我正在尝试按下按钮启动UnityPlayerActivity。但它引发了一个错误“无法找到主要”。
在Manifest中,
<activity
android:name="com.unity3d.player.UnityPlayerActivity"
android:configChanges="mcc|mnc|locale|touchscreen|keyboard|keyboardHidden|navigation|orientation|screenLayout|uiMode|screenSize|smallestScreenSize|fontScale|layoutDirection"
android:label="@string/app_name"
android:launchMode="singleTask"
android:screenOrientation="landscape">
<intent-filter>
<category android:name="com.google.intent.category.CARDBOARD" />
</intent-filter>
<meta-data
android:name="unityplayer.UnityActivity"
android:value="true" />
</activity>
我正在使用以下代码启动
Intent intent = new Intent(CurrentActivity.this, UnityPlayerActivity.class);
startActivity(intent);
答案 0 :(得分:3)
只需构建armeabi-v7a版本即可。但是如果你正在尝试构建像x86或通用apk这样的其他构建,那么你就会遇到这种错误。
因此,在gradle中指定仅构建armeabi-v7a apk。
splits {
// Configures multiple APKs based on ABI.
abi {
// Enables building multiple APKs per ABI.
enable true
// By default all ABIs are included, so use reset() and include to specify that we only
// want APKs for x86, armeabi-v7a, and mips.
// Resets the list of ABIs that Gradle should create APKs for to none.
reset()
// Specifies a list of ABIs that Gradle should create APKs for.
include "armeabi-v7a"
}
}