我正在使用此类来模糊我的活动中根视图的背景:
object BlurBuilder {
private val BITMAP_SCALE = 0.4f
private val BLUR_RADIUS = 20f
fun blur(v: View): Bitmap {
return calculateBlur(v.context, getScreenshot(v))
}
fun calculateBlur(ctx: Context, image: Bitmap): Bitmap {
val width = Math.round(image.width * BITMAP_SCALE)
val height = Math.round(image.height * BITMAP_SCALE)
val inputBitmap = Bitmap.createScaledBitmap(image, width, height, false)
val outputBitmap = Bitmap.createBitmap(inputBitmap)
val rs = RenderScript.create(ctx)
val theIntrinsic = ScriptIntrinsicBlur.create(rs, Element.U8_4(rs))
val tmpIn = Allocation.createFromBitmap(rs, inputBitmap)
val tmpOut = Allocation.createFromBitmap(rs, outputBitmap)
theIntrinsic.setRadius(BLUR_RADIUS)
theIntrinsic.setInput(tmpIn)
theIntrinsic.forEach(tmpOut)
tmpOut.copyTo(outputBitmap)
return outputBitmap
}
fun getScreenshot(v: View): Bitmap {
val b = Bitmap.createBitmap(v.width, v.height, Bitmap.Config.ARGB_8888)
val c = Canvas(b)
v.draw(c)
return b
}
}
在我的活动中,我有以下内容:
fun applyBlur() {
val view = this.findViewById(android.R.id.content).rootView
if (view.width > 0) {
val image = BlurBuilder.blur(view)
window.setBackgroundDrawable(BitmapDrawable(this.resources, image))
} else {
view.viewTreeObserver.addOnGlobalLayoutListener({
val image = BlurBuilder.blur(view)
window.setBackgroundDrawable(BitmapDrawable(this.resources, image))
})
}
}
使用这种技术,我会根据模糊半径模糊我的活动的根视图。我怎么能这样做呢?我试图将BLUR_RADIUS设置为0.1f,但它仍然不起作用。
请提供一些解释,我该如何实现这一目标。谢谢!
答案 0 :(得分:1)
模糊是一种破坏性的操作并且反转它需要一些复杂的数学和计算,你最好添加一个标志,并在模糊函数中检查它,如果标志是假的,例如 - 只需通过原始背景,像:
var contentBG: Drawable? = null
var needBlur = true
fun applyBlur() {
val view = this.findViewById(android.R.id.content).rootView
if (view.width > 0) {
contentBG ?: let { contentBG = view.background }
val drawable = if (needBlur)
BitmapDrawable(this.resources, BlurBuilder.blur(view))
else contentBG
window.setBackgroundDrawable(drawable)
} else {
view.viewTreeObserver.addOnGlobalLayoutListener({
val image = BlurBuilder.blur(view)
window.setBackgroundDrawable(BitmapDrawable(this.resources, image))
})
}
}