我正在制作相机活动叠加层,我已经成功地在矩形外面创建了不透明的颜色(不透明的黑色)。而且我也在大矩形内成功创建了一个小矩形。请看下面的图片。如您所见,小矩形上有蓝色背景。问题是,我想在图像外部制作蓝色背景(位图),而不是覆盖图像。问题是,如果我用透明填充更改图像,蓝色背景将覆盖所有图像。如何才能使蓝色背景仅覆盖图像的外部?我已经尝试从谷歌找到所有可能的答案,但对我来说没有运气,也许我从错误的方法开始,需要建议。
这是我的代码
bitmap = Bitmap.createBitmap(getWidth(), getHeight(), Bitmap.Config.ARGB_8888);
Canvas osCanvas = new Canvas(bitmap);
RectF outerRectangle = new RectF(0, 0, getWidth(), getHeight());
Paint paint = new Paint(Paint.ANTI_ALIAS_FLAG);
paint.setColor(getResources().getColor(R.color.opaque_black));
paint.setAlpha(99);
osCanvas.drawRect(outerRectangle, paint);
paint.setXfermode(new PorterDuffXfermode(PorterDuff.Mode.SRC_OUT));
paint.setColor(Color.TRANSPARENT);
paint.setStyle(Paint.Style.FILL);
RectF r1 = new RectF(
(float) (xStartingPoint),
(float) (yStartingPoint),
(float) (parentWidth),
(float) (parentHeight));
osCanvas.drawRoundRect(r1, (float) (cornerRadiusRatio * parentHeight),
(float) (cornerRadiusRatio * parentHeight), paint);
paint.setStrokeWidth(strokeWidth);
paint.setColor(getResources().getColor(R.color.colorDeepSky));
paint.setStyle(Paint.Style.STROKE);
RectF r2 = new RectF(
(float) (xStartingPoint),
(float) (yStartingPoint),
(float) (parentWidth),
(float) (parentHeight));
osCanvas.drawRoundRect(r2, (float) (cornerRadiusRatio * parentHeight),
(float) (cornerRadiusRatio * parentHeight), paint);
if (callbackMsg.equals(AppConstant.KTP_SELF)) {
paint.setColor(getResources().getColor(R.color.colorDeepSky));
drawRect(osCanvas, paint,
(float) (xChildStartingPoint),
(float) (yChildStartingPoint),
(float) (childWidth + xChildStartingPoint + 0.3 * childWidth),
(float) (childHeight + 0.7 * yChildStartingPoint));
}
RectF outerRectangle2 = new RectF(
(float) xChildStartingPoint,
(float) yChildStartingPoint,
(float) (childWidth + xChildStartingPoint + 0.3 * childWidth),
(float) (childHeight + 0.7 * yChildStartingPoint));
Paint paint2 = new Paint(Paint.ANTI_ALIAS_FLAG);
paint2.setColor(getResources().getColor(R.color.blue));
paint2.setAlpha(99);
osCanvas.drawRect(outerRectangle2, paint2);
Rect r3 = new Rect(
(int) (xChildStartingPoint),
(int) (yChildStartingPoint),
(int) (childWidth + xChildStartingPoint + 0.3 * childWidth),
(int) (childHeight + 0.7 * yChildStartingPoint));
paint2 = new Paint(Paint.ANTI_ALIAS_FLAG);
paint2.setXfermode(new PorterDuffXfermode(PorterDuff.Mode.SRC_OUT));
paint2.setColor(Color.TRANSPARENT);
paint2.setStyle(Paint.Style.FILL);
Bitmap mbitmap = BitmapFactory.decodeResource(getResources(),R.drawable.icon_profile2);
osCanvas.drawBitmap(mbitmap, null, r3, paint2);
由于
答案 0 :(得分:0)
好的,找到了答案
我使用PorterDuff
模式<{1}}
注意: 如果要使图像背景透明且外部区域填充颜色,请使用DST_OUT 如果要使外部区域填充颜色
,请使用DST_IN这是代码,我使用Kotlin
DST_OUT