在几秒钟之后,再次执行pipe
以恢复它(我希望)。
以下是代码:
import {Transform, Readable} from 'stream';
const alphaTransform = new class extends Transform {
constructor() {
super({
objectMode: true,
transform: (chunk: string | Buffer, encoding: string, callback: Function) => {
let transformed: IterableIterator<string>;
if (Buffer.isBuffer(chunk)) {
transformed = function* () {
for (const val of chunk) {
yield String.fromCharCode(val);
}
}();
} else {
transformed = chunk[Symbol.iterator]();
}
callback(null,
Array.from(transformed).map(s => s.toUpperCase()).join(''));
}
});
}
}
const spyingAlphaTransformStream = new class extends Transform {
private oncePaused = false;
constructor() {
super({
transform: (chunk: string | Buffer, encoding: string, callback: Function) => {
console.log('Before transform:');
if (Buffer.isBuffer(chunk)) {
console.log(chunk.toString('utf-8'));
alphaTransform.write(chunk);
} else {
console.log(chunk);
alphaTransform.write(chunk, encoding);
}
callback(null, alphaTransform.read());
}
});
this.on('pipe', (src: Readable) => {
if (!this.oncePaused) {
src.unpipe(this); // Here I unpipe the readable stream
console.log(`Data event listeners count: ${src.listeners('data').length}`);
console.log(`Readable state of reader: ${src.readable}`);
console.log("We paused the reader!!");
setTimeout(() => {
this.oncePaused = true;
src.pipe(this); // Here I resume it...hopefully?
src.resume();
console.log("We unpaused the reader!!");
console.log(`Data event listeners count: ${src.listeners('data').length}`);
console.log(`Readable state of reader: ${src.readable}`);
}, 1000);
}
});
this.on('data', (transformed) => {
console.log('After transform:\n', transformed);
});
}
}
const reader = new class extends Readable {
constructor(private content?: string | Buffer) {
super({
read: (size?: number) => {
if (!this.content) {
this.push(null);
} else {
this.push(this.content.slice(0, size));
this.content = this.content.slice(size);
}
}
});
}
} (new Buffer('The quick brown fox jumps over the lazy dog.\n'));
reader.pipe(spyingAlphaTransformStream)
.pipe(process.stdout);
问题在于中间流spyingAlphaTransformStream
。这是侦听管道事件然后在1 second
之后暂停和恢复可读流的那个。问题是,在取消管理可读流,然后再从其中管道之后,没有任何内容写入标准输出,这意味着transform
的{{1}}方法永远不会被调用,这意味着什么是在溪流中破碎。
我希望输出看起来像:
spyingAlphaTransformStream
但实际上看起来像是:
Data event listeners count: 0
Readable state of reader: true
We paused the reader!!
We unpaused the reader!!
Data event listeners count: 1
Readable state of reader: true
Before transform:
The quick brown fox jumps over the lazy dog.
After transform:
THE QUICK BROWN FOX JUMPS OVER THE LAZY DOG.
THE QUICK BROWN FOX JUMPS OVER THE LAZY DOG.
基本上没有任何东西被从传输可读性是我可以从中得出的结论。
我该如何解决这个问题?
Data event listeners count: 0
Readable state of reader: true
We paused the reader!!
We unpaused the reader!!
Data event listeners count: 1
Readable state of reader: true
{
"name": "hello-stream",
"version": "1.0.0",
"main": "main.ts",
"scripts": {
"start": "npm run build:live",
"build:live": "nodemon"
},
"keywords": [
"typescript",
"nodejs",
"ts-node",
"cli",
"node",
"hello"
],
"license": "WTFPL",
"devDependencies": {
"@types/node": "^7.0.21",
"nodemon": "^1.11.0",
"ts-node": "^3.0.4",
"typescript": "^2.3.2"
},
"dependencies": {}
}
{
"ignore": ["node_modules"],
"delay": "2000ms",
"execMap": {
"ts": "ts-node"
},
"runOnChangeOnly": false,
"verbose": true
}
答案 0 :(得分:2)
解决方案比我预期的要简单得多。我必须做的是找到一种方法来推迟在transform
方法中完成的任何回调,并等到流已经准备好了#34;在调用初始回调之前。
基本上,在spyingAlphaTransformStream
构造函数中,我有一个布尔值来检查流是否准备就绪,如果它不是,我在类中存储了一个回调,它将执行我收到的第一个回调在transform
方法中。 现在,由于第一个回调未执行,流不会再接收来电 ,即只有一个待处理的回调需要担心;所以它现在只是一个等待游戏,直到流表明它已准备好(这是通过一个简单的setTimeout
完成的。)
当流是&#34;准备好&#34;时,我将ready boolean设置为true,然后我调用挂起的回调(如果设置),此时,流程在整个流中继续。
我有一个更长的例子来说明这是如何工作的:
import {Transform, Readable} from 'stream';
const alphaTransform = new class extends Transform {
constructor() {
super({
objectMode: true,
transform: (chunk: string | Buffer, encoding: string, callback: Function) => {
let transformed: IterableIterator<string>;
if (Buffer.isBuffer(chunk)) {
transformed = function* () {
for (const val of chunk) {
yield String.fromCharCode(val);
}
}();
} else {
transformed = chunk[Symbol.iterator]();
}
callback(null,
Array.from(transformed).map(s => s.toUpperCase()).join(''));
}
});
}
}
class LoggingStream extends Transform {
private pending: () => void;
private isReady = false;
constructor(message: string) {
super({
objectMode: true,
transform: (chunk: string | Buffer, encoding: string, callback: Function) => {
if (!this.isReady) { // ready flag
this.pending = () => { // create a pending callback
console.log(message);
if (Buffer.isBuffer(chunk)) {
console.log(`[${new Date().toTimeString()}]: ${chunk.toString('utf-8')}`);
} else {
console.log(`[${new Date().toTimeString()}]: ${chunk}`);
}
callback(null, chunk);
}
} else {
console.log(message);
if (Buffer.isBuffer(chunk)) {
console.log(`[${new Date().toTimeString()}]: ${chunk.toString('utf-8')}`);
} else {
console.log(`[${new Date().toTimeString()}]: ${chunk}`);
}
callback(null, chunk);
}
}
});
this.on('pipe', this.pauseOnPipe);
}
private pauseOnPipe() {
this.removeListener('pipe', this.pauseOnPipe);
setTimeout(() => {
this.isReady = true; // set ready flag to true
if (this.pending) { // execute pending callbacks (if any)
this.pending();
}
}, 3000); // wait three seconds
}
}
const reader = new class extends Readable {
constructor(private content?: string | Buffer) {
super({
read: (size?: number) => {
if (!this.content) {
this.push(null);
} else {
this.push(this.content.slice(0, size));
this.content = this.content.slice(size);
}
}
});
}
} (new Buffer('The quick brown fox jumps over the lazy dog.\n'));
reader.pipe(new LoggingStream("Before transformation:"))
.pipe(alphaTransform)
.pipe(new LoggingStream("After transformation:"))
.pipe(process.stdout);
<Waits about 3 seconds...>
Before transformation:
[11:13:53 GMT-0600 (CST)]: The quick brown fox jumps over the lazy dog.
After transformation:
[11:13:53 GMT-0600 (CST)]: THE QUICK BROWN FOX JUMPS OVER THE LAZY DOG.
THE QUICK BROWN FOX JUMPS OVER THE LAZY DOG.
注意,由于JS是单线程的,因此两个详细的流等待相同的时间才能继续