此测试代码会导致opengl窗口一出现就会打开并消失。是的我正在从源代码编译库。
我的代码出了什么问题?
#include<glad\glad.h>
#include<GLFW\glfw3.h>
#include<stdio.h>
#include<stdlib.h>
int main()
{
if (glfwInit() == false)
{
fprintf(stderr, "GLFW Failed to initialise");
return -1;
}
glfwWindowHint(GLFW_SAMPLES, 4);
glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 4);
glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 5);
glfwWindowHint(GLFW_OPENGL_PROFILE, GLFW_OPENGL_CORE_PROFILE);
GLFWwindow * window = glfwCreateWindow(640, 480, "Test OPENGL", NULL, NULL);
if (!window)
{
fprintf(stderr, "window failed to open");
glfwTerminate();
return -1;
}
glfwMakeContextCurrent(window);
//system("pause");
if (!gladLoadGLLoader((GLADloadproc)glfwGetProcAddress))
{
fprintf(stderr, "Failed to initialize GLAD");
return -1;
}
return 0;
}
答案 0 :(得分:1)
You need an event loop to pump the message queue and swap buffers:
while( !glfwWindowShouldClose(window) )
{
glfwPollEvents();
// draw stuff
glfwSwapBuffers(window);
}