我有一个ImageView
,背景设置为drawable.circle。圆的行程宽度较粗。我想将该笔划宽度设置为在指定的持续时间内从设置为1dp缩小。如果使用drawable无法做到这一点,我还有一个customView,该路径是一个将paint.style设置为Stroke的圆。我想将该动画应用于drawable.circle或customView。
CustomCirleView:
public class CustomCircle extends View {
private Path path;
private Paint paint;
float customStrokeWidth = 80;
public float getCustomStrokeWidth() {
return customStrokeWidth;
}
public void setCustomStrokeWidth(float customStrokeWidth) {
this.customStrokeWidth = customStrokeWidth;
}
public CustomCircle(Context context, AttributeSet attrs) {
super(context, attrs);
}
@Override
protected void onDraw(Canvas canvas) {
super.onDraw(canvas);
path = new Path();
paint = new Paint();
paint.setStyle(Paint.Style.STROKE);
paint.setAntiAlias(true);
paint.setColor(Color.parseColor("#FC6C2B"));
paint.setStrokeWidth(customStrokeWidth);
path.addCircle(getMeasuredWidth()/2, getMeasuredHeight()/2, (getMeasuredWidth()/2)-customStrokeWidth, Path.Direction.CW);
canvas.drawPath(path, paint);
}
}
由于
答案 0 :(得分:0)
我会做这样的事情,然后在你的onDraw
方法中绘制圆圈。请永远不要在onDraw
方法中进行所有绘制初始化,因为它总是需要一些时间,而onDraw
方法应该尽可能少地执行
private void init() {
animator = ObjectAnimator.ofFloat(this, "animationProgress", startVal, endVal);
animator.setStartDelay(ANIMATION_START_DELAY);
animator.setDuration(ANIMATION_DURATION);
animator.setInterpolator(new FastOutSlowInInterpolator());
path = new Path();
paint = new Paint();
paint.setStyle(Paint.Style.STROKE);
paint.setAntiAlias(true);
paint.setColor(Color.parseColor("#FC6C2B"));
paint.setStrokeWidth(customStrokeWidth);
path.addCircle(getMeasuredWidth()/2, getMeasuredHeight()/2, (getMeasuredWidth()/2)-customStrokeWidth, Path.Direction.CW);
}
/**
* Is called by the {@link #animator} after an animation update
*/
protected void setAnimationProgress(float strokeWidth) {
this.strokeWidth = strokeWidth;
postInvalidateOnAnimation();
}