我正在玩c ++ 17和插件,我遇到了一个我无法解决的错误。在下面的MWE中,我可以调用一个带std::any
的本地函数,当我尝试读取内容时,一切都按预期工作。当我通过插件(dlopen)加载这个完全相同的函数时,它正确地看到了any上的类型,但它不能std::any_cast
内容。
在弄清楚导致此错误的原因时,将非常感谢任何帮助。
这是我的环境,MWE和产生的错误。
>> g++ --version
g++ (GCC) 7.1.1 20170526 (Red Hat 7.1.1-2)
Copyright (C) 2017 Free Software Foundation, Inc.
This is free software; see the source for copying conditions. There is NO
warranty; not even for MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
>> scons --version
SCons by Steven Knight et al.:
script: v2.5.1.rel_2.5.1:3735:9dc6cee5c168[MODIFIED], 2016/11/03 14:02:02, by bdbaddog on mongodog
engine: v2.5.1.rel_2.5.1:3735:9dc6cee5c168[MODIFIED], 2016/11/03 14:02:02, by bdbaddog on mongodog
engine path: ['/usr/lib/scons/SCons']
Copyright (c) 2001 - 2016 The SCons Foundation
>> tree
.
├── SConstruct
└── src
├── main.cpp
├── plugin.cpp
└── SConscript
1 directory, 4 files
>> cat SConstruct
SConscript('src/SConscript', variant_dir='build', duplicate=0)
>> cat src/SConscript
env = Environment()
env.Append(CXXFLAGS=['-std=c++17'])
plugin = env.SharedLibrary('plugin', 'plugin.cpp')
Install('../lib', plugin)
driver_env = env.Clone()
driver_env.Append(LIBS=['dl', 'stdc++fs'])
driver = driver_env.Program('driver', 'main.cpp')
Install('../bin', driver)
>> cat src/plugin.cpp
#include <any>
#include <iostream>
using namespace std;
extern "C" {
int plugin(any& context) {
cout << " Inside Plugin" << endl;
cout << " Has Value? " << context.has_value() << endl;
cout << " Type Name: " << context.type().name() << endl;
cout << " Value: " << any_cast<double>(context) << endl;
}
}
>> cat src/main.cpp
#include <functional>
#include <iostream>
#include <stdexcept>
#include <any>
#include <experimental/filesystem>
#include <dlfcn.h>
using namespace std;
using namespace std::experimental;
function< void(any&) > loadplugin(string filename) {
function< void(any&) > plugin;
filesystem::path library_path(filename);
filesystem::path library_abspath = canonical(library_path);
void * libraryHandle = dlopen(library_abspath.c_str(), RTLD_NOW);
if (!libraryHandle) {
throw runtime_error("ERROR: Could not load the library");
}
plugin = (int(*) (any&))dlsym(libraryHandle, "plugin");
if (!plugin) {
throw runtime_error("ERROR: Could not load the plugin");
}
return plugin;
}
int local(any& context) {
cout << " Inside Local" << endl;
cout << " Has Value? " << context.has_value() << endl;
cout << " Type Name: " << context.type().name() << endl;
cout << " Value: " << any_cast<double>(context) << endl;
}
int main(int argc, char* argv[]) {
cout << " Resolving Paths..." << endl;
filesystem::path full_path = filesystem::system_complete( argv[0] ).parent_path();
filesystem::path plugin_path(full_path/".."/"lib"/"libplugin.so");
cout << " Creating Context..." << endl;
any context(.1);
cout << " Loading Plugin..." << endl;
function<void(any&) > plugin = loadplugin(plugin_path.string());
cout << " Calling Local..." << endl;
local(context);
cout << " Calling Plugin..." << endl;
plugin(context);
}
>> scons
scons: Reading SConscript files ...
scons: done reading SConscript files.
scons: Building targets ...
g++ -o build/main.o -c -std=c++17 src/main.cpp
g++ -o build/driver build/main.o -ldl -lstdc++fs
Install file: "build/driver" as "bin/driver"
g++ -o build/plugin.os -c -std=c++17 -fPIC src/plugin.cpp
g++ -o build/libplugin.so -shared build/plugin.os
Install file: "build/libplugin.so" as "lib/libplugin.so"
scons: done building targets.
>> tree
.
├── bin
│ └── driver
├── build
│ ├── driver
│ ├── libplugin.so
│ ├── main.o
│ └── plugin.os
├── lib
│ └── libplugin.so
├── SConstruct
└── src
├── main.cpp
├── plugin.cpp
└── SConscript
4 directories, 10 files
>> bin/driver
Resolving Paths...
Creating Context...
Loading Plugin...
Calling Local...
Inside Local
Has Value? 1
Type Name: d
Value: 0.1
Calling Plugin...
Inside Plugin
Has Value? 1
Type Name: d
terminate called after throwing an instance of 'std::bad_any_cast'
what(): bad any_cast
Value: Aborted (core dumped)
答案 0 :(得分:7)
libstdc ++的any
依赖于同一模板实例化的地址在程序中是相同的,这意味着你需要take precautions if you are using dlopen
:
编译器必须发出[带有模糊链接的对象,比如模板 实例化]在需要他们出席的任何翻译单元中, 然后依靠链接和加载过程来确保 其中只有一个在最终可执行文件中处于活动状态。随着静态 链接所有这些符号在链接时解析,但有 动态链接,在加载时进一步解决。你必须 确保解析共享库中的对象 可执行文件和其他共享库中的对象。
- 对于与共享库链接的程序,无需其他预防措施。
- 您无法使用
-Bsymbolic
选项创建共享库,因为这会阻止上述解决方案。- 如果使用
dlopen
从共享库中显式加载代码,则必须执行多项操作。首先,从中导出全局符号 通过将其与-E
标志链接来执行(您必须指定 如果您以通常的方式调用链接器,则为-Wl,-E
来自编译器驱动程序,g ++)。你还必须做外部 加载库中的符号可用于后续库 向RTLD_GLOBAL
提供dlopen
标记。符号解析 可以立即或懒惰。