停止链动画并在UIPageController页面更改时重置

时间:2017-06-22 21:20:27

标签: animation uipageviewcontroller chain

我有5页的UIPageViewController。它是在每个页面上登录动画UIViewControllers动画。我研究了几天,无法找到停止动画的方法,并在滚动(页面更改)发生后重置页面。

我的UIPageViewController设置如下:

class BoardingPageViewController: UIPageViewController {

override func viewDidLoad() {
    super.viewDidLoad()
    dataSource = self
    delegate = self
    setViewControllers([getStepOne()], direction: .forward, animated: false, completion: nil)
}

override var preferredStatusBarStyle: UIStatusBarStyle {
    return .lightContent
}

func getStepOne() -> BoardView1ViewController {
    return storyboard!.instantiateViewController(withIdentifier: "BoardView1") as! BoardView1ViewController
}

func getStepTwo() -> BoardView2ViewController {
    return storyboard!.instantiateViewController(withIdentifier: "BoardView2") as! BoardView2ViewController
}

func getStepThree() -> BoardView3ViewController {
    return storyboard!.instantiateViewController(withIdentifier: "BoardView3") as! BoardView3ViewController
}
func getStepFour() -> BoardView4ViewController {
    return storyboard!.instantiateViewController(withIdentifier: "BoardView4") as! BoardView4ViewController
}
func getStepFive() -> BoardView5ViewController {
    return storyboard!.instantiateViewController(withIdentifier: "BoardView5") as! BoardView5ViewController
}
}

extension BoardingPageViewController : UIPageViewControllerDataSource {

func pageViewController(_ pageViewController: UIPageViewController, viewControllerBefore viewController: UIViewController) -> UIViewController? {
    if viewController.isKind(of: BoardView5ViewController.self) {
        // 5 -> 4
        return getStepFour()
    } else if viewController.isKind(of: BoardView4ViewController.self) {
        // 4 -> 3
        return getStepThree()
    } else if viewController.isKind(of: BoardView3ViewController.self) {
        // 3 -> 2
        return getStepTwo()
    } else if viewController.isKind(of: BoardView2ViewController.self) {
        // 2 -> 1
        return getStepOne()
    } else {
        // 0 -> end of the road
        return nil
    }
}

func pageViewController(_ pageViewController: UIPageViewController, viewControllerAfter viewController: UIViewController) -> UIViewController? {
    if viewController.isKind(of: BoardView1ViewController.self) {
        // 0 -> 1
        return getStepTwo()
    } else if viewController.isKind(of: BoardView2ViewController.self) {
        // 1 -> 2
        return getStepThree()
    } else if viewController.isKind(of: BoardView3ViewController.self) {
        // 1 -> 2
        return getStepFour()
    } else if viewController.isKind(of: BoardView4ViewController.self) {
        // 1 -> 2
        return getStepFive()
    } else {
        // 2 -> end of the road
        return nil
    }
}

func presentationCount(for pageViewController: UIPageViewController) -> Int {
    return 5
}

func presentationIndex(for pageViewController: UIPageViewController) -> Int {
    return 0
}

}

extension BoardingPageViewController : UIPageViewControllerDelegate {

}

我的UIViewControllers与简单的动画都很相似。我试图通过将chainAni值切换为false并在ViewDidDisappear上调用它来实现这一点。但如果在动画中间发生页面切换,它就不起作用。

override func viewDidAppear(_ animated: Bool) {
    chainAni = true
    ani0()
}

func ani0() {
    if chainAni != true {
        return
    }
    UIView.animate(withDuration: 1, delay: 1, animations: {
        self.handPic.alpha = 1
    }) { (false) in
        self.ani1()
    }
}
func ani1() {
    if chainAni != true {
        return
    }
    UIView.animate(withDuration: 1.5, delay: 1, usingSpringWithDamping: 0.5, initialSpringVelocity: 0, options: [], animations: {
        self.highlightAction(any: self.handPic)
        self.highlightAction(any: self.folderBtn)
    }) { (false) in
        self.ani2()
    }
}
func ani2() {
    if chainAni != true {
        return
    }
    UIView.animate(withDuration: 1.5, delay: 1, animations: {
        self.unhighlightAction(any: self.handPic)
        self.unhighlightAction(any: self.folderBtn)
    }) { (false) in
        self.ani3()
    }
}
func ani3() {
    if chainAni != true {
        return
    }
    UIView.animate(withDuration: 0.5, delay: 0, animations: {
        self.handPic.alpha = 0
        self.alertImg.alpha = 1
        self.alertImg.transform = .identity
    }) { (false) in
        self.ani4()
    }
}

func clearAni() {
    alertImg.image = #imageLiteral(resourceName: "alert1")

    darkView.removeFromSuperview()
    screenView.removeFromSuperview()

    mainImg.alpha = 1
    alertImg.alpha = 0
    alert2Img.alpha = 0
    handPic.alpha = 0
    handPic.transform = .identity
    hand2Pic.alpha = 0
    hand2Pic.transform = .identity
    newFolderImg.alpha = 0
    newFolderImg.transform = .identity
}

override func viewDidDisappear(_ animated: Bool) {
    clearAni()
    chainAni = false
}

1 个答案:

答案 0 :(得分:0)

所以,我想我必须从它的超视图层中删除每个动画。

SELECT 
SUBSTRING(Value, 0, CHARINDEX('|', Value)) AS column1,
SUBSTRING(Value, CHARINDEX('|', Value) + 1, 
    CHARINDEX('/', Value) - CHARINDEX('|', Value) - 1) AS column2,
SUBSTRING(Value, CHARINDEX('/', Value) + 1, LEN(Value) - CHARINDEX('/', Value)) AS column3