我正试图定义一个有状态的构建器并且我无法解决一些编译器错误
type Movement =
| Left of int
| Right of int
type MovementState = Movement list -> Movement list
type MovementBuilder () =
member x.Zero () : MovementState = id
member __.Return x : MovementState = id
member __.Bind(m: MovementState, f: MovementState ) = fun v -> f (m v)
[<CustomOperation("left", MaintainsVariableSpaceUsingBind = true)>]
member x.Left(ms, value) = x.Bind(ms, fun xs -> xs @ [Left value])
[<CustomOperation("right", MaintainsVariableSpaceUsingBind = true)>]
member x.Right(ms, value) = x.Bind(ms, fun xs -> xs @ [Right value])
let movement = MovementBuilder()
[]
|> movement {
left 10
right 20
}
|> printfn "list %A"
//prints [Left 10; Right 20]
但是现在我要介绍一个let!
或yield
,这样我就可以添加其他项目而无需通过定义的CustomOperations
所以我可以这样以下
[]
|> movement {
left 10
let! _ = (fun xs -> xs @ [Right 99])
//I also tried naming the value
//let! x = (fun xs -> xs @ [Right 99])
//I also tried wrapping it into another function ...
//let! x = fun () -> (fun xs -> xs @ [Right 99])
right 20
}
|> printfn "list %A"
//Should print [Left 10; Right 99; Right 20]
非常感谢任何帮助。
Bonus Karma将被发送以解释编译器如何将其重写为一系列Bind
s
THX
答案 0 :(得分:3)
你似乎在这里有一个monadic类型,它不能包含&#34;任何事情(即Async&lt;&#39; a&gt;都可以包含&#39; a)。
这意味着唯一能够绑定的合理类型是unit
,它会生成绑定member __.Bind(m: MovementState, f : unit -> MovementState)
的签名。
这允许您使用do!
表示法来操作您的移动状态列表,并且意味着对您的左右方法进行一些重写。我相信你的构建器也需要一个combine方法,但编译器会告诉你你是否快速完成! let!
符号在这里没有多大意义,因为你没有&#34;包含&#34;输入要打开的类型。
我在blog post中有一个简短的例子,下面是最相关的代码:
type PTD = ProvidedTypeDefinition -> ProvidedTypeDefinition
type ProvidedTypeBuilder () =
member __.Zero () : PTD =
id
member __.Return _ : PTD =
id
member __.Bind(m, f : unit -> PTD) =
fun ptd -> (f ()) (m ptd)
member x.Combine(m1 : PTD, m2 : PTD) : PTD =
x.Bind(m1, fun () -> m2)
[<CustomOperation("addMember", MaintainsVariableSpaceUsingBind = true)>]
member x.AddMember(ptd, member') =
let func =
fun (instance : ProvidedTypeDefinition) ->
instance.AddMember member'
instance
x.Bind(ptd, fun () -> func)
作为如何使用do!
表示法的示例,您可以执行以下操作而不是构建自定义操作:
let ptd = ProvidedTypeBuilder()
let test =
ptd {
addMember (ProvidedProperty("MyProp", typeof<string>))
do! (fun ptd -> ptd.AddObsoleteAttribute("Hey, don't use this anymore"); ptd)
}